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cyberpresidentvanellope/Bubberstation
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04b71c0e72b0eb17c7cb1e8fee122ce7867372b6
Bubberstation/code/modules/projectiles
History
SkyratBot 04b71c0e72 [MIRROR] Holding people at gunpoint is FIXED [MDB IGNORE] (#14954)
* Holding people at gunpoint is FIXED (#68361)

* Holding people at gunpoint is FIXED

* mirror changes to modular file

Co-authored-by: itseasytosee <55666666+itseasytosee@users.noreply.github.com>
Co-authored-by: jjpark-kb <55967837+jjpark-kb@users.noreply.github.com>
2022-07-17 14:58:05 -04:00
..
ammunition
[MIRROR] Removes AOE hit detection from fireball [MDB IGNORE] (#13526)
2022-05-11 02:13:25 +01:00
boxes_magazines
Better makarov (#13370)
2022-05-06 15:46:46 +01:00
guns
[MIRROR] Touches up the Makarov sprites one last time, totally doesn't add a shadowy fake 10mm Makarov. [MDB IGNORE] (#14888)
2022-07-13 15:21:42 +00:00
projectile
[MIRROR] Makes backblast not runtime, moves some of its behaviour to an "incendiary/fire" parent [MDB IGNORE] (#14931)
2022-07-16 15:32:04 +01:00
gun.dm
[MIRROR] Holding people at gunpoint is FIXED [MDB IGNORE] (#14954)
2022-07-17 14:58:05 -04:00
pins.dm
Mirror of tgstation/tgstation#66726 (#13383)
2022-05-07 22:41:23 +01:00
projectile.dm
[MIRROR] Most compoennts/elements that register COMSIG_PROJECTILE_ON_HIT can now be applied to turrets and projectile spells [MDB IGNORE] (#14929)
2022-07-16 23:41:25 +01:00
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