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## About The Pull Request **All the credit for this map goes to Zydras of Nova/Skyrat. See [here](https://github.com/NovaSector/NovaSector/pull/773) for the original PR.** This map is, as the name hints at, circular! It is pretty compact, about the size of MetaStation or maybe even KiloStation, however, like IceBox, it has two Z-Levels. ## Why It's Good For The Game We are currently lacking map variety for low to medium population, as we have Box/IceBox, Meta, Tram, and Kilo. That's it. Two of those are different flavors of the same map. Despite having two Z-Levels, this map plays really well on deadpop, as I actually used to run it on a server of my own, so it would work quite well for the deadpop EU hours. ## Proof Of Testing It compiled and ran locally with no issues. See below for some screenshots taken from the original PR, as I forgot to take screenshots when I tested it. <details> <summary>Screenshots/Videos</summary> <img width="1288" height="865" alt="image" src="https://github.com/user-attachments/assets/9c863303-4235-406a-adb3-10b82b24527b" /> <img width="1171" height="902" alt="image" src="https://github.com/user-attachments/assets/47ba2390-182e-4e6a-a318-3403b024cb7f" /> <img width="1304" height="861" alt="image" src="https://github.com/user-attachments/assets/50e1c2c0-7560-43db-8ac1-b6337ccb0533" /> <img width="1170" height="908" alt="image" src="https://github.com/user-attachments/assets/9050c7a4-b428-4b7d-b865-bac3efd2612d" /> <img width="1236" height="1026" alt="image" src="https://github.com/user-attachments/assets/4f4cb92c-c820-42cd-bd68-0d9a8774e314" /> <img width="1161" height="968" alt="image" src="https://github.com/user-attachments/assets/6a4054c0-4693-487a-ae07-e1d56942613b" /> <img width="1166" height="892" alt="image" src="https://github.com/user-attachments/assets/9e858938-92fd-48c8-bfe3-4c7e2702d8c9" /> <img width="1313" height="880" alt="image" src="https://github.com/user-attachments/assets/42642a5d-b757-40a0-a69b-4086f85cf376" /> <img width="1252" height="845" alt="image" src="https://github.com/user-attachments/assets/b62a5bbd-8139-4043-94c1-a57e597c432c" /> </details> ## Changelog 🆑 add: Added a new map: Ouroboros! /🆑 --------- Co-authored-by: shayoki <96078776+shayoki@users.noreply.github.com> Co-authored-by: Roxy <75404941+TealSeer@users.noreply.github.com>
Credits
Code: [@Gandalf2k15]
About
This automapper is designed to make mapping far easier for modular maps, it should mean less manual map resets(ideally, never). It supports two types of automapping, simple area automapper and template automapper.
Simple Area Automapper
What this will do is check an area for a suitable single tile to spawn an object in. It uses "intelligent" heatmapping to choose a suitable place. It uses an algorithm to decide where to place a singular item, it will avoid blocking hallways or doors.
Template Automapper
This automapper is designed to load templates over existing maps using a template file and entry in the config toml.