mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-16 04:34:21 +00:00
* Refactors dizziness into a status effect * Refactors the dizziness setter to use the new kind * Drunkness. - Should drunk continue to work off of a magic value or be swapped to duration? I've not yet decided: For understandability it's preferabale for "drunk" to use a timer (they are drunk for 3 more minutes), but both adding drunk and decreasing drunk currently use weird calculations which would be difficult to carry over. - Ballmer is a liver trait * Dizzy was a setter, not an adjuster * Does all the drunk effects over - refactors examine text fully - refactors stabilized blacks because of this * Removed * repaths, fixes some issues * Minor fixes * Some erroneous changes * Fixes some dizziness errors * Consistency thing * Warning * Undoes this change, I dont like its implementation * max_duration * Max amount * Should be a negative * max duration * drunk doesn't tick on death * Rework dizziness strength * Erroneous dizzy change * Fixes return type