* Minor map fixes part 1
Donut:
- Gave geneticist medical access on donut
- Geneticist can now use genetics maint and South genetic door
- Replaced genetics door with glass door (for aesthetics)
Meta:
- Fixed cell 3 door/timer being linked to cell 2. Now cell 3 is independent from cell 2.
Bar bluespace shelter:
- Gave mining access to bar area (it's sort of redundant otherwise)
* Minor map fixes part 2
- Added "purge" AI module to risky AI module spawner
- Added "reset" AI module to AI chamber on donut
* Fixed trailing newline