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Thunder12345 c50c88a82a Icebox ruin: RoroCo glove factory (#92473)
## About The Pull Request

Adds a new surface ruin to icebox, the RoroCo factory. Contains a couple
of puzzles, and a small amount of loot in the form of ~~3 total pairs of
insulated gloves~~ a pair of insulated gloves, two adorable roros and a
cool unique labcoat. Just don't ask where the gloves come from...

Puzzles can of course be avoided/brute-forced by breaking down the walls
but that's for chumps.

<img width="1152" height="1024" alt="Space Station 13 2025-08-06 221903"
src="https://github.com/user-attachments/assets/21050aa6-9b27-494d-a949-7496aeda18cf"
/>

## Why It's Good For The Game

The upcoming 1x3 icebox surface calls for more ruin content to help fill
that space.

## Changelog
🆑
add: A new insulated glove factory has popped up on the ice moon.
add: Freezer floor tiles now come in the full range of shapes.
/🆑
2025-08-19 22:40:43 -04:00

69 lines
1.8 KiB
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/mob/living/basic/roro
name = "roro"
desc = "A little round, sharp beaked alien. It bears a striking resemblance to insulated gloves."
icon_state = "roro"
icon_living = "roro"
icon_dead = "roro_dead"
mob_biotypes = MOB_ORGANIC
speed = 0.5
maxHealth = 50
health = 50
butcher_results = list(
/obj/item/clothing/gloves/color/yellow = 1
)
response_help_continuous = "pets"
response_help_simple = "pet"
response_disarm_continuous = "shoos"
response_disarm_simple = "shoo"
melee_damage_lower = 1
melee_damage_upper = 4
attack_verb_continuous = "nips"
attack_verb_simple = "nip"
attack_sound = 'sound/items/weapons/bite.ogg'
attack_vis_effect = ATTACK_EFFECT_BITE
melee_attack_cooldown = 0.5 SECONDS
speak_emote = list("warbles")
unsuitable_atmos_damage = 0
unsuitable_cold_damage = 0
unsuitable_heat_damage = 0
faction = list(FACTION_HOSTILE)
ai_controller = /datum/ai_controller/basic_controller/simple/simple_retaliate
/datum/emote/roro
mob_type_allowed_typecache = /mob/living/basic/roro
mob_type_blacklist_typecache = list()
/datum/emote/roro/warble
key = "warble"
key_third_person = "warbles"
message = "warbles happily!"
emote_type = EMOTE_VISIBLE | EMOTE_AUDIBLE
vary = TRUE
sound = SFX_RORO_WARBLE
/mob/living/basic/roro/Initialize(mapload)
. = ..()
AddElement(/datum/element/pet_bonus, "warble")
AddElement(/datum/element/ai_retaliate)
/datum/ai_controller/basic_controller/roro
blackboard = list(
BB_TARGETING_STRATEGY = /datum/targeting_strategy/basic,
)
ai_traits = DEFAULT_AI_FLAGS | STOP_MOVING_WHEN_PULLED
ai_movement = /datum/ai_movement/basic_avoidance
idle_behavior = /datum/idle_behavior/idle_random_walk
planning_subtrees = list(
/datum/ai_planning_subtree/target_retaliate,
/datum/ai_planning_subtree/basic_melee_attack_subtree,
)