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cyberpresidentvanellope/Bubberstation
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02b3b35b72cd61fa721759062e141728331f2a5f
Bubberstation/code/game/objects
History
Tastyfish 02b3b35b72 Merge branch 'master' of https://github.com/tgstation/-tg-station
2013-03-20 03:25:46 -04:00
..
effects
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
items
Merge branch 'master' of https://github.com/tgstation/-tg-station
2013-03-20 03:25:46 -04:00
structures
Changed the airlock_painter stuff back to how Ricotez had them coded. Instead of clicking on the painter and setting the airlock type that way, you do it when you click on the door with the painter.
2013-03-16 13:05:50 -04:00
empulse.dm
Made the effects of EMP pulses get garbage collected. Less lag on the singularity (around 20 effect del per 5~10 seconds)
2013-03-13 00:08:20 -03:00
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
items.dm
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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