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* Unicode support Part 2 -- copytext() This is the transition of all copytext() calls to be unicode aware and also some nearby calls in the same functions. Most things are just replacing copytext() with copytext_char() as a terrible character limiter but a few others were slightly more involved. I replaced a ton of ```` var/something = sanitize(input()) something = copytext(something, 1, MAX_MESSAGE_LEN) ```` with a single stripped_input() call. stripped_input() already calls html_encode(), trim(), and some other sanitization so there shouldn't be any major issues there. This is still VERY rough btw; DNA is a mess, the status displays are complete ass, there's a copytext() in code\datums\shuttles.dm that I'm not sure what to do with, and I didn't touch anything in the tools folder. I haven't tested this much at all yet, I only got it to compile earlier this morning. There's also likely to be weird bugs until I get around to fixing length(), findtext(), and the rest of the string procs. * Makes the code functional * Assume color hex strings are always # followed by ascii. Properly encodes and decodes the stuff in mob_helpers.dm which fixes some issues there. * Removes ninjaspeak since it's unused
266 lines
8.0 KiB
Plaintext
266 lines
8.0 KiB
Plaintext
/obj/item/soapstone
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name = "soapstone"
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desc = "Leave informative messages for the crew, including the crew of future shifts!\nEven if out of uses, it can still be used to remove messages.\n(Not suitable for engraving on shuttles, off station or on cats. Side effects may include prompt beatings, psychotic clown incursions, and/or orbital bombardment.)"
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icon = 'icons/obj/items_and_weapons.dmi'
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icon_state = "soapstone"
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throw_speed = 3
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throw_range = 5
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w_class = WEIGHT_CLASS_TINY
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var/tool_speed = 50
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var/remaining_uses = 3
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/obj/item/soapstone/Initialize(mapload)
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. = ..()
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check_name()
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/obj/item/soapstone/examine(mob/user)
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. = ..()
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if(remaining_uses != -1)
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. += "It has [remaining_uses] uses left."
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/obj/item/soapstone/afterattack(atom/target, mob/user, proximity)
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. = ..()
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var/turf/T = get_turf(target)
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if(!proximity)
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return
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var/obj/structure/chisel_message/existing_message = locate() in T
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if(!remaining_uses && !existing_message)
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to_chat(user, "<span class='warning'>[src] is too worn out to use.</span>")
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return
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if(!good_chisel_message_location(T))
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to_chat(user, "<span class='warning'>It's not appropriate to engrave on [T].</span>")
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return
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if(existing_message)
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user.visible_message("<span class='notice'>[user] starts erasing [existing_message].</span>", "<span class='notice'>You start erasing [existing_message].</span>", "<span class='hear'>You hear a chipping sound.</span>")
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playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
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if(do_after(user, tool_speed, target = existing_message))
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user.visible_message("<span class='notice'>[user] erases [existing_message].</span>", "<span class='notice'>You erase [existing_message][existing_message.creator_key == user.ckey ? ", refunding a use" : ""].</span>")
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existing_message.persists = FALSE
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qdel(existing_message)
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playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
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if(existing_message.creator_key == user.ckey)
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refund_use()
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return
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var/message = stripped_input(user, "What would you like to engrave?", "Leave a message")
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if(!message)
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to_chat(user, "<span class='notice'>You decide not to engrave anything.</span>")
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return
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if(!target.Adjacent(user) && locate(/obj/structure/chisel_message) in T)
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to_chat(user, "<span class='warning'>Someone wrote here before you chose! Find another spot.</span>")
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return
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playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
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user.visible_message("<span class='notice'>[user] starts engraving a message into [T]...</span>", "<span class='notice'>You start engraving a message into [T]...</span>", "<span class='hear'>You hear a chipping sound.</span>")
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if(can_use() && do_after(user, tool_speed, target = T) && can_use()) //This looks messy but it's actually really clever!
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if(!locate(/obj/structure/chisel_message) in T)
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user.visible_message("<span class='notice'>[user] leaves a message for future spacemen!</span>", "<span class='notice'>You engrave a message into [T]!</span>", "<span class='hear'>You hear a chipping sound.</span>")
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playsound(loc, 'sound/items/gavel.ogg', 50, TRUE, -1)
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var/obj/structure/chisel_message/M = new(T)
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M.register(user, message)
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remove_use()
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/obj/item/soapstone/proc/can_use()
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return remaining_uses == -1 || remaining_uses >= 0
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/obj/item/soapstone/proc/remove_use()
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if(remaining_uses <= 0)
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return
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remaining_uses--
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check_name()
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/obj/item/soapstone/proc/refund_use()
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if(remaining_uses == -1)
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return
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remaining_uses++
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check_name()
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/obj/item/soapstone/proc/check_name()
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if(remaining_uses)
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// This will mess up RPG loot names, but w/e
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name = initial(name)
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else
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name = "dull [initial(name)]"
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/* Persistent engraved messages, etched onto the station turfs to serve
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as instructions and/or memes for the next generation of spessmen.
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Limited in location to station_z only. Can be smashed out or exploded,
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but only permamently removed with the curator's soapstone.
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*/
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/obj/item/soapstone/infinite
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remaining_uses = -1
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/obj/item/soapstone/empty
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remaining_uses = 0
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/proc/good_chisel_message_location(turf/T)
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if(!T)
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. = FALSE
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else if(!(isfloorturf(T) || iswallturf(T)))
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. = FALSE
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else
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. = TRUE
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/obj/structure/chisel_message
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name = "engraved message"
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desc = "A message from a past traveler."
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icon = 'icons/obj/stationobjs.dmi'
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icon_state = "soapstone_message"
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layer = LATTICE_LAYER
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density = FALSE
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anchored = TRUE
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max_integrity = 30
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var/hidden_message
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var/creator_key
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var/creator_name
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var/realdate
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var/map
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var/persists = TRUE
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var/list/like_keys = list()
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var/list/dislike_keys = list()
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var/turf/original_turf
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/obj/structure/chisel_message/Initialize(mapload)
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. = ..()
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SSpersistence.chisel_messages += src
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var/turf/T = get_turf(src)
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original_turf = T
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if(!good_chisel_message_location(T))
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persists = FALSE
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return INITIALIZE_HINT_QDEL
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/obj/structure/chisel_message/proc/register(mob/user, newmessage)
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hidden_message = newmessage
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creator_name = user.real_name
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creator_key = user.ckey
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realdate = world.realtime
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map = SSmapping.config.map_name
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update_icon()
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/obj/structure/chisel_message/update_icon()
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..()
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var/hash = md5(hidden_message)
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var/newcolor = copytext_char(hash, 1, 7)
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add_atom_colour("#[newcolor]", FIXED_COLOUR_PRIORITY)
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light_color = "#[newcolor]"
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set_light(1)
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/obj/structure/chisel_message/proc/pack()
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var/list/data = list()
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data["hidden_message"] = hidden_message
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data["creator_name"] = creator_name
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data["creator_key"] = creator_key
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data["realdate"] = realdate
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data["map"] = SSmapping.config.map_name
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data["x"] = original_turf.x
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data["y"] = original_turf.y
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data["z"] = original_turf.z
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data["like_keys"] = like_keys
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data["dislike_keys"] = dislike_keys
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return data
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/obj/structure/chisel_message/proc/unpack(list/data)
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if(!islist(data))
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return
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hidden_message = data["hidden_message"]
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creator_name = data["creator_name"]
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creator_key = data["creator_key"]
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realdate = data["realdate"]
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like_keys = data["like_keys"]
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if(!like_keys)
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like_keys = list()
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dislike_keys = data["dislike_keys"]
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if(!dislike_keys)
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dislike_keys = list()
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var/x = data["x"]
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var/y = data["y"]
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var/z = data["z"]
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var/turf/newloc = locate(x, y, z)
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if(isturf(newloc))
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forceMove(newloc)
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update_icon()
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/obj/structure/chisel_message/examine(mob/user)
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. = ..()
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ui_interact(user)
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/obj/structure/chisel_message/Destroy()
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if(persists)
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SSpersistence.SaveChiselMessage(src)
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SSpersistence.chisel_messages -= src
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. = ..()
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/obj/structure/chisel_message/interact()
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return
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/obj/structure/chisel_message/ui_interact(mob/user, ui_key = "main", datum/tgui/ui = null, force_open = FALSE, datum/tgui/master_ui = null, datum/ui_state/state = GLOB.always_state)
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ui = SStgui.try_update_ui(user, src, ui_key, ui, force_open)
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if(!ui)
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ui = new(user, src, ui_key, "engraved_message", name, 600, 300, master_ui, state)
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ui.open()
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/obj/structure/chisel_message/ui_data(mob/user)
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var/list/data = list()
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data["hidden_message"] = hidden_message
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data["realdate"] = SQLtime(realdate)
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data["num_likes"] = like_keys.len
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data["num_dislikes"] = dislike_keys.len
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data["is_creator"] = user.ckey == creator_key
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data["has_liked"] = (user.ckey in like_keys)
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data["has_disliked"] = (user.ckey in dislike_keys)
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if(check_rights_for(user.client, R_ADMIN))
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data["admin_mode"] = TRUE
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data["creator_key"] = creator_key
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data["creator_name"] = creator_name
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return data
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/obj/structure/chisel_message/ui_act(action, params, datum/tgui/ui)
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var/mob/user = usr
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var/is_admin = check_rights_for(user.client, R_ADMIN)
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var/is_creator = user.ckey == creator_key
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var/has_liked = (user.ckey in like_keys)
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var/has_disliked = (user.ckey in dislike_keys)
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switch(action)
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if("like")
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if(is_creator)
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return
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if(has_disliked)
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dislike_keys -= user.ckey
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like_keys |= user.ckey
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. = TRUE
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if("dislike")
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if(is_creator)
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return
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if(has_liked)
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like_keys -= user.ckey
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dislike_keys |= user.ckey
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. = TRUE
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if("neutral")
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if(is_creator)
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return
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dislike_keys -= user.ckey
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like_keys -= user.ckey
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. = TRUE
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if("delete")
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if(!is_admin)
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return
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var/confirm = alert(user, "Confirm deletion of engraved message?", "Confirm Deletion", "Yes", "No")
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if(confirm == "Yes")
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persists = FALSE
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qdel(src)
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