Files
Bubberstation/code/modules/modular_computers/computers/item/computer_power.dm
Core0verload 91e5b35707 Modular PCs rewrite (#20003)
* Modular computers rework, part A

* tweaks&fixes

* Adds component-side compatibility checks

* Moves computers to SSobj

* Fixes stationary computers not using power usage vars

* Changes icon generation a bit, adds icons to broken computers

* Moves UI into it's own file

* Laptop refactor + sprite replacement

* Modular console's keyboard now lights up when powered

* minor fixes

* fixes

* bonus: wired connector, new type of recharger

* Modular computers are now devices

* code quality ocd
2016-08-25 10:28:33 +12:00

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// Tries to draw power from charger or, if no operational charger is present, from power cell.
/obj/item/device/modular_computer/proc/use_power(amount = 0)
if(check_power_override())
return TRUE
if(recharger && recharger.check_functionality())
if(recharger.use_power(amount))
return TRUE
if(battery_module && battery_module.battery && battery_module.battery.charge)
var/obj/item/weapon/stock_parts/cell/cell = battery_module.battery
if(cell.use(amount * CELLRATE))
return TRUE
else // Discharge the cell anyway.
cell.use(min(amount*CELLRATE, cell.charge))
return FALSE
return FALSE
/obj/item/device/modular_computer/proc/give_power(amount)
if(battery_module && battery_module.battery)
return battery_module.battery.give(amount)
return 0
// Used in following function to reduce copypaste
/obj/item/device/modular_computer/proc/power_failure()
if(enabled) // Shut down the computer
if(active_program)
active_program.event_powerfailure(0)
for(var/I in idle_threads)
var/datum/computer_file/program/PRG = I
PRG.event_powerfailure(1)
shutdown_computer(0)
// Handles power-related things, such as battery interaction, recharging, shutdown when it's discharged
/obj/item/device/modular_computer/proc/handle_power()
if(recharger)
recharger.process()
var/power_usage = screen_on ? base_active_power_usage : base_idle_power_usage
for(var/obj/item/weapon/computer_hardware/H in all_components)
if(H.enabled)
power_usage += H.power_usage
if(use_power(power_usage))
last_power_usage = power_usage
return TRUE
else
power_failure()
return FALSE
// Used by child types if they have other power source than battery or recharger
/obj/item/device/modular_computer/proc/check_power_override()
return FALSE