Files
Bubberstation/code/datums/materials/meat.dm
SkyratBot 011fefdd81 [MIRROR] Refactors armor into dedicated subtypes [MDB IGNORE] (#18291)
* Refactors armor into dedicated subtypes

* start

* most tg things

* pain (#18584)

* shit

* non-mod changes

* compile

Co-authored-by: John Doe <gamingskeleton3@gmail.com>

* #18291

* compile fix

* ???

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2023-01-07 20:06:16 -08:00

70 lines
2.3 KiB
Plaintext

///It's gross, gets the name of it's owner, and is all kinds of fucked up
/datum/material/meat
name = "meat"
desc = "Meat"
id = /datum/material/meat // So the bespoke versions are categorized under this
color = rgb(214, 67, 67)
greyscale_colors = rgb(214, 67, 67)
categories = list(MAT_CATEGORY_RIGID = TRUE, MAT_CATEGORY_BASE_RECIPES = TRUE, MAT_CATEGORY_ITEM_MATERIAL=TRUE)
sheet_type = /obj/item/stack/sheet/meat
value_per_unit = 0.05
beauty_modifier = -0.3
strength_modifier = 0.7
armor_modifiers = list(MELEE = 0.3, BULLET = 0.3, LASER = 1.2, ENERGY = 1.2, BOMB = 0.3, FIRE = 1, ACID = 1)
item_sound_override = 'sound/effects/meatslap.ogg'
turf_sound_override = FOOTSTEP_MEAT
texture_layer_icon_state = "meat"
/datum/material/meat/on_removed(atom/source, amount, material_flags)
. = ..()
qdel(source.GetComponent(/datum/component/edible))
/datum/material/meat/on_applied_obj(obj/O, amount, material_flags)
. = ..()
make_edible(O, amount, material_flags)
/datum/material/meat/on_applied_turf(turf/T, amount, material_flags)
. = ..()
make_edible(T, amount, material_flags)
/datum/material/meat/proc/make_edible(atom/source, amount, material_flags)
var/nutriment_count = 3 * (amount / MINERAL_MATERIAL_AMOUNT)
var/oil_count = 2 * (amount / MINERAL_MATERIAL_AMOUNT)
source.AddComponent(/datum/component/edible, \
initial_reagents = list(/datum/reagent/consumable/nutriment = nutriment_count, /datum/reagent/consumable/cooking_oil = oil_count), \
foodtypes = RAW | MEAT | GROSS, \
eat_time = 3 SECONDS, \
tastes = list("Fleshy"))
/datum/material/meat/mob_meat
init_flags = MATERIAL_INIT_BESPOKE
var/subjectname = ""
var/subjectjob = null
/datum/material/meat/mob_meat/Initialize(_id, mob/living/source)
if(!istype(source))
return FALSE
name = "[source?.name ? "[source.name]'s" : "mystery"] [initial(name)]"
if(source.real_name)
subjectname = source.real_name
else if(source.name)
subjectname = source.name
if(ishuman(source))
var/mob/living/carbon/human/human_source = source
subjectjob = human_source.job
return ..()
/datum/material/meat/species_meat
init_flags = MATERIAL_INIT_BESPOKE
/datum/material/meat/species_meat/Initialize(_id, datum/species/source)
if(!istype(source))
return FALSE
name = "[source?.name || "mystery"] [initial(name)]"
return ..()