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Bubberstation/code/datums
Shdorsh 9c68b78c3c [READY] Making corpses rot and create miasma (#39735)
* Adding miasma gastype

* make miasma roll small chance of infecting and corpses rot

* Add dry air sterilization to clear miasma

* make air alarm scrub out miasma automatically

* Storing corpse in morgue/coffin doesn't create miasma

* Added more ways to block miasma and a small notice

* fixing some errors in the rot proc, since I accidentally copied the old bugged version

* Code improvement, now waiting for Travis

* Added more effects to high miasma concentration

* Added delay to miasma production

As a result, miasma production goes up and partial pressure was unachievable back then, so I lowered it for all the effects.

* Formaldehyde stops decay

Also still trying to manage that miasma side effect stuff

* fulfilling some reviews

* Well done Travis

It's 9 in the morning, but I wanna see this through first

* beginning of miasma canister

* Added miasma canister

* Added miasma canister art

* add odor moodlets

* adding moodlets to miasma

* simplifying reagent check

* fixing indentation

* fixing an indentation problem

* Adding miasma tile effect

* adding miasma tile effect

* Deleting file in false placement

* changing miasma partial pressure for carbons

* added effects to lungs

* fixed a few errors

* Update lungs.dm

* Making miasma effect slightly prettier

I am not a pixel artist, but at least I try

* Raising miasma inhibiting temperature to -10°C

Yes, you can now store bodies in the cool room.

* making sure air alarm is set for miasma

since it is a common waste product, air alarms should start with scrubbers having miasma set to scrub

* setting scrubbers to scrub miasma on start

finally found this little setting

* lowered formaldehyde amount needed

* reaction fix

* rebalanced the reaction

Now happens quicker and doesn't produce that much heat.

* remove timeout to stench moods

* Update life.dm

* making mood stop with low/no miasma

AND waiting for travis

* fixing variable naming error

* fixing send signal for lungs

* fixing send signal for carbon

* fixing moodlet

this subsystem sure works in mysterious ways

* fixing lung moodlets

smell u l8r

* removing the 2 ifs

and looking if all moodlets are given to owner, not src

* Trying to balance the sterilization reaction

No more accelerated superburn. This heats *slowly*, as it was supposed to.

* Update vent_scrubber.dm

* improved the disease generation

the random disease's new proc seems more efficient, so let's go with it

* charred corpses don't produce miasma

there's nothing organic any saprophyte could possibly benefit from a carbonized carbon. also, replaced the disease proc, since there's better

* adding disgust system

* rebalancing

looking at the thresholds made me think that it was set too low, see negligible

* Slowing down the bubbling

can we plz move on?

* restoring old scrubber functionality

* mistakenly believed deleting this would only delete my changes in the code

here's the old functionality

* Update and rename vent_scrubber to vent_scrubber.dm

* restituting the spacing

* adding water vapor check

* changed miasma's specific heat to 20

no toxins memes

* lowered threshold, due to near-unachievability of pressure

* lowered threshold, due to near-unachievability of pressure

* there's never going to be a canister onstation

unless it's debugging or adminbus, so you'll need this little bit more
2018-09-05 20:19:54 -04:00
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