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Bubberstation/code/modules
Sealed101 196960f6ed Gelatinous cubes stop digesting dead mobs instead of mobs with 200 brute damage; Consume action changes to Eject when a mob is consumed (#86817)
## About The Pull Request

Title; instead of using 200 brute damage as a point of "victim has been
digested enough", it now uses death. Should be about the same
mechanically, though consuming alive humans with burn damage will puke
them out sooner now, since they won't be able to accumulate as much
brute damage as before. But I think it's ?fine?, it feels kinda cheesy
to let the cube eat an already almost fried human patty after it expires
anyway.

EDIT: Consume action isn't allowing for more than one mob to be consumed
at a time, and the cube didn't have a way to dispose of the mob it's
consuming, so per request I changed it so the action now changes to
_Eject Mob_ when you consume a mob, letting you do just that. Also fixes
visible message of an attempt at consuming a mob not showing the
victim's name.

## Why It's Good For The Game

Fixes #53512
QoL for getting rid of the consumed victim
No more devouring blank space (in the visible message)

## Changelog

🆑
fix: gelatinous cubes now puke out their consume victim when said victim
dies, not when it accumulates 200 brute damage (not all mobs can get
damaged to that point)
qol: gelatinous cube's Consume action can now be used to eject the
currently consumed mob
fix: fixed gelatinous cube's consume attempt not showing the victim's
name properly (You start attempting to devour  !)
/🆑
2024-09-24 14:50:41 -04:00
..
2024-09-23 22:24:50 -07:00
2024-09-10 17:04:59 +02:00
2024-09-23 22:24:50 -07:00
2024-09-23 22:24:50 -07:00
2024-09-06 02:09:50 +00:00