mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-20 14:45:05 +00:00
* Fixes altclick exploits * Removed free spam, fixes monkey altclicks * replaced named args with proper defines * More cleanup and fixes * Better yet * Another exploit fix * pet carrier fix
196 lines
5.1 KiB
Plaintext
196 lines
5.1 KiB
Plaintext
/obj/item/device/assembly/infra
|
|
name = "infrared emitter"
|
|
desc = "Emits a visible or invisible beam and is triggered when the beam is interrupted.\n<span class='notice'>Alt-click to rotate it clockwise.</span>"
|
|
icon_state = "infrared"
|
|
materials = list(MAT_METAL=1000, MAT_GLASS=500)
|
|
|
|
var/on = FALSE
|
|
var/visible = FALSE
|
|
var/maxlength = 8
|
|
var/list/obj/effect/beam/i_beam/beams
|
|
var/olddir = 0
|
|
var/datum/component/redirect/listener
|
|
|
|
/obj/item/device/assembly/infra/Initialize()
|
|
. = ..()
|
|
beams = list()
|
|
START_PROCESSING(SSobj, src)
|
|
|
|
/obj/item/device/assembly/infra/Destroy()
|
|
QDEL_LIST(beams)
|
|
return ..()
|
|
|
|
/obj/item/device/assembly/infra/describe()
|
|
return "The infrared trigger is [on?"on":"off"]."
|
|
|
|
/obj/item/device/assembly/infra/activate()
|
|
if(!..())
|
|
return 0//Cooldown check
|
|
on = !on
|
|
update_icon()
|
|
return 1
|
|
|
|
/obj/item/device/assembly/infra/toggle_secure()
|
|
secured = !secured
|
|
if(secured)
|
|
START_PROCESSING(SSobj, src)
|
|
else
|
|
QDEL_LIST(beams)
|
|
STOP_PROCESSING(SSobj, src)
|
|
update_icon()
|
|
return secured
|
|
|
|
/obj/item/device/assembly/infra/update_icon()
|
|
cut_overlays()
|
|
attached_overlays = list()
|
|
if(on)
|
|
add_overlay("infrared_on")
|
|
attached_overlays += "infrared_on"
|
|
|
|
if(holder)
|
|
holder.update_icon()
|
|
return
|
|
|
|
/obj/item/device/assembly/infra/dropped()
|
|
refreshBeam()
|
|
|
|
/obj/item/device/assembly/infra/process()
|
|
if(!on || !secured)
|
|
refreshBeam()
|
|
return
|
|
|
|
/obj/item/device/assembly/infra/proc/refreshBeam()
|
|
QDEL_LIST(beams)
|
|
if(throwing || !on || !secured || !(isturf(loc) || holder && isturf(holder.loc)))
|
|
return
|
|
var/turf/T = get_turf(src)
|
|
var/_dir = dir
|
|
var/turf/_T = get_step(T, _dir)
|
|
if(_T)
|
|
for(var/i in 1 to maxlength)
|
|
var/obj/effect/beam/i_beam/I = new(T)
|
|
I.density = TRUE
|
|
if(!I.Move(_T))
|
|
qdel(I)
|
|
switchListener(_T)
|
|
break
|
|
I.density = FALSE
|
|
beams += I
|
|
I.master = src
|
|
I.setDir(_dir)
|
|
I.invisibility = visible? 0 : INVISIBILITY_ABSTRACT
|
|
T = _T
|
|
_T = get_step(_T, _dir)
|
|
CHECK_TICK
|
|
|
|
/obj/item/device/assembly/infra/attack_hand()
|
|
. = ..()
|
|
refreshBeam()
|
|
|
|
/obj/item/device/assembly/infra/Moved()
|
|
var/t = dir
|
|
. = ..()
|
|
setDir(t)
|
|
|
|
/obj/item/device/assembly/infra/throw_at()
|
|
. = ..()
|
|
olddir = dir
|
|
|
|
/obj/item/device/assembly/infra/throw_impact()
|
|
. = ..()
|
|
if(!olddir)
|
|
return
|
|
setDir(olddir)
|
|
olddir = null
|
|
|
|
/obj/item/device/assembly/infra/holder_movement()
|
|
if(!holder)
|
|
return 0
|
|
refreshBeam()
|
|
return 1
|
|
|
|
/obj/item/device/assembly/infra/proc/trigger_beam(atom/movable/AM, turf/location)
|
|
refreshBeam()
|
|
switchListener(location)
|
|
if(!secured || !on || next_activate > world.time)
|
|
return FALSE
|
|
pulse(0)
|
|
audible_message("[icon2html(src, hearers(src))] *beep* *beep*", null, 3)
|
|
next_activate = world.time + 30
|
|
|
|
/obj/item/device/assembly/infra/proc/switchListener(turf/newloc)
|
|
QDEL_NULL(listener)
|
|
listener = newloc.AddComponent(/datum/component/redirect, COMSIG_ATOM_EXITED, CALLBACK(src, .proc/check_exit))
|
|
|
|
/obj/item/device/assembly/infra/proc/check_exit(atom/movable/offender)
|
|
if(offender && ((offender.flags_1 & ABSTRACT_1) || offender == src))
|
|
return
|
|
return refreshBeam()
|
|
|
|
/obj/item/device/assembly/infra/interact(mob/user)//TODO: change this this to the wire control panel
|
|
if(is_secured(user))
|
|
user.set_machine(src)
|
|
var/dat = "<TT><B>Infrared Laser</B>\n<B>Status</B>: [on ? "<A href='?src=[REF(src)];state=0'>On</A>" : "<A href='?src=[REF(src)];state=1'>Off</A>"]<BR>\n<B>Visibility</B>: [visible ? "<A href='?src=[REF(src)];visible=0'>Visible</A>" : "<A href='?src=[REF(src)];visible=1'>Invisible</A>"]<BR>\n</TT>"
|
|
dat += "<BR><BR><A href='?src=[REF(src)];refresh=1'>Refresh</A>"
|
|
dat += "<BR><BR><A href='?src=[REF(src)];close=1'>Close</A>"
|
|
user << browse(dat, "window=infra")
|
|
onclose(user, "infra")
|
|
return
|
|
|
|
/obj/item/device/assembly/infra/Topic(href, href_list)
|
|
..()
|
|
if(usr.incapacitated() || !in_range(loc, usr))
|
|
usr << browse(null, "window=infra")
|
|
onclose(usr, "infra")
|
|
return
|
|
if(href_list["state"])
|
|
on = !(on)
|
|
update_icon()
|
|
refreshBeam()
|
|
if(href_list["visible"])
|
|
visible = !(visible)
|
|
refreshBeam()
|
|
if(href_list["close"])
|
|
usr << browse(null, "window=infra")
|
|
return
|
|
if(usr)
|
|
attack_self(usr)
|
|
|
|
/obj/item/device/assembly/infra/verb/rotate()//This could likely be better
|
|
set name = "Rotate Infrared Laser"
|
|
set category = "Object"
|
|
set src in usr
|
|
|
|
if(!usr.canUseTopic(src, BE_CLOSE, NO_DEXTERY))
|
|
return
|
|
|
|
setDir(turn(dir, -90))
|
|
|
|
/obj/item/device/assembly/infra/AltClick(mob/user)
|
|
..()
|
|
if(!user.canUseTopic(src, BE_CLOSE, NO_DEXTERY))
|
|
return
|
|
else
|
|
rotate()
|
|
|
|
/obj/item/device/assembly/infra/setDir()
|
|
. = ..()
|
|
refreshBeam()
|
|
|
|
/***************************IBeam*********************************/
|
|
|
|
/obj/effect/beam/i_beam
|
|
name = "infrared beam"
|
|
icon = 'icons/obj/projectiles.dmi'
|
|
icon_state = "ibeam"
|
|
var/obj/item/device/assembly/infra/master
|
|
anchored = TRUE
|
|
density = FALSE
|
|
flags_1 = ABSTRACT_1
|
|
pass_flags = PASSTABLE|PASSGLASS|PASSGRILLE|LETPASSTHROW
|
|
|
|
/obj/effect/beam/i_beam/Crossed(atom/movable/AM as mob|obj)
|
|
if(istype(AM, /obj/effect/beam) || (AM.flags_1 & ABSTRACT_1))
|
|
return
|
|
master.trigger_beam(AM, get_turf(src))
|