Files
Bubberstation/code/modules/modular_computers/computers/item/processor.dm
GoldenAlpharex 1861fe48a4 Fixes all modular computers being called "processing unit" (#71478)
## About The Pull Request
That's it, really. The processing unit was giving its name to the
console, rather than it being the other way around.

## Why It's Good For The Game
It's nice when machines are named the way they're meant to be named.

## Changelog

🆑 GoldenAlpharex
fix: Modular computers will now no longer all be called "processing
unit", and will all have their own unique names once again.
/🆑
2022-11-24 12:38:22 -08:00

48 lines
1.9 KiB
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// Held by /obj/machinery/modular_computer to reduce amount of copy-pasted code.
//TODO: REFACTOR THIS SPAGHETTI CODE
/obj/item/modular_computer/processor
name = "processing unit"
desc = "An advanced computer." //modular PCs examine us
icon = null
icon_state = null
icon_state_unpowered = null
icon_state_menu = null
hardware_flag = 0
///The modular computer MACHINE that hosts us.
var/obj/machinery/modular_computer/machinery_computer
/obj/item/modular_computer/processor/UpdateDisplay()
. = ..()
//update our name to match the computer's
name = machinery_computer.name
/obj/item/modular_computer/processor/Initialize(mapload)
if(!istype(loc, /obj/machinery/modular_computer))
CRASH("A non '/obj/machinery/modular_computer' had a [src] initialized in it!")
// Obtain reference to machinery computer
machinery_computer = loc
machinery_computer.cpu = src
internal_cell = machinery_computer.internal_cell
hardware_flag = machinery_computer.hardware_flag
steel_sheet_cost = machinery_computer.steel_sheet_cost
max_idle_programs = machinery_computer.max_idle_programs
update_integrity(machinery_computer.get_integrity())
max_integrity = machinery_computer.max_integrity
integrity_failure = machinery_computer.integrity_failure
base_active_power_usage = machinery_computer.base_active_power_usage
base_idle_power_usage = machinery_computer.base_idle_power_usage
machinery_computer.RegisterSignal(src, COMSIG_ATOM_UPDATED_ICON, TYPE_PROC_REF(/obj/machinery/modular_computer, relay_icon_update)) //when we update_icon, also update the computer
return ..()
/obj/item/modular_computer/processor/Destroy(force)
if(machinery_computer && (machinery_computer.cpu == src))
machinery_computer.cpu = null
machinery_computer.UnregisterSignal(src, COMSIG_ATOM_UPDATED_ICON)
machinery_computer = null
return ..()
/obj/item/modular_computer/processor/relay_qdel()
qdel(machinery_computer)