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## About The Pull Request fix HNZ virus not cleaning up mutant hands component ## Why It's Good For The Game stuff working as it should is nice, yknow? ## Proof Of Testing <details> <summary>Screenshots/Videos</summary> </details> ## Changelog 🆑 fix: HNZ hands not being cleaned up on the species and infection being removed balance: HNZ infections now works much like romerol's, meaning thick armor no longer renders you entirely immune, but requires you to be damaged up to the bio armor value + 25 if thick clothing before you start rolling infection chances, since infection is going to be a bit harder to roll when it does, chances are upped to 40% from 30%, also spaceallinin confers a 75% chance to shrug it off admin: HNZ infection chance is now a global, the chance that it rolls when all other conditions valid, on the variable called mutant_infection_chance /🆑 --------- Co-authored-by: Roxy <94389951+SapphoQueer@users.noreply.github.com>
Title: HNZ1 Mutants
MODULE ID: MUTANTS
Description:
https://github.com/Skyrat-SS13/Skyrat-tg/pull/4664
TG Proc Changes:
- N/A
Master file additions
- N/A
Included files that are not contained in this module:
- N/A
Credits:
Gandalf2k15 - Original Creator