Files
RoxyandGitHub 0d4b523248 Fix runtimes in combat indicator (#3665)
## About The Pull Request

Combat indicator code incorrectly treats
`COMSIG_LIVING_STATUS_UNCONSCIOUS` being sent when the mob isn't
unconscious as a bug and throws a stack trace, in reality that signal is
sent whenever the unconscious status of the mob is adjusted at all, like
when a negative amount is applied to wake someone up. Change the logic
to return if the mob isn't actually going unconscious

## Why It's Good For The Game

several dozen meaningless runtimes gone

## Proof Of Testing

Imagine an empty runtime list

## Changelog

Nothing player facing
2025-04-29 00:04:47 -07:00
..