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I don't remember what was hard about this last time it took me like 20 minutes this time so I'm scared. Removes dynamic simulations, only I have used them and it's a lot more complicated now with this. I plan on making Dynamic simulations a part of moth.fans anyway
26 lines
1.3 KiB
Plaintext
26 lines
1.3 KiB
Plaintext
/datum/controller/subsystem/dynamic/proc/setup_hijacking()
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RegisterSignal(SSdcs, COMSIG_GLOB_PRE_RANDOM_EVENT, PROC_REF(on_pre_random_event))
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/datum/controller/subsystem/dynamic/proc/on_pre_random_event(datum/source, datum/round_event_control/round_event_control)
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SIGNAL_HANDLER
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if (!round_event_control.dynamic_should_hijack)
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return
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if (random_event_hijacked != HIJACKED_NOTHING)
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log_dynamic_and_announce("Random event [round_event_control.name] tried to roll, but Dynamic vetoed it (random event has already ran).")
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SSevents.spawnEvent()
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SSevents.reschedule()
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return CANCEL_PRE_RANDOM_EVENT
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var/time_range = rand(random_event_hijack_minimum, random_event_hijack_maximum)
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if (world.time - last_midround_injection_attempt < time_range)
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random_event_hijacked = HIJACKED_TOO_RECENT
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log_dynamic_and_announce("Random event [round_event_control.name] tried to roll, but the last midround injection \
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was too recent. Heavy injection chance has been raised to [get_heavy_midround_injection_chance(dry_run = TRUE)]%.")
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return CANCEL_PRE_RANDOM_EVENT
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if (next_midround_injection() - world.time < time_range)
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log_dynamic_and_announce("Random event [round_event_control.name] tried to roll, but the next midround injection is too soon.")
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return CANCEL_PRE_RANDOM_EVENT
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