Files
Bubberstation/code/modules/experisci/handheld_scanner.dm
JacquerelandGitHub 2cf56ab1e1 Allows gorillas to kill themselves with items (#96736)
## About The Pull Request

This PR moves most of the code for using an item to commit suicide from
`human` to `living`, so that anything with hands can use what it is
holding to commit suicide.
This was surprisingly painless, as most `suicide_act` procs were already
written without the assumption that the person killing themselves was a
human even though they couldn't be anything else.

This might occasionally mean that in some cases (like drones) it may
reference anatomy that they don't have (like necks) but I think that's
not a big deal and don't worry about it.

## Why It's Good For The Game

It's funny.

## Changelog

🆑
balance: Anything with hands can now use the things it is holding to
commit suicide
/🆑
2026-07-09 16:55:53 +02:00

58 lines
2.4 KiB
Plaintext

/**
* # Experi-Scanner
*
* Handheld scanning unit to perform scanning experiments
*/
/obj/item/experi_scanner
name = "Experi-Scanner"
desc = "A handheld scanner used for completing the many experiments of modern science."
w_class = WEIGHT_CLASS_SMALL
icon = 'icons/obj/devices/scanner.dmi'
icon_state = "experiscanner"
lefthand_file = 'icons/mob/inhands/items/devices_lefthand.dmi'
righthand_file = 'icons/mob/inhands/items/devices_righthand.dmi'
sound_vary = TRUE
pickup_sound = SFX_GENERIC_DEVICE_PICKUP
drop_sound = SFX_GENERIC_DEVICE_DROP
custom_materials = list(/datum/material/iron = HALF_SHEET_MATERIAL_AMOUNT, /datum/material/glass = HALF_SHEET_MATERIAL_AMOUNT)
/obj/item/experi_scanner/Initialize(mapload)
..()
return INITIALIZE_HINT_LATELOAD
// Late initialize to allow for the rnd servers to initialize first
/obj/item/experi_scanner/LateInitialize()
var/static/list/handheld_signals = list(
COMSIG_ITEM_PRE_ATTACK = TYPE_PROC_REF(/datum/component/experiment_handler, try_run_handheld_experiment),
COMSIG_ITEM_AFTERATTACK = TYPE_PROC_REF(/datum/component/experiment_handler, ignored_handheld_experiment_attempt),
)
AddComponent(/datum/component/experiment_handler, \
allowed_experiments = list(/datum/experiment/scanning, /datum/experiment/physical), \
disallowed_traits = EXPERIMENT_TRAIT_DESTRUCTIVE, \
config_flags = EXPERIMENT_CONFIG_ALWAYS_ANNOUNCE, \
experiment_signals = handheld_signals, \
)
/obj/item/experi_scanner/suicide_act(mob/living/user)
user.visible_message(span_suicide("[user] is giving in to the Great Toilet Beyond! It looks like [user.p_theyre()] trying to commit suicide!"))
forceMove(drop_location())
user.forceMove(src)
user.AddComponent(/datum/component/itembound, src) //basically a bread smite but with a bloody finale
icon_state = "experiscanner_closed"
add_atom_colour(COLOR_RED, ADMIN_COLOUR_PRIORITY)
playsound(src, 'sound/effects/pope_entry.ogg', 60, TRUE)
playsound(src, 'sound/machines/destructive_scanner/ScanDangerous.ogg', 40)
user.emote("scream")
addtimer(CALLBACK(src, PROC_REF(make_meat_toilet), user), 5 SECONDS)
return MANUAL_SUICIDE
/obj/item/experi_scanner/proc/make_meat_toilet(mob/living/user)
///The toilet we're about to unleash unto this cursed plane of existence
new /obj/structure/toilet/greyscale/flesh (drop_location(), user) //the toilet's Initialize proc will handle the rest from here.
icon_state = "experiscanner"
remove_atom_colour(ADMIN_COLOUR_PRIORITY, COLOR_RED)