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04faefd5d91afe8b5dfd1df12c603ed582b5685b
Bubberstation/code/modules/power/singularity
History
KionX 8264a317ea Fix warming
2013-10-10 12:51:54 -07:00
..
particle_accelerator
Made all the machinery use ..() on the Topic(), instead of having a copy pasta everywhere to see if the human is dead or others. This will stop dead AIs interacting with machineries or others.
2013-07-03 13:16:53 -03:00
collector.dm
Radiation Collector analyzing
2013-09-19 22:15:11 +01:00
containment_field.dm
New lighting, it's essentially just the old DAL system with a queue.
2012-08-25 16:06:57 +00:00
emitter.dm
-Made Emitter EMP_act do nothing. For the concerned.
2013-01-03 08:23:52 +00:00
field_generator.dm
Fix warming
2013-10-10 12:51:54 -07:00
generator.dm
Preparations for reducing the number of processing machines at round-start. There are currently 8000 or so at round start, this was already pruned to 2800ish by doohl's stuff.
2012-09-02 20:32:01 +00:00
investigate.dm
Added a new logging system that can be used for various things in the game (such as the singularity engine, AI interactions, anything-else that may be suggested to me :P).
2012-05-27 01:31:57 +00:00
singularity.dm
Fixes corner-case exploit regarding nar-sie and red alert
2013-09-25 12:22:49 -04:00
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