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## About The Pull Request This is was created because I found several rare and exciting canisters in game and then finding out there is no way to actually construct the vendor they belong to!... <img width="768" height="385" alt="image" src="https://github.com/user-attachments/assets/70261cea-daaf-41df-a212-21cef6d6bd0c" /> ### This PR: * Makes all noteable vendors constructable, if you have the canister. * Adds canisters to syndismokes, syndiechem, liberation station, magivend, shambler's juice and bombuddy * Replaces the old tptally random canisters spawner, with a variety of spawners weighted for power and split according to different themes. * Adds the new main canister spawner to maint. ### Spawner weights The random canister spawner from maintenance has a: * **93,5%** chance to spawn a common station vendor refill(with weights for wardrobes being somewhat reduced.) * **6%** chance to spawn a rare and special vendor refill. * **0.5%** chance to spawn a oddity level., super powerful vendor refill. ## Why It's Good For The Game One must never place a filled canister in maint if it isn't going to be constructed It's wrong to make promises you don't mean to keep. ## Changelog 🆑 add: Nearly all notable vendors are now constructable if you have the canister. add Added refill canisters for syndiesmokes, liberation station, magivend, bombuddy 3000, shambler's juice and syndichem. add: Random vending refill canisters now have a chance to spawn in maint. image: Robco Toolmaker and Centdrobe canisters have new sprites. /🆑
40 lines
1.6 KiB
Plaintext
40 lines
1.6 KiB
Plaintext
/obj/machinery/vending/donksofttoyvendor
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name = "\improper Donksoft Toy Vendor"
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desc = "Ages 8 and up approved vendor that dispenses toys."
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icon_state = "nt-donk"
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panel_type = "panel18"
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product_slogans = "Get your cool toys today!;Trigger a valid hunter today!;Quality toy weapons for cheap prices!;Give them to HoPs for all access!;Give them to HoS to get permabrigged!"
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product_ads = "Feel robust with your toys!;Express your inner child today!;Toy weapons don't kill people, but valid hunters do!;Who needs responsibilities when you have toy weapons?;Make your next murder FUN!"
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vend_reply = "Come back for more!"
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light_mask = "donksoft-light-mask"
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products = list(
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/obj/item/card/emagfake = 4,
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/obj/item/hot_potato/harmless/toy = 4,
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/obj/item/toy/sword = 12,
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/obj/item/toy/foamblade = 12,
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/obj/item/gun/ballistic/automatic/pistol/toy = 8,
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/obj/item/gun/ballistic/automatic/toy = 8,
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/obj/item/gun/ballistic/shotgun/toy = 8,
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/obj/item/ammo_box/foambox/mini = 20,
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)
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contraband = list(
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/obj/item/toy/balloon/syndicate = 1,
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/obj/item/gun/ballistic/shotgun/toy/crossbow = 8,
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/obj/item/toy/katana = 12,
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/obj/item/ammo_box/foambox/riot/mini = 20,
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)
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premium = list(
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/obj/item/dualsaber/toy = 4,
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/obj/item/storage/box/fakesyndiesuit = 4,
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/obj/item/gun/ballistic/automatic/c20r/toy/unrestricted = 4,
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/obj/item/gun/ballistic/automatic/l6_saw/toy/unrestricted = 4,
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)
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refill_canister = /obj/item/vending_refill/donksoft
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default_price = PAYCHECK_CREW
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extra_price = PAYCHECK_COMMAND
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payment_department = NO_FREEBIES
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/obj/item/vending_refill/donksoft
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machine_name = "Donksoft Toy Vendor"
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icon_state = "refill_donksoft"
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