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bb70889f6e
3591 individual conflicts Update build.js Update install_node.sh Update byond.js oh my fucking god hat slow huh holy shit we all fall down 2 more I missed 2900 individual conflicts 2700 Individual conflicts replaces yarn file with tg version, bumping us down to 2200-ish Down to 2000 individual conflicts 140 down mmm aaaaaaaaaaaaaaaaaaa not yt 575 soon 900 individual conflicts 600 individual conflicts, 121 file conflicts im not okay 160 across 19 files 29 in 4 files 0 conflicts, compiletime fix time some minor incap stuff missed ticks weird dupe definition stuff missed ticks 2 incap fixes undefs and pie fix Radio update and some extra minor stuff returns a single override no more dupe definitions, 175 compiletime errors Unticked file fix sound and emote stuff honk and more radio stuff
51 lines
1.8 KiB
Plaintext
51 lines
1.8 KiB
Plaintext
///it splits the reagents however you want. So you can "every 60 units, 45 goes left and 15 goes straight". The side direction is EAST, you can change this in the component
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/obj/machinery/plumbing/splitter
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name = "chemical splitter"
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desc = "A chemical splitter for smart chemical factorization. Waits till a set of conditions is met and then stops all input and splits the buffer evenly or other in two ducts."
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icon_state = "splitter"
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buffer = 100
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density = FALSE
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///constantly switches between TRUE and FALSE. TRUE means the batch tick goes straight, FALSE means the next batch goes in the side duct.
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var/turn_straight = TRUE
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///how much we must transfer straight. note input can be as high as 10 reagents per process, usually
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var/transfer_straight = 5
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///how much we must transfer to the side
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var/transfer_side = 5
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//the maximum you can set the transfer to
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var/max_transfer = 9
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/obj/machinery/plumbing/splitter/Initialize(mapload, bolt, layer)
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. = ..()
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AddComponent(/datum/component/plumbing/splitter, bolt, layer)
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/obj/machinery/plumbing/splitter/ui_interact(mob/user, datum/tgui/ui)
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ui = SStgui.try_update_ui(user, src, ui)
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if(!ui)
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ui = new(user, src, "ChemSplitter", name)
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ui.open()
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/obj/machinery/plumbing/splitter/ui_data(mob/user)
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var/list/data = list()
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data["straight"] = transfer_straight
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data["side"] = transfer_side
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data["max_transfer"] = max_transfer
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return data
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/obj/machinery/plumbing/splitter/ui_act(action, list/params, datum/tgui/ui, datum/ui_state/state)
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. = ..()
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if(.)
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return
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. = TRUE
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switch(action)
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if("set_amount")
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var/direction = params["target"]
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var/value = clamp(text2num(params["amount"]), 1, max_transfer)
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switch(direction)
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if("straight")
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transfer_straight = value
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if("side")
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transfer_side = value
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else
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return FALSE
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