Files
Bubberstation/code/modules/research/techweb/nodes/mech_nodes.dm
StaringGasMask e0740e1ea0 Removes the Justice mech (#92486)
## About The Pull Request

Removes the Justice mech from the game, including its sprites and some
of the associated code.
Leaves some sprites, effects and sounds in case anyone wants to reuse
them for something else.

If the maintainers prefer that the mech should remain in the game, but
as an admin-only spawn, I will do so.

## Why It's Good For The Game

This mech has been under fire recently because of it being way too
overtuned, which I think has mainly to do with trying to cram a lot of
unusual things for a mech, such as stealth and melee focus, into the
same package.
Aditionally, I don't really like the flavor at all, being a blatant
reference to another unrelated game. If both the ralsei plush and jevil
mask have been removed, I feel like a similar standard should be applied
here.

Finally, this opens up the posibility for someone else to try a new idea
on some of the concepts present on Justice's current iteration, such as
making a melee-focused mech.

## Changelog

🆑
del: The Justice mech has been removed.
/🆑
2025-08-11 20:28:55 +02:00

265 lines
8.5 KiB
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/datum/techweb_node/mech_assembly
id = TECHWEB_NODE_MECH_ASSEMBLY
starting_node = TRUE
display_name = "Exosuit Assembly"
description = "Development of mechanical exosuits designed to contend with artificial gravity while transporting cargo."
prereq_ids = list(TECHWEB_NODE_ROBOTICS)
design_ids = list(
"mechapower",
"mech_recharger",
"ripley_chassis",
"ripley_torso",
"ripley_left_arm",
"ripley_right_arm",
"ripley_left_leg",
"ripley_right_leg",
"ripley_main",
"ripley_peri",
"mech_hydraulic_clamp",
)
/datum/techweb_node/mech_equipment
id = TECHWEB_NODE_MECH_EQUIPMENT
display_name = "Expedition Equipment"
description = "Specialized exosuit gear tailored for navigating space and celestial bodies, ensuring durability and functionality in the harshest conditions."
prereq_ids = list(TECHWEB_NODE_MECH_ASSEMBLY)
design_ids = list(
"mechacontrol",
"botpad",
"botpad_remote",
"ripleyupgrade",
"mech_air_tank",
"mech_thrusters",
"mech_extinguisher",
"mecha_camera",
"mecha_tracking",
"mech_radio",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_1_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE)
/datum/techweb_node/mech_clown
id = TECHWEB_NODE_MECH_CLOWN
display_name = "Funny Robots"
description = "Fueled by laughter."
prereq_ids = list(TECHWEB_NODE_MECH_ASSEMBLY)
design_ids = list(
"honk_chassis",
"honk_torso",
"honk_head",
"honk_left_arm",
"honk_right_arm",
"honk_left_leg",
"honk_right_leg",
"honker_main",
"honker_peri",
"honker_targ",
"mech_banana_mortar",
"mech_honker",
"mech_mousetrap_mortar",
"mech_punching_face",
"borg_transform_clown",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_1_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE, RADIO_CHANNEL_SECURITY) //The dread upon security when they hear this...
/datum/techweb_node/mech_medical
id = TECHWEB_NODE_MECH_MEDICAL
display_name = "Medical Exosuit"
description = "Advanced robotic unit equipped with syringe guns and healing beams, revolutionizing medical assistance in hazardous environments."
prereq_ids = list(TECHWEB_NODE_MECH_ASSEMBLY, TECHWEB_NODE_CHEM_SYNTHESIS)
design_ids = list(
"odysseus_chassis",
"odysseus_torso",
"odysseus_head",
"odysseus_left_arm",
"odysseus_right_arm",
"odysseus_left_leg",
"odysseus_right_leg",
"odysseus_main",
"odysseus_peri",
"mech_medi_beam",
"mech_syringe_gun",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_2_POINTS)
/datum/techweb_node/mech_mining
id = TECHWEB_NODE_MECH_MINING
display_name = "Mining Exosuit"
description = "Robust exosuit engineered to withstand lava and storms for continuous off-station mining operations."
prereq_ids = list(TECHWEB_NODE_MECH_EQUIPMENT, TECHWEB_NODE_MINING)
design_ids = list(
"clarke_chassis",
"clarke_torso",
"clarke_head",
"clarke_left_arm",
"clarke_right_arm",
"clarke_main",
"clarke_peri",
"mecha_kineticgun",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_2_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE, RADIO_CHANNEL_SUPPLY)
/datum/techweb_node/mech_combat
id = TECHWEB_NODE_MECH_COMBAT
display_name = "Combat Exosuits"
description = "Modular armor upgrades and specialized equipment for security exosuits."
prereq_ids = list(TECHWEB_NODE_MECH_EQUIPMENT)
design_ids = list(
"mech_ccw_armor",
"mech_proj_armor",
"mech_emp_armor",
"paddyupgrade",
"mech_hydraulic_claw",
"mech_disabler",
"mech_repair_droid",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_2_POINTS)
required_experiments = list(/datum/experiment/scanning/random/mecha_equipped_scan)
announce_channels = list(RADIO_CHANNEL_SCIENCE)
/datum/techweb_node/mech_assault
id = TECHWEB_NODE_MECH_ASSAULT
display_name = "Assault Exosuits"
description = "Heavy battle exosuits boasting robust armor but sacrificing speed for enhanced durability."
prereq_ids = list(TECHWEB_NODE_MECH_COMBAT)
design_ids = list(
"durand_armor",
"durand_chassis",
"durand_torso",
"durand_head",
"durand_left_arm",
"durand_right_arm",
"durand_left_leg",
"durand_right_leg",
"durand_main",
"durand_peri",
"durand_targ",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_3_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE)
/datum/techweb_node/mech_light
id = TECHWEB_NODE_MECH_LIGHT
display_name = "Light Combat Exosuits"
description = "Agile combat exosuits equipped with overclocking capabilities for temporary speed boosts, prioritizing speed over durability on the battlefield."
prereq_ids = list(TECHWEB_NODE_MECH_COMBAT)
design_ids = list(
"gygax_armor",
"gygax_chassis",
"gygax_torso",
"gygax_head",
"gygax_left_arm",
"gygax_right_arm",
"gygax_left_leg",
"gygax_right_leg",
"gygax_main",
"gygax_peri",
"gygax_targ",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_3_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE)
/datum/techweb_node/mech_heavy
id = TECHWEB_NODE_MECH_HEAVY
display_name = "Heavy Exosuits"
description = "Advanced heavy mechanized unit with dual pilot capability, designed for robust battlefield performance and increased tactical versatility."
prereq_ids = list(TECHWEB_NODE_MECH_ASSAULT)
design_ids = list(
"savannah_ivanov_armor",
"savannah_ivanov_chassis",
"savannah_ivanov_torso",
"savannah_ivanov_head",
"savannah_ivanov_left_arm",
"savannah_ivanov_right_arm",
"savannah_ivanov_left_leg",
"savannah_ivanov_right_leg",
"savannah_ivanov_main",
"savannah_ivanov_peri",
"savannah_ivanov_targ",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_4_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE)
/datum/techweb_node/mech_infiltrator
id = TECHWEB_NODE_MECH_INFILTRATOR
display_name = "Infiltration Exosuits"
description = "Advanced exosuit with phasing capabilities, allowing it to move through walls and obstacles, ideal for covert and special operations."
prereq_ids = list(TECHWEB_NODE_MECH_LIGHT, TECHWEB_NODE_ANOMALY_RESEARCH)
design_ids = list(
"phazon_armor",
"phazon_chassis",
"phazon_torso",
"phazon_head",
"phazon_left_arm",
"phazon_right_arm",
"phazon_left_leg",
"phazon_right_leg",
"phazon_main",
"phazon_peri",
"phazon_targ",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_4_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE)
/datum/techweb_node/mech_energy_guns
id = TECHWEB_NODE_MECH_ENERGY_GUNS
display_name = "Exosuit Energy Guns"
description = "Scaled-up versions of electric weapons optimized for exosuit deployment."
prereq_ids = list(TECHWEB_NODE_MECH_COMBAT, TECHWEB_NODE_ELECTRIC_WEAPONS)
design_ids = list(
"mech_laser",
"mech_laser_heavy",
"mech_ion",
"mech_tesla",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_4_POINTS)
discount_experiments = list(/datum/experiment/scanning/random/mecha_damage_scan = TECHWEB_TIER_4_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE)
/datum/techweb_node/mech_firearms
id = TECHWEB_NODE_MECH_FIREARMS
display_name = "Exosuit Firearms"
description = "Mounted ballistic weaponry, enhancing combat capabilities for mechanized units."
prereq_ids = list(TECHWEB_NODE_MECH_ENERGY_GUNS, TECHWEB_NODE_EXOTIC_AMMO)
design_ids = list(
"mech_lmg",
"mech_lmg_ammo",
"mech_scattershot",
"mech_scattershot_ammo",
"mech_carbine",
"mech_carbine_ammo",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_5_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE)
/datum/techweb_node/mech_heavy_arms
id = TECHWEB_NODE_MECH_HEAVY_ARMS
display_name = "Heavy Exosuit Firearms"
description = "High-impact weaponry integrated into mechs, optimized for maximum firepower."
prereq_ids = list(TECHWEB_NODE_MECH_HEAVY, TECHWEB_NODE_EXOTIC_AMMO)
design_ids = list(
"clusterbang_launcher",
"clusterbang_launcher_ammo",
"mech_grenade_launcher",
"mech_grenade_launcher_ammo",
"mech_missile_rack",
"mech_missile_rack_ammo",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_5_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE)
/datum/techweb_node/mech_equip_bluespace
id = TECHWEB_NODE_MECH_EQUIP_BLUESPACE
display_name = "Bluespace Exosuit Equipment"
description = "An array of equipment empowered by bluespace, providing unmatched mobility and utility."
prereq_ids = list(TECHWEB_NODE_MECH_INFILTRATOR, TECHWEB_NODE_BLUESPACE_TRAVEL)
design_ids = list(
"mech_gravcatapult",
"mech_teleporter",
"mech_wormhole_gen",
)
research_costs = list(TECHWEB_POINT_TYPE_GENERIC = TECHWEB_TIER_5_POINTS)
announce_channels = list(RADIO_CHANNEL_SCIENCE)