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## About The Pull Request This PR moves most of the code for using an item to commit suicide from `human` to `living`, so that anything with hands can use what it is holding to commit suicide. This was surprisingly painless, as most `suicide_act` procs were already written without the assumption that the person killing themselves was a human even though they couldn't be anything else. This might occasionally mean that in some cases (like drones) it may reference anatomy that they don't have (like necks) but I think that's not a big deal and don't worry about it. ## Why It's Good For The Game It's funny. ## Changelog 🆑 balance: Anything with hands can now use the things it is holding to commit suicide /🆑
14 lines
572 B
Plaintext
14 lines
572 B
Plaintext
/obj/item/stack/sheet/hot_ice
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name = "hot ice"
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icon_state = "hot-ice"
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inhand_icon_state = null
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singular_name = "hot ice piece"
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icon = 'icons/obj/stack_objects.dmi'
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mats_per_unit = list(/datum/material/hot_ice=SHEET_MATERIAL_AMOUNT)
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material_type = /datum/material/hot_ice
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merge_type = /obj/item/stack/sheet/hot_ice
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/obj/item/stack/sheet/hot_ice/suicide_act(mob/living/user)
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user.visible_message(span_suicide("[user] begins licking \the [src]! It looks like [user.p_theyre()] trying to commit suicide!"))
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return FIRELOSS//dont you kids know that stuff is toxic?
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