Files
Bubberstation/code/modules/mining/mine_items.dm
NamelessFairy b06ac3df56 Grammar checks every closet that spawns on a station. (#73331)
## About The Pull Request

All closets now are called either closets, lockers, wardrobes etc. (e.g.
the lethal injections locker was previously called "lethal injections")
Head of staff and the cook's locker are no longer proper nouns, it
didn't make much grammatical sense and it keeps consistency with other
lockers (Example: detective's cabinet)
All locker names de-capitalized except the Thunderdome ones since those
made sense.
The empty freezer is now just called a freezer since it being empty or
not depends on what players and mappers do to it.
Tram now has evidence lockers labelled from 1 through 7 instead of 7
evidence lockers labelled as 1.

Changes have been made to all station maps and in code, I've not gone
through all ruins, away missions, etc.
## Why It's Good For The Game

Cleans up a lot  of minor name issues.
## Changelog
🆑
spellcheck: All station closet and lockers have had their naming
conventions standardized.
fix: Tram now has evidence lockers labelled 1 through 7 instead of 7
evidence lockers labelled as locker 1.
/🆑
2023-02-13 09:22:51 +01:00

125 lines
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/**********************Light************************/
//this item is intended to give the effect of entering the mine, so that light gradually fades. we also use the base effect for certain lighting effects while mapping.
/obj/effect/light_emitter
name = "light emitter"
icon_state = "lighting_marker"
anchored = TRUE
invisibility = INVISIBILITY_ABSTRACT
var/set_luminosity = 8
var/set_cap = 0
/obj/effect/light_emitter/Initialize(mapload)
. = ..()
set_light(set_luminosity, set_cap)
/obj/effect/light_emitter/singularity_pull()
return
/obj/effect/light_emitter/singularity_act()
return
/**********************Miner Lockers**************************/
/obj/structure/closet/wardrobe/miner
name = "mining wardrobe"
icon_door = "mixed"
/obj/structure/closet/wardrobe/miner/PopulateContents()
new /obj/item/storage/backpack/duffelbag/explorer(src)
new /obj/item/storage/backpack/explorer(src)
new /obj/item/storage/backpack/satchel/explorer(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/under/rank/cargo/miner/lavaland(src)
new /obj/item/clothing/shoes/workboots/mining(src)
new /obj/item/clothing/shoes/workboots/mining(src)
new /obj/item/clothing/shoes/workboots/mining(src)
new /obj/item/clothing/gloves/color/black(src)
new /obj/item/clothing/gloves/color/black(src)
new /obj/item/clothing/gloves/color/black(src)
new /obj/item/clothing/suit/hooded/wintercoat/miner(src)
new /obj/item/clothing/suit/hooded/wintercoat/miner(src)
new /obj/item/clothing/suit/hooded/wintercoat/miner(src)
/obj/structure/closet/secure_closet/miner
name = "miner's equipment locker"
icon_state = "mining"
req_access = list(ACCESS_MINING)
/obj/structure/closet/secure_closet/miner/unlocked
locked = FALSE
/obj/structure/closet/secure_closet/miner/PopulateContents()
..()
new /obj/item/stack/sheet/mineral/sandbags(src, 5)
new /obj/item/storage/box/emptysandbags(src)
new /obj/item/shovel(src)
new /obj/item/pickaxe/mini(src)
new /obj/item/radio/headset/headset_cargo/mining(src)
new /obj/item/flashlight/seclite(src)
new /obj/item/storage/bag/plants(src)
new /obj/item/storage/bag/ore(src)
new /obj/item/t_scanner/adv_mining_scanner/lesser(src)
new /obj/item/gun/energy/recharge/kinetic_accelerator(src)
new /obj/item/clothing/glasses/meson(src)
new /obj/item/survivalcapsule(src)
new /obj/item/assault_pod/mining(src)
/**********************Shuttle Computer**************************/
/obj/machinery/computer/shuttle/mining
name = "mining shuttle console"
desc = "Used to call and send the mining shuttle."
circuit = /obj/item/circuitboard/computer/mining_shuttle
shuttleId = "mining"
possible_destinations = "mining_home;mining_away;landing_zone_dock;mining_public"
no_destination_swap = TRUE
//ATTACK HAND IGNORING PARENT RETURN VALUE
/obj/machinery/computer/shuttle/mining/attack_hand(mob/user, list/modifiers)
if(is_station_level(user.z) && user.mind && IS_HEAD_REVOLUTIONARY(user) && !(user.mind in dumb_rev_heads))
to_chat(user, span_warning("You get a feeling that leaving the station might be a REALLY dumb idea..."))
dumb_rev_heads += user.mind
return
if (HAS_TRAIT(user, TRAIT_FORBID_MINING_SHUTTLE_CONSOLE_OUTSIDE_STATION) && !is_station_level(user.z))
to_chat(user, span_warning("You get the feeling you shouldn't mess with this."))
return
return ..()
/obj/machinery/computer/shuttle/mining/common
name = "lavaland shuttle console"
desc = "Used to call and send the lavaland shuttle."
circuit = /obj/item/circuitboard/computer/mining_shuttle/common
shuttleId = "mining_common"
possible_destinations = "commonmining_home;lavaland_common_away;landing_zone_dock;mining_public"
/obj/docking_port/stationary/mining_home
name = "SS13: Mining Dock"
shuttle_id = "mining_home"
roundstart_template = /datum/map_template/shuttle/mining/delta
width = 7
dwidth = 3
height = 5
/obj/docking_port/stationary/mining_home/kilo
roundstart_template = /datum/map_template/shuttle/mining/kilo
height = 10
/obj/docking_port/stationary/mining_home/common
name = "SS13: Common Mining Dock"
shuttle_id = "commonmining_home"
roundstart_template = /datum/map_template/shuttle/mining_common/meta
/obj/docking_port/stationary/mining_home/common/kilo
roundstart_template = /datum/map_template/shuttle/mining_common/kilo
/**********************Mining car (Crate like thing, not the rail car)**************************/
/obj/structure/closet/crate/miningcar
desc = "A mining car. This one doesn't work on rails, but has to be dragged."
name = "Mining car (not for rails)"
icon_state = "miningcar"