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GhomandGitHub 6eb2d1674a Implementing materials checks for techweb designs. (#96257)
## About The Pull Request
In similar fashion to what was done with crafting recipes last year,
this year it's time for techweb designs and printed items to be audited.
This is mostly just about consistency, we've a lot of items that can be
printed by protolathes, autolathes, circuit printers and techfab etc.
However they almost all (except most stacks, mainly) have custom
materials that do not match in one way or another with the materials
used by the design, which is what this PR is for.

"But items printed from lathes etc. already get the mats used to make
them." Yes, they do, however that isn't the case for items of the same
type that were spawned in some other way (cargo shuttle, space/maints
loot, mapped, admins), this create a subtle discrepancy. It isn't a huge
deal (in spite of the size of this PR, ton of designs), but given that I
have done something similar with crafting recipes before, I may as well
give it a second arc of some sort and bring things to completion. And
fix a few possible oversights.

TL;DR consistency and stuff

## Why It's Good For The Game
Consistency, unit test checks to make it harder not to be consistent in
the future. Still has a few TODOs like:

- [x] Fixed newly printed, fully charged RCDs costing less than the RCD
cartridges required to fully charge one. EDIT: I had to tweak the newly
added RDD as well because it suffered from the same fundamental issue.
- [x] Fixed plates being made of iron and yet shattering like ceramic
ones. A new subtype for metallic ones has been made.

## Changelog

🆑
refactor: Refactored a few things with techweb designs (the ones for
autolathes, protolathes, circuit printers, mechfabs etc.) to make sure
that the materials of items that can be made from these designs more
closely match the materials used to make them.
fix: Lizard fries no longer need a plate to be made, like all other
treats that used to require plates in a distant past.
balance: Tweaked the materials cost of RCD, RDD and RCD cartridges.
image: Oven trays now have a more metallic hue.
balance: Plates printed printed from lathes won't shatter like ceramic
ones, in virtue of them being made out of iron instead.
/🆑
2026-07-06 00:13:02 -07:00

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/obj/item/stack/medical/wrap/sticky_tape
name = "sticky tape"
singular_name = "sticky tape"
desc = "Used for sticking to things for sticking said things to people."
icon = 'icons/map_icons/items/_item.dmi'
icon_state = "/obj/item/stack/medical/wrap/sticky_tape"
post_init_icon_state = "tape"
novariants = TRUE
item_flags = NOBLUDGEON
amount = 5
max_amount = 5
self_delay = 8 SECONDS
other_delay = 5 SECONDS
splint_factor = 0.65
merge_type = /obj/item/stack/medical/wrap/sticky_tape
greyscale_config = /datum/greyscale_config/tape
greyscale_colors = "#B2B2B2#BD6A62"
apply_verb = "taping"
heal_begin_sound = 'sound/items/duct_tape/duct_tape_rip.ogg'
heal_end_sound = 'sound/items/duct_tape/duct_tape_rip.ogg'
mats_per_unit = list(/datum/material/plastic = SMALL_MATERIAL_AMOUNT)
/// Prefix applied to the target when wrapped with this tape.
var/prefix = "sticky"
/// Embed applied to the target when wrapped with this tape.
var/conferred_embed = /datum/embedding/sticky_tape
///The tape type you get when ripping off a piece of tape.
var/obj/tape_gag = /obj/item/clothing/mask/muzzle/tape
/datum/embedding/sticky_tape
pain_mult = 0
jostle_pain_mult = 0
ignore_throwspeed_threshold = TRUE
immune_traits = null
/obj/item/stack/medical/wrap/sticky_tape/grind_results()
return list(/datum/reagent/cellulose = 5)
/obj/item/stack/medical/wrap/sticky_tape/attack_hand(mob/user, list/modifiers)
if(user.get_inactive_held_item() == src)
if(is_zero_amount(delete_if_zero = TRUE))
return
playsound(user, 'sound/items/duct_tape/duct_tape_rip.ogg', 50, TRUE)
if(!do_after(user, 1 SECONDS))
return
var/new_tape_gag = new tape_gag(src)
user.put_in_hands(new_tape_gag)
use(1)
to_chat(user, span_notice("You rip off a piece of tape."))
playsound(user, 'sound/items/duct_tape/duct_tape_snap.ogg', 50, TRUE)
return TRUE
return ..()
/obj/item/stack/medical/wrap/sticky_tape/examine(mob/user)
. = ..()
. += "[span_notice("You could rip a piece off by using an empty hand.")]"
/obj/item/stack/medical/wrap/sticky_tape/interact_with_atom(obj/item/target, mob/living/user, list/modifiers)
if(!isitem(target))
return NONE
if(target.get_embed()?.type == conferred_embed)
to_chat(user, span_warning("[target] is already coated in [src]!"))
return ITEM_INTERACT_BLOCKING
user.visible_message(span_notice("[user] begins wrapping [target] with [src]."), span_notice("You begin wrapping [target] with [src]."))
playsound(user, 'sound/items/duct_tape/duct_tape_rip.ogg', 50, TRUE)
if(!do_after(user, 3 SECONDS, target=target))
return ITEM_INTERACT_BLOCKING
playsound(user, 'sound/items/duct_tape/duct_tape_snap.ogg', 50, TRUE)
use(1)
if(istype(target, /obj/item/clothing/gloves/fingerless))
var/obj/item/clothing/gloves/tackler/offbrand/O = new /obj/item/clothing/gloves/tackler/offbrand
to_chat(user, span_notice("You turn [target] into [O] with [src]."))
QDEL_NULL(target)
user.put_in_hands(O)
return ITEM_INTERACT_SUCCESS
if(target.get_embed()?.type == conferred_embed)
to_chat(user, span_warning("[target] is already coated in [src]!"))
return ITEM_INTERACT_BLOCKING
target.set_embed(conferred_embed)
to_chat(user, span_notice("You finish wrapping [target] with [src]."))
target.name = "[prefix] [target.name]"
if(isgrenade(target))
var/obj/item/grenade/sticky_bomb = target
sticky_bomb.sticky = TRUE
return ITEM_INTERACT_SUCCESS
/obj/item/stack/medical/wrap/sticky_tape/super
name = "super sticky tape"
singular_name = "super sticky tape"
desc = "Quite possibly the most mischievous substance in the galaxy. Use with extreme lack of caution."
prefix = "super sticky"
conferred_embed = /datum/embedding/sticky_tape/super
splint_factor = 0.4
merge_type = /obj/item/stack/medical/wrap/sticky_tape/super
greyscale_colors = "#4D4D4D#75433F"
tape_gag = /obj/item/clothing/mask/muzzle/tape/super
mats_per_unit = list(/datum/material/plastic = SMALL_MATERIAL_AMOUNT * 3)
/datum/embedding/sticky_tape/super
embed_chance = 100
fall_chance = 0.1
/obj/item/stack/medical/wrap/sticky_tape/pointy
name = "pointy tape"
icon = 'icons/map_icons/items/_item.dmi'
icon_state = "/obj/item/stack/medical/wrap/sticky_tape/pointy"
post_init_icon_state = "tape_spikes"
singular_name = "pointy tape"
desc = "Used for sticking to things for sticking said things inside people."
prefix = "pointy"
conferred_embed = /datum/embedding/pointy_tape
merge_type = /obj/item/stack/medical/wrap/sticky_tape/pointy
greyscale_config = /datum/greyscale_config/tape/spikes
greyscale_colors = "#E64539#808080#AD2F45"
tape_gag = /obj/item/clothing/mask/muzzle/tape/pointy
mats_per_unit = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 1.5, /datum/material/plastic = SMALL_MATERIAL_AMOUNT)
/datum/embedding/pointy_tape
ignore_throwspeed_threshold = TRUE
/obj/item/stack/medical/wrap/sticky_tape/pointy/super
name = "super pointy tape"
singular_name = "super pointy tape"
desc = "You didn't know tape could look so sinister. Welcome to Space Station 13."
prefix = "super pointy"
conferred_embed = /datum/embedding/pointy_tape/super
merge_type = /obj/item/stack/medical/wrap/sticky_tape/pointy/super
greyscale_colors = "#8C0A00#4F4F4F#300008"
tape_gag = /obj/item/clothing/mask/muzzle/tape/pointy/super
mats_per_unit = list(/datum/material/iron = SMALL_MATERIAL_AMOUNT * 3, /datum/material/plastic = SMALL_MATERIAL_AMOUNT * 2)
/datum/embedding/pointy_tape/super
embed_chance = 100
/obj/item/stack/medical/wrap/sticky_tape/surgical
name = "surgical tape"
singular_name = "surgical tape"
desc = "Made for patching broken bones back together alongside bone gel, not for playing pranks."
prefix = "surgical"
conferred_embed = /datum/embedding/sticky_tape/surgical
splint_factor = 0.5
custom_price = PAYCHECK_CREW
merge_type = /obj/item/stack/medical/wrap/sticky_tape/surgical
greyscale_colors = "#70BAE7#BD6A62"
tape_gag = /obj/item/clothing/mask/muzzle/tape/surgical
/datum/embedding/sticky_tape/surgical
embed_chance = 30
/obj/item/stack/medical/wrap/sticky_tape/surgical/get_surgery_tool_overlay(tray_extended)
return "tape" + (tray_extended ? "" : "_out")
/obj/item/stack/medical/wrap/sticky_tape/duct
name = "duct tape"
singular_name = "duct tape"
desc = "Tape designed for sealing punctures, holes and breakages in objects. Engineers swear by this stuff for practically all kinds of repairs. Maybe a little TOO much..."
prefix = "duct taped"
conferred_embed = /datum/embedding/sticky_tape/duct
merge_type = /obj/item/stack/medical/wrap/sticky_tape/duct
var/object_repair_value = 30
amount = 10
max_amount = 10
/datum/embedding/sticky_tape/duct
embed_chance = 0 //Wrapping something in duct tape is basically ensuring it never embeds.
/obj/item/stack/medical/wrap/sticky_tape/duct/interact_with_atom_secondary(atom/interacting_with, mob/living/user, list/modifiers)
if(!object_repair_value)
return NONE
if(issilicon(interacting_with))
var/mob/living/silicon/robotic_pal = interacting_with
var/robot_is_damaged = robotic_pal.get_brute_loss()
if(!robot_is_damaged)
user.balloon_alert(user, "[robotic_pal] is not damaged!")
return ITEM_INTERACT_BLOCKING
user.visible_message(span_notice("[user] begins repairing [robotic_pal] with [src]."), span_notice("You begin repairing [robotic_pal] with [src]."))
playsound(user, 'sound/items/duct_tape/duct_tape_rip.ogg', 50, TRUE)
if(!do_after(user, 3 SECONDS, target = robotic_pal))
return ITEM_INTERACT_BLOCKING
robotic_pal.adjust_brute_loss(-object_repair_value)
use(1)
to_chat(user, span_notice("You finish repairing [interacting_with] with [src]."))
return ITEM_INTERACT_SUCCESS
if(!isobj(interacting_with) || iseffect(interacting_with))
return NONE
if(HAS_TRAIT(interacting_with, TRAIT_DUCT_TAPE_UNREPAIRABLE))
user.balloon_alert(user, "cannot be repaired with duct tape!")
return ITEM_INTERACT_BLOCKING
var/obj/item/object_to_repair = interacting_with
var/object_is_damaged = object_to_repair.get_integrity() < object_to_repair.max_integrity
if(!object_is_damaged)
user.balloon_alert(user, "[object_to_repair] is not damaged!")
return ITEM_INTERACT_BLOCKING
user.visible_message(span_notice("[user] begins repairing [object_to_repair] with [src]."), span_notice("You begin repairing [object_to_repair] with [src]."))
playsound(user, 'sound/items/duct_tape/duct_tape_rip.ogg', 50, TRUE)
if(!do_after(user, 3 SECONDS, target = object_to_repair))
return ITEM_INTERACT_BLOCKING
if(isclothing(object_to_repair))
var/obj/item/clothing/clothing_to_repair = object_to_repair
clothing_to_repair.repair()
else
object_to_repair.repair_damage(object_repair_value)
use(1)
to_chat(user, span_notice("You finish repairing [interacting_with] with [src]."))
return ITEM_INTERACT_SUCCESS