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RnD design spritesheet ignores designs with an 'ignored' ID (#72227) ## About The Pull Request We have a define to ignore certain designs to be ignored from RND, except they aren't excluded from the spritesheet, this fixes that, making it work as it's supposed to. ## Why It's Good For The Game Currently it's only used for the base design, but if we ever want to make base subtypes (like biogenerator so we don't have to re-define build_type and category every single time like we currently do) then this will let us do it without causing runtime errors for non-functional/double sprites. ## Changelog Nothing player-facing. Co-authored-by: John Willard <53777086+JohnFulpWillard@users.noreply.github.com>