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## About The Pull Request It's just a partial cleanup of anti-[STYLE](https://github.com/tgstation/tgstation/blob/master/.github/guides/STYLE.md) code from /tg/'s ancient history. I compiled & tested with my helpful assistant and damage is still working. <img width="1920" height="1040" alt="image" src="https://github.com/user-attachments/assets/26dabc17-088f-4008-b299-3ff4c27142c3" /> I'll upload the .cs script I used to do it shortly. ## Why It's Good For The Game Just minor code cleanup. Script used is located at https://metek.tech/camelTo-Snake.7z EDIT 11/23/25: Updated the script to use multithreading and sequential scan so it works a hell of a lot faster ``` /* // Copyright 2025 Joshua 'Joan Metekillot' Kidder This program is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program. If not, see <https://www.gnu.org/licenses/>. // */ using System.Text.RegularExpressions; class Program { static async Task Main(string[] args) { var readFile = new FileStreamOptions { Access = FileAccess.Read, Share = FileShare.ReadWrite, Options = FileOptions.Asynchronous | FileOptions.SequentialScan }; FileStreamOptions writeFile = new FileStreamOptions { Share = FileShare.ReadWrite, Access = FileAccess.ReadWrite, Mode = FileMode.Truncate, Options = FileOptions.Asynchronous }; RegexOptions regexOptions = RegexOptions.Multiline | RegexOptions.Compiled; Dictionary<string, int> changedProcs = new(); string regexPattern = @"(?<=\P{L})([a-z]+)([A-Z]{1,2}[a-z]+)*(Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss)([A-Z]{1,2}[a-z]+)*"; Regex camelCaseProcRegex = new(regexPattern, regexOptions); string snakeify(Match matchingRegex) { var vals = matchingRegex.Groups.Cast<Group>().SelectMany(_ => _.Captures).Select(_ => _.Value).ToArray(); var newVal = string.Join("_", vals.Skip(1).ToArray()).ToLower(); string logString = $"{vals[0]} => {newVal}"; if (changedProcs.TryGetValue(logString, out int value)) { changedProcs[logString] = value + 1; } else { changedProcs.Add(logString, 1); } return newVal; } var dmFiles = Directory.EnumerateFiles(".", "*.dm", SearchOption.AllDirectories).ToAsyncEnumerable<string>(); // uses default ParallelOptions // https://learn.microsoft.com/en-us/dotnet/api/system.threading.tasks.paralleloptions?view=net-10.0#main await Parallel.ForEachAsync(dmFiles, async (filePath, UnusedCancellationToken) => { var reader = new StreamReader(filePath, readFile); string oldContent = await reader.ReadToEndAsync(); string newContent = camelCaseProcRegex.Replace(oldContent, new MatchEvaluator((Func<Match, string>)snakeify)); if (oldContent != newContent) { var writer = new StreamWriter(filePath, writeFile); await writer.WriteAsync(newContent); await writer.DisposeAsync(); } reader.Dispose(); }); var logToList = changedProcs.Cast<KeyValuePair<string, int>>().ToList(); foreach (var pair in logToList) { Console.WriteLine($"{pair.Key}: {pair.Value} locations"); } } } ``` ## Changelog 🆑 Bisar code: All (Brute|Burn|Fire|Tox|Oxy|Organ|Stamina)(Loss) procs now use snake_case, in-line with the STYLE guide. Underscores rule! /🆑
93 lines
3.1 KiB
Plaintext
93 lines
3.1 KiB
Plaintext
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/mob/living/silicon/pai/blob_act(obj/structure/blob/B)
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return FALSE
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/mob/living/silicon/pai/emp_act(severity)
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. = ..()
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if(. & EMP_PROTECT_SELF)
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return
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take_holo_damage(50 / severity)
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Stun(400 / severity)
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if(holoform)
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fold_in(force = TRUE)
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//Need more effects that aren't instadeath or permanent law corruption.
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//Ask and you shall receive
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switch(rand(1, 3))
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if(1)
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adjust_stutter(1 MINUTES / severity)
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to_chat(src, span_danger("Warning: Feedback loop detected in speech module."))
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if(2)
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adjust_slurring(INFINITY)
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to_chat(src, span_danger("Warning: Audio synthesizer CPU stuck."))
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if(3)
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set_derpspeech(INFINITY)
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to_chat(src, span_danger("Warning: Vocabulary databank corrupted."))
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if(prob(40))
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set_active_language(get_random_spoken_language())
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/mob/living/silicon/pai/ex_act(severity, target)
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take_holo_damage(50 * severity)
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switch(severity)
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if(EXPLODE_DEVASTATE) //RIP
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qdel(card)
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qdel(src)
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if(EXPLODE_HEAVY)
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fold_in(force = 1)
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Paralyze(400)
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if(EXPLODE_LIGHT)
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fold_in(force = 1)
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Paralyze(200)
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return TRUE
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/mob/living/silicon/pai/attack_hand(mob/living/carbon/human/user, list/modifiers)
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if(!user.combat_mode)
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visible_message(span_notice("[user] gently pats [src] on the head, eliciting an off-putting buzzing from its holographic field."))
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return
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user.do_attack_animation(src)
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if(user.name != master_name)
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visible_message(span_danger("[user] stomps on [src]!."))
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take_holo_damage(2)
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return
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visible_message(span_notice("Responding to its master's touch, [src] disengages its holochassis emitter, rapidly losing coherence."))
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if(!do_after(user, 1 SECONDS, src))
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return
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fold_in()
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if(user.put_in_hands(card))
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user.visible_message(span_notice("[user] promptly scoops up [user.p_their()] pAI's card."))
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/mob/living/silicon/pai/bullet_act(obj/projectile/hitting_projectile, def_zone, piercing_hit = FALSE)
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. = ..()
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if(. == BULLET_ACT_HIT && (hitting_projectile.stun || hitting_projectile.paralyze))
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fold_in(force = TRUE)
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visible_message(span_warning("The electrically-charged projectile disrupts [src]'s holomatrix, forcing [p_them()] to fold in!"))
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/mob/living/silicon/pai/ignite_mob(silent)
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return FALSE
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/mob/living/silicon/pai/proc/take_holo_damage(amount)
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holochassis_health = clamp((holochassis_health - amount), -50, HOLOCHASSIS_MAX_HEALTH)
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if(holochassis_health < 0)
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fold_in(force = TRUE)
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if(amount > 0)
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to_chat(src, span_userdanger("The impact degrades your holochassis!"))
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return amount
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/// Called when we take burn or brute damage, pass it to the shell instead
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/mob/living/silicon/pai/proc/on_shell_damaged(datum/hurt, type, amount, forced)
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SIGNAL_HANDLER
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take_holo_damage(amount)
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return COMPONENT_IGNORE_CHANGE
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/// Called when we take stamina damage, pass it to the shell instead
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/mob/living/silicon/pai/proc/on_shell_weakened(datum/hurt, type, amount, forced)
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SIGNAL_HANDLER
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take_holo_damage(amount * ((forced) ? 1 : 0.25))
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return COMPONENT_IGNORE_CHANGE
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/mob/living/silicon/pai/get_brute_loss()
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return HOLOCHASSIS_MAX_HEALTH - holochassis_health
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/mob/living/silicon/pai/get_fire_loss()
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return HOLOCHASSIS_MAX_HEALTH - holochassis_health
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