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## About The Pull Request The old system was... ok, but the stack trace was unfortuante, and the potential to double remove was silly. Let's use a list of source, value instead, to block overremovals and properly support different load states ## Why It's Good For The Game Prevents a bug a goodhearted bagilmin showed me where shuttles would randomly just fail to load. Calling clear twice should not be a failure ## Changelog 🆑 fix: Maps loaded post init will no longer randomly enter a failed state. Hopefully. /🆑