Files
Bubberstation/code/game/objects/structures/barsigns.dm
SkyratBot 011fefdd81 [MIRROR] Refactors armor into dedicated subtypes [MDB IGNORE] (#18291)
* Refactors armor into dedicated subtypes

* start

* most tg things

* pain (#18584)

* shit

* non-mod changes

* compile

Co-authored-by: John Doe <gamingskeleton3@gmail.com>

* #18291

* compile fix

* ???

Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
Co-authored-by: John Doe <gamingskeleton3@gmail.com>
Co-authored-by: Zonespace <41448081+Zonespace27@users.noreply.github.com>
2023-01-07 20:06:16 -08:00

337 lines
8.8 KiB
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/obj/structure/sign/barsign // All Signs are 64 by 32 pixels, they take two tiles
name = "bar sign"
desc = "A bar sign which has not been initialized, somehow. Complain at a coder!"
//SKYRAT EDIT CHANGE BEGIN - BARSIGNS
//icon = 'icons/obj/barsigns.dmi'
icon = 'modular_skyrat/modules/barsigns/icons/barsigns.dmi'
//SKYRAT EDIT CHANGE END
icon_state = "empty"
req_access = list(ACCESS_BAR)
max_integrity = 500
integrity_failure = 0.5
armor_type = /datum/armor/sign_barsign
buildable_sign = FALSE
var/panel_open = FALSE
var/datum/barsign/chosen_sign
/datum/armor/sign_barsign
melee = 20
bullet = 20
laser = 20
energy = 100
fire = 50
acid = 50
/obj/structure/sign/barsign/Initialize(mapload)
. = ..()
set_sign(new /datum/barsign/hiddensigns/signoff)
/obj/structure/sign/barsign/proc/set_sign(datum/barsign/sign)
if(!istype(sign))
return
icon_state = sign.icon
if(sign.rename_area)
name = "[initial(name)] ([sign.name])"
else
name = "[initial(name)]"
if(sign.desc)
desc = sign.desc
if(sign.rename_area)
rename_area(src, sign.name)
return sign
/obj/structure/sign/barsign/proc/set_sign_by_name(sign_name)
for(var/d in subtypesof(/datum/barsign))
var/datum/barsign/D = d
if(initial(D.name) == sign_name)
var/new_sign = new D
return set_sign(new_sign)
/obj/structure/sign/barsign/atom_break(damage_flag)
. = ..()
if(!broken && !(flags_1 & NODECONSTRUCT_1))
broken = TRUE
/obj/structure/sign/barsign/deconstruct(disassembled = TRUE)
new /obj/item/stack/sheet/iron(drop_location(), 2)
new /obj/item/stack/cable_coil(drop_location(), 2)
qdel(src)
/obj/structure/sign/barsign/play_attack_sound(damage_amount, damage_type = BRUTE, damage_flag = 0)
switch(damage_type)
if(BRUTE)
playsound(src.loc, 'sound/effects/glasshit.ogg', 75, TRUE)
if(BURN)
playsound(src.loc, 'sound/items/welder.ogg', 100, TRUE)
/obj/structure/sign/barsign/attack_ai(mob/user)
return attack_hand(user)
/obj/structure/sign/barsign/attack_hand(mob/user, list/modifiers)
. = ..()
if(.)
return
if(!allowed(user))
to_chat(user, span_info("Access denied."))
return
if(broken)
to_chat(user, span_danger("The controls seem unresponsive."))
return
pick_sign(user)
/obj/structure/sign/barsign/screwdriver_act(mob/living/user, obj/item/tool)
tool.play_tool_sound(src)
panel_open = !panel_open
if(panel_open)
to_chat(user, span_notice("You open the maintenance panel."))
set_sign(new /datum/barsign/hiddensigns/signoff)
return TOOL_ACT_TOOLTYPE_SUCCESS
to_chat(user, span_notice("You close the maintenance panel."))
if(broken)
set_sign(new /datum/barsign/hiddensigns/empbarsign)
else if(!chosen_sign)
set_sign(new /datum/barsign/hiddensigns/signoff)
else
set_sign(chosen_sign)
return TOOL_ACT_TOOLTYPE_SUCCESS
/obj/structure/sign/barsign/attackby(obj/item/I, mob/user)
if(istype(I, /obj/item/stack/cable_coil) && panel_open)
var/obj/item/stack/cable_coil/C = I
if(!broken)
to_chat(user, span_warning("This sign is functioning properly!"))
return
if(C.use(2))
to_chat(user, span_notice("You replace the burnt wiring."))
broken = FALSE
else
to_chat(user, span_warning("You need at least two lengths of cable!"))
return TRUE
if (broken)
return TRUE
return ..()
/obj/structure/sign/barsign/emp_act(severity)
. = ..()
if(. & EMP_PROTECT_SELF)
return
set_sign(new /datum/barsign/hiddensigns/empbarsign)
broken = TRUE
/obj/structure/sign/barsign/emag_act(mob/user)
if(broken)
to_chat(user, span_warning("Nothing interesting happens!"))
return
to_chat(user, span_notice("You load an illegal barsign into the memory buffer..."))
sleep(10 SECONDS)
chosen_sign = set_sign(new /datum/barsign/hiddensigns/syndibarsign)
/obj/structure/sign/barsign/proc/pick_sign(mob/user)
var/picked_name = tgui_input_list(user, "Available Signage", "Bar Sign", sort_list(get_bar_names()))
if(isnull(picked_name))
return
chosen_sign = set_sign_by_name(picked_name)
SSblackbox.record_feedback("tally", "barsign_picked", 1, chosen_sign.type)
/proc/get_bar_names()
var/list/names = list()
for(var/d in subtypesof(/datum/barsign))
var/datum/barsign/D = d
if(!initial(D.hidden))
names += initial(D.name)
. = names
/datum/barsign
/// User-visible name of the sign.
var/name
/// Icon state associated with this sign
var/icon
/// Description shown in the sign's examine text.
var/desc
/// Hidden from list of selectable options.
var/hidden = FALSE
/// Rename the area when this sign is selected.
var/rename_area = TRUE
/datum/barsign/New()
if(!desc)
desc = "It displays \"[name]\"."
// Specific bar signs.
/datum/barsign/maltesefalcon
name = "Maltese Falcon"
icon = "maltesefalcon"
desc = "The Maltese Falcon, Space Bar and Grill."
/datum/barsign/thebark
name = "The Bark"
icon = "thebark"
desc = "Ian's bar of choice."
/datum/barsign/harmbaton
name = "The Harmbaton"
icon = "theharmbaton"
desc = "A great dining experience for both security members and assistants."
/datum/barsign/thesingulo
name = "The Singulo"
icon = "thesingulo"
desc = "Where people go that'd rather not be called by their name."
/datum/barsign/thedrunkcarp
name = "The Drunk Carp"
icon = "thedrunkcarp"
desc = "Don't drink and swim."
/datum/barsign/scotchservinwill
name = "Scotch Servin Willy's"
icon = "scotchservinwill"
desc = "Willy sure moved up in the world from clown to bartender."
/datum/barsign/officerbeersky
name = "Officer Beersky's"
icon = "officerbeersky"
desc = "Man eat a dong, these drinks are great."
/datum/barsign/thecavern
name = "The Cavern"
icon = "thecavern"
desc = "Fine drinks while listening to some fine tunes."
/datum/barsign/theouterspess
name = "The Outer Spess"
icon = "theouterspess"
desc = "This bar isn't actually located in outer space."
/datum/barsign/slipperyshots
name = "Slippery Shots"
icon = "slipperyshots"
desc = "Slippery slope to drunkeness with our shots!"
/datum/barsign/thegreytide
name = "The Grey Tide"
icon = "thegreytide"
desc = "Abandon your toolboxing ways and enjoy a lazy beer!"
/datum/barsign/honkednloaded
name = "Honked 'n' Loaded"
icon = "honkednloaded"
desc = "Honk."
/datum/barsign/thenest
name = "The Nest"
icon = "thenest"
desc = "A good place to retire for a drink after a long night of crime fighting."
/datum/barsign/thecoderbus
name = "The Coderbus"
icon = "thecoderbus"
desc = "A very controversial bar known for its wide variety of constantly-changing drinks."
/datum/barsign/theadminbus
name = "The Adminbus"
icon = "theadminbus"
desc = "An establishment visited mainly by space-judges. It isn't bombed nearly as much as court hearings."
/datum/barsign/oldcockinn
name = "The Old Cock Inn"
icon = "oldcockinn"
desc = "Something about this sign fills you with despair."
/datum/barsign/thewretchedhive
name = "The Wretched Hive"
icon = "thewretchedhive"
desc = "Legally obligated to instruct you to check your drinks for acid before consumption."
/datum/barsign/robustacafe
name = "The Robusta Cafe"
icon = "robustacafe"
desc = "Holder of the 'Most Lethal Barfights' record 5 years uncontested."
/datum/barsign/emergencyrumparty
name = "The Emergency Rum Party"
icon = "emergencyrumparty"
desc = "Recently relicensed after a long closure."
/datum/barsign/combocafe
name = "The Combo Cafe"
icon = "combocafe"
desc = "Renowned system-wide for their utterly uncreative drink combinations."
/datum/barsign/vladssaladbar
name = "Vlad's Salad Bar"
icon = "vladssaladbar"
desc = "Under new management. Vlad was always a bit too trigger happy with that shotgun."
/datum/barsign/theshaken
name = "The Shaken"
icon = "theshaken"
desc = "This establishment does not serve stirred drinks."
/datum/barsign/thealenath
name = "The Ale' Nath"
icon = "thealenath"
desc = "All right, buddy. I think you've had EI NATH. Time to get a cab."
/datum/barsign/thealohasnackbar
name = "The Aloha Snackbar"
icon = "alohasnackbar"
desc = "A tasteful, inoffensive tiki bar sign."
/datum/barsign/thenet
name = "The Net"
icon = "thenet"
desc = "You just seem to get caught up in it for hours."
/datum/barsign/maidcafe
name = "Maid Cafe"
icon = "maidcafe"
desc = "Welcome back, master!"
/datum/barsign/the_lightbulb
name = "The Lightbulb"
icon = "the_lightbulb"
desc = "A cafe popular among moths and moffs. Once shut down for a week after the bartender used mothballs to protect her spare uniforms."
/datum/barsign/goose
name = "The Loose Goose"
icon = "goose"
desc = "Drink till you puke and/or break the laws of reality!"
/datum/barsign/hiddensigns
hidden = TRUE
//Hidden signs list below this point
/datum/barsign/hiddensigns/empbarsign
name = "EMP'd"
icon = "empbarsign"
desc = "Something has gone very wrong."
rename_area = FALSE
/datum/barsign/hiddensigns/syndibarsign
name = "Syndi Cat"
icon = "syndibarsign"
desc = "Syndicate or die."
/datum/barsign/hiddensigns/signoff
name = "Off"
icon = "empty"
desc = "This sign doesn't seem to be on."
rename_area = FALSE