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021a8c0fc63efcede7626f06075f793b1f25ed4e
Bubberstation/code/modules/projectiles/projectile
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kevinz000 15c9b20ff3 Fixes projectile infinite loops, adds new UNSTOPPABLE movement_type, forcedodge variable on projectiles scrapped (#41915)
cl coiax
fix: Dead monkeys now produce miasma.
/cl

Previously any time there was a dead monkey, it would constantly runtime with incompatible component warnings.
2018-12-16 13:00:44 +13:00
..
bullets
Fixes projectile infinite loops, adds new UNSTOPPABLE movement_type, forcedodge variable on projectiles scrapped (#41915)
2018-12-16 13:00:44 +13:00
energy
Merge pull request #41746 from ExcessiveUseOfCobblestone/fix4u
2018-12-06 19:54:05 +13:00
magic
…
reusable
Fixes oversight with foam (#37898)
2018-05-18 16:28:34 +03:00
special
Fixes projectile infinite loops, adds new UNSTOPPABLE movement_type, forcedodge variable on projectiles scrapped (#41915)
2018-12-16 13:00:44 +13:00
beams.dm
KA and Beam Fix
2018-11-30 19:43:29 -05:00
bullets.dm
…
magic.dm
Teleportation standardization, channels, and interception (#41371)
2018-11-29 10:33:55 +13:00
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