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## About The Pull Request Port of https://github.com/Monkestation/Monkestation2.0/pull/7121 > adds a new lint to just verify the sha256sum of `code/genesis_call.dme`, to ensure it's not accidentally mangled from someone using dreammaker as an IDE instead of vscode or something: > >  ## Changelog > no actual in-game changes
21 lines
705 B
Bash
Executable File
21 lines
705 B
Bash
Executable File
#!/bin/bash
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set -euo pipefail
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#ANSI Escape Codes for colors to increase contrast of errors
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RED="\033[0;31m"
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GREEN="\033[0;32m"
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BLUE="\033[0;34m"
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NC="\033[0m" # No Color
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if sha256sum -c tools/ci/genesis_call.dme.sha256sum ; then
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echo -e "${GREEN}code/genesis_call.dme is unchanged.${NC}"
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else
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echo -e "${RED}code/genesis_call.dme has been changed!${NC}"
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echo -e "${BLUE}This is likely not intentional, please revert any changes made to it.${NC}"
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echo -e "${BLUE}On the unlikely occurance that you ARE intentionally modifying that file, replace the contents of tools/ci/genesis_call.dme.sha256sum with the following:${NC}"
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sha256sum tools/ci/genesis_call.dme.sha256sum
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exit 1
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fi
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