Files
da5ae7d35b fix HNZ virus not cleaning up mutant hands component + balance (#5368)
## About The Pull Request
fix HNZ virus not cleaning up mutant hands component

## Why It's Good For The Game
stuff working as it should is nice, yknow?

## Proof Of Testing

<details>
<summary>Screenshots/Videos</summary>

</details>

## Changelog

🆑
fix: HNZ hands not being cleaned up on the species and infection being
removed
balance: HNZ infections now works much like romerol's, meaning thick
armor no longer renders you entirely immune, but requires you to be
damaged up to the bio armor value + 25 if thick clothing before you
start rolling infection chances, since infection is going to be a bit
harder to roll when it does, chances are upped to 40% from 30%,
also spaceallinin confers a 75% chance to shrug it off
admin: HNZ infection chance is now a global, the chance that it rolls
when all other conditions valid, on the variable called
mutant_infection_chance
/🆑

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Co-authored-by: Roxy <94389951+SapphoQueer@users.noreply.github.com>
2026-03-24 03:03:46 +01:00
..

Title: HNZ1 Mutants

MODULE ID: MUTANTS

Description:

https://github.com/Skyrat-SS13/Skyrat-tg/pull/4664

TG Proc Changes:

  • N/A

Master file additions

  • N/A

Included files that are not contained in this module:

  • N/A

Credits:

Gandalf2k15 - Original Creator