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00966e2aaa4284f35e4ca1b4852ff887e180d702
Bubberstation/code/game/objects
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kevinz000 00966e2aaa NTnet refactor, assimilates exonet
2017-11-21 20:50:45 -08:00
..
effects
Cleans up floors.dmi a bit and adds new turf decals. (#32860)
2017-11-20 21:47:33 -05:00
items
NTnet refactor, assimilates exonet
2017-11-21 20:50:45 -08:00
structures
Merge pull request #32844 from ShizCalev/code-cleanup
2017-11-20 11:13:56 -05:00
buckling.dm
Actually this is better solution.
2017-11-03 11:26:38 +01:00
empulse.dm
Does some code standardization/consistency
2017-10-05 11:13:47 +02:00
items.dm
Cleans up unused code
2017-11-20 00:03:33 -05:00
obj_defense.dm
obj_break() will always be called before obj_destruction()
2017-10-15 12:46:51 -04:00
objs.dm
Add the ability to osay from the viewvar dropdown (#32804)
2017-11-17 04:48:53 -05:00
structures.dm
Fix many instances of "the the"
2017-10-11 21:55:44 -07:00
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