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## About The Pull Request Combat indicator code incorrectly treats `COMSIG_LIVING_STATUS_UNCONSCIOUS` being sent when the mob isn't unconscious as a bug and throws a stack trace, in reality that signal is sent whenever the unconscious status of the mob is adjusted at all, like when a negative amount is applied to wake someone up. Change the logic to return if the mob isn't actually going unconscious ## Why It's Good For The Game several dozen meaningless runtimes gone ## Proof Of Testing Imagine an empty runtime list ## Changelog Nothing player facing