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## About The Pull Request In similar fashion to what was done with crafting recipes last year, this year it's time for techweb designs and printed items to be audited. This is mostly just about consistency, we've a lot of items that can be printed by protolathes, autolathes, circuit printers and techfab etc. However they almost all (except most stacks, mainly) have custom materials that do not match in one way or another with the materials used by the design, which is what this PR is for. "But items printed from lathes etc. already get the mats used to make them." Yes, they do, however that isn't the case for items of the same type that were spawned in some other way (cargo shuttle, space/maints loot, mapped, admins), this create a subtle discrepancy. It isn't a huge deal (in spite of the size of this PR, ton of designs), but given that I have done something similar with crafting recipes before, I may as well give it a second arc of some sort and bring things to completion. And fix a few possible oversights. TL;DR consistency and stuff ## Why It's Good For The Game Consistency, unit test checks to make it harder not to be consistent in the future. Still has a few TODOs like: - [x] Fixed newly printed, fully charged RCDs costing less than the RCD cartridges required to fully charge one. EDIT: I had to tweak the newly added RDD as well because it suffered from the same fundamental issue. - [x] Fixed plates being made of iron and yet shattering like ceramic ones. A new subtype for metallic ones has been made. ## Changelog 🆑 refactor: Refactored a few things with techweb designs (the ones for autolathes, protolathes, circuit printers, mechfabs etc.) to make sure that the materials of items that can be made from these designs more closely match the materials used to make them. fix: Lizard fries no longer need a plate to be made, like all other treats that used to require plates in a distant past. balance: Tweaked the materials cost of RCD, RDD and RCD cartridges. image: Oven trays now have a more metallic hue. balance: Plates printed printed from lathes won't shatter like ceramic ones, in virtue of them being made out of iron instead. /🆑
227 lines
8.6 KiB
Plaintext
227 lines
8.6 KiB
Plaintext
/obj/item/stack/medical/wrap/sticky_tape
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name = "sticky tape"
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singular_name = "sticky tape"
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desc = "Used for sticking to things for sticking said things to people."
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icon = 'icons/map_icons/items/_item.dmi'
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icon_state = "/obj/item/stack/medical/wrap/sticky_tape"
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post_init_icon_state = "tape"
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novariants = TRUE
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item_flags = NOBLUDGEON
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amount = 5
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max_amount = 5
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self_delay = 8 SECONDS
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other_delay = 5 SECONDS
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splint_factor = 0.65
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merge_type = /obj/item/stack/medical/wrap/sticky_tape
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greyscale_config = /datum/greyscale_config/tape
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greyscale_colors = "#B2B2B2#BD6A62"
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apply_verb = "taping"
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heal_begin_sound = 'sound/items/duct_tape/duct_tape_rip.ogg'
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heal_end_sound = 'sound/items/duct_tape/duct_tape_rip.ogg'
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mats_per_unit = list(/datum/material/plastic = SMALL_MATERIAL_AMOUNT)
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/// Prefix applied to the target when wrapped with this tape.
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var/prefix = "sticky"
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/// Embed applied to the target when wrapped with this tape.
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var/conferred_embed = /datum/embedding/sticky_tape
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///The tape type you get when ripping off a piece of tape.
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var/obj/tape_gag = /obj/item/clothing/mask/muzzle/tape
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/datum/embedding/sticky_tape
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pain_mult = 0
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jostle_pain_mult = 0
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ignore_throwspeed_threshold = TRUE
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immune_traits = null
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/obj/item/stack/medical/wrap/sticky_tape/grind_results()
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return list(/datum/reagent/cellulose = 5)
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/obj/item/stack/medical/wrap/sticky_tape/attack_hand(mob/user, list/modifiers)
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if(user.get_inactive_held_item() == src)
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if(is_zero_amount(delete_if_zero = TRUE))
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return
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playsound(user, 'sound/items/duct_tape/duct_tape_rip.ogg', 50, TRUE)
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if(!do_after(user, 1 SECONDS))
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return
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var/new_tape_gag = new tape_gag(src)
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user.put_in_hands(new_tape_gag)
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use(1)
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to_chat(user, span_notice("You rip off a piece of tape."))
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playsound(user, 'sound/items/duct_tape/duct_tape_snap.ogg', 50, TRUE)
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return TRUE
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return ..()
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/obj/item/stack/medical/wrap/sticky_tape/examine(mob/user)
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. = ..()
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. += "[span_notice("You could rip a piece off by using an empty hand.")]"
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/obj/item/stack/medical/wrap/sticky_tape/interact_with_atom(obj/item/target, mob/living/user, list/modifiers)
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if(!isitem(target))
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return NONE
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if(target.get_embed()?.type == conferred_embed)
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to_chat(user, span_warning("[target] is already coated in [src]!"))
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return ITEM_INTERACT_BLOCKING
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user.visible_message(span_notice("[user] begins wrapping [target] with [src]."), span_notice("You begin wrapping [target] with [src]."))
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playsound(user, 'sound/items/duct_tape/duct_tape_rip.ogg', 50, TRUE)
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if(!do_after(user, 3 SECONDS, target=target))
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return ITEM_INTERACT_BLOCKING
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playsound(user, 'sound/items/duct_tape/duct_tape_snap.ogg', 50, TRUE)
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use(1)
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if(istype(target, /obj/item/clothing/gloves/fingerless))
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var/obj/item/clothing/gloves/tackler/offbrand/O = new /obj/item/clothing/gloves/tackler/offbrand
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to_chat(user, span_notice("You turn [target] into [O] with [src]."))
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QDEL_NULL(target)
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user.put_in_hands(O)
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return ITEM_INTERACT_SUCCESS
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if(target.get_embed()?.type == conferred_embed)
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to_chat(user, span_warning("[target] is already coated in [src]!"))
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return ITEM_INTERACT_BLOCKING
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target.set_embed(conferred_embed)
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to_chat(user, span_notice("You finish wrapping [target] with [src]."))
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target.name = "[prefix] [target.name]"
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if(isgrenade(target))
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var/obj/item/grenade/sticky_bomb = target
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sticky_bomb.sticky = TRUE
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return ITEM_INTERACT_SUCCESS
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/obj/item/stack/medical/wrap/sticky_tape/super
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name = "super sticky tape"
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singular_name = "super sticky tape"
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desc = "Quite possibly the most mischievous substance in the galaxy. Use with extreme lack of caution."
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prefix = "super sticky"
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conferred_embed = /datum/embedding/sticky_tape/super
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splint_factor = 0.4
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merge_type = /obj/item/stack/medical/wrap/sticky_tape/super
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greyscale_colors = "#4D4D4D#75433F"
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tape_gag = /obj/item/clothing/mask/muzzle/tape/super
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mats_per_unit = list(/datum/material/plastic = SMALL_MATERIAL_AMOUNT * 3)
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/datum/embedding/sticky_tape/super
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embed_chance = 100
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fall_chance = 0.1
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/obj/item/stack/medical/wrap/sticky_tape/pointy
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name = "pointy tape"
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icon = 'icons/map_icons/items/_item.dmi'
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icon_state = "/obj/item/stack/medical/wrap/sticky_tape/pointy"
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post_init_icon_state = "tape_spikes"
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singular_name = "pointy tape"
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desc = "Used for sticking to things for sticking said things inside people."
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prefix = "pointy"
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conferred_embed = /datum/embedding/pointy_tape
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merge_type = /obj/item/stack/medical/wrap/sticky_tape/pointy
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greyscale_config = /datum/greyscale_config/tape/spikes
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greyscale_colors = "#E64539#808080#AD2F45"
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tape_gag = /obj/item/clothing/mask/muzzle/tape/pointy
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mats_per_unit = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 1.5, /datum/material/plastic = SMALL_MATERIAL_AMOUNT)
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/datum/embedding/pointy_tape
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ignore_throwspeed_threshold = TRUE
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/obj/item/stack/medical/wrap/sticky_tape/pointy/super
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name = "super pointy tape"
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singular_name = "super pointy tape"
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desc = "You didn't know tape could look so sinister. Welcome to Space Station 13."
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prefix = "super pointy"
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conferred_embed = /datum/embedding/pointy_tape/super
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merge_type = /obj/item/stack/medical/wrap/sticky_tape/pointy/super
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greyscale_colors = "#8C0A00#4F4F4F#300008"
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tape_gag = /obj/item/clothing/mask/muzzle/tape/pointy/super
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mats_per_unit = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 3, /datum/material/plastic = SMALL_MATERIAL_AMOUNT * 2)
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/datum/embedding/pointy_tape/super
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embed_chance = 100
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/obj/item/stack/medical/wrap/sticky_tape/surgical
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name = "surgical tape"
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singular_name = "surgical tape"
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desc = "Made for patching broken bones back together alongside bone gel, not for playing pranks."
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prefix = "surgical"
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conferred_embed = /datum/embedding/sticky_tape/surgical
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splint_factor = 0.5
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custom_price = PAYCHECK_CREW
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merge_type = /obj/item/stack/medical/wrap/sticky_tape/surgical
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greyscale_colors = "#70BAE7#BD6A62"
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tape_gag = /obj/item/clothing/mask/muzzle/tape/surgical
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/datum/embedding/sticky_tape/surgical
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embed_chance = 30
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/obj/item/stack/medical/wrap/sticky_tape/surgical/get_surgery_tool_overlay(tray_extended)
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return "tape" + (tray_extended ? "" : "_out")
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/obj/item/stack/medical/wrap/sticky_tape/duct
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name = "duct tape"
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singular_name = "duct tape"
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desc = "Tape designed for sealing punctures, holes and breakages in objects. Engineers swear by this stuff for practically all kinds of repairs. Maybe a little TOO much..."
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prefix = "duct taped"
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conferred_embed = /datum/embedding/sticky_tape/duct
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merge_type = /obj/item/stack/medical/wrap/sticky_tape/duct
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var/object_repair_value = 30
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amount = 10
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max_amount = 10
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/datum/embedding/sticky_tape/duct
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embed_chance = 0 //Wrapping something in duct tape is basically ensuring it never embeds.
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/obj/item/stack/medical/wrap/sticky_tape/duct/interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers)
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if(!object_repair_value)
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return NONE
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if(issilicon(interacting_with))
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var/mob/living/silicon/robotic_pal = interacting_with
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var/robot_is_damaged = robotic_pal.get_brute_loss()
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if(!robot_is_damaged)
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user.balloon_alert(user, "[robotic_pal] is not damaged!")
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return ITEM_INTERACT_BLOCKING
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user.visible_message(span_notice("[user] begins repairing [robotic_pal] with [src]."), span_notice("You begin repairing [robotic_pal] with [src]."))
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playsound(user, 'sound/items/duct_tape/duct_tape_rip.ogg', 50, TRUE)
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if(!do_after(user, 3 SECONDS, target = robotic_pal))
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return ITEM_INTERACT_BLOCKING
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robotic_pal.adjust_brute_loss(-object_repair_value)
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use(1)
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to_chat(user, span_notice("You finish repairing [interacting_with] with [src]."))
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return ITEM_INTERACT_SUCCESS
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if(!isobj(interacting_with) || iseffect(interacting_with))
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return NONE
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if(HAS_TRAIT(interacting_with, TRAIT_DUCT_TAPE_UNREPAIRABLE))
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user.balloon_alert(user, "cannot be repaired with duct tape!")
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return ITEM_INTERACT_BLOCKING
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var/obj/item/object_to_repair = interacting_with
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var/object_is_damaged = object_to_repair.get_integrity() < object_to_repair.max_integrity
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if(!object_is_damaged)
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user.balloon_alert(user, "[object_to_repair] is not damaged!")
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return ITEM_INTERACT_BLOCKING
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user.visible_message(span_notice("[user] begins repairing [object_to_repair] with [src]."), span_notice("You begin repairing [object_to_repair] with [src]."))
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playsound(user, 'sound/items/duct_tape/duct_tape_rip.ogg', 50, TRUE)
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if(!do_after(user, 3 SECONDS, target = object_to_repair))
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return ITEM_INTERACT_BLOCKING
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if(isclothing(object_to_repair))
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var/obj/item/clothing/clothing_to_repair = object_to_repair
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clothing_to_repair.repair()
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else
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object_to_repair.repair_damage(object_repair_value)
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use(1)
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to_chat(user, span_notice("You finish repairing [interacting_with] with [src]."))
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return ITEM_INTERACT_SUCCESS
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