mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-22 23:51:55 +00:00
# MAINTAINER - USE THE BUTTON THAT SAYS "MERGE MASTER" THEN SET THE PR TO AUTO-MERGE! IT'S MUCH EASIER FOR ME TO FIX THINGS BEFORE THEY SKEW RATHER THAN AFTER THE FACT. ## About The Pull Request Hey there, This took a while to do, but here's the gist: Python file now regexes every file in `/code` except for those that have some valid reason to be tacking on more global defines. Some of those reasons are simply just that I don't have the time right now (doing what you see in this PR took a few hours) to refactor and parse what should belong and what should be thrown out. For the time being though, this PR will at least _halt_ people making the mistake of not `#undef`ing any files they `#define` "locally", or within the scope of a file. Most people forget to do this and this leads to a lot of mess later on due to how many variables can be unmanaged on the global level. I've made this mistake, you've made this mistake, it's a common thing. Let's automatically check for it so it can be fixed no-stress. Scenarios this PR corrects: * Forgetting to undef a define but undeffing others. * Not undeffing any defines in your file. * Earmarking a define as a "file local" define, but not defining it. * Having a define be a "file local" define, but having it be used elsewhere. * Having a "local" define not even be in the file that it only shows up in. * Having a completely unused define* (* I kept some of these because they seemed important... Others were junked.) ## Why It's Good For The Game If you wanna use it across multiple files, no reason to not make it a global define (maybe there's a few reasons but let's assume that this is the 95% case). Let me know if you don't like how I re-arranged some of the defines and how you'd rather see it be implemented, and I'd be happy to do that. This was mostly just "eh does it need it or not" sorta stuff. I used a pretty cool way to detect if we should use the standardized GitHub "error" output, you can see the results of that here https://github.com/san7890/bruhstation/actions/runs/4549766579/jobs/8022186846#step:7:792 ## Changelog Nothing that really concerns players. (I fixed up all this stuff using vscode, no regexes beyond what you see in the python script. sorry downstreams)
194 lines
6.1 KiB
Plaintext
194 lines
6.1 KiB
Plaintext
#define DEFAULT_MAP_SIZE 15
|
|
|
|
/datum/computer_file/program/secureye
|
|
filename = "secureye"
|
|
filedesc = "SecurEye"
|
|
category = PROGRAM_CATEGORY_MISC
|
|
ui_header = "borg_mon.gif"
|
|
program_icon_state = "generic"
|
|
extended_desc = "This program allows access to standard security camera networks."
|
|
requires_ntnet = TRUE
|
|
transfer_access = list(ACCESS_SECURITY)
|
|
usage_flags = PROGRAM_CONSOLE | PROGRAM_LAPTOP
|
|
size = 5
|
|
tgui_id = "NtosSecurEye"
|
|
program_icon = "eye"
|
|
|
|
var/list/network = list("ss13")
|
|
/// Weakref to the active camera
|
|
var/datum/weakref/camera_ref
|
|
/// The turf where the camera was last updated.
|
|
var/turf/last_camera_turf
|
|
var/list/concurrent_users = list()
|
|
|
|
// Stuff needed to render the map
|
|
var/atom/movable/screen/map_view/cam_screen
|
|
var/atom/movable/screen/background/cam_background
|
|
|
|
/datum/computer_file/program/secureye/New()
|
|
. = ..()
|
|
// Map name has to start and end with an A-Z character,
|
|
// and definitely NOT with a square bracket or even a number.
|
|
var/map_name = "camera_console_[REF(src)]_map"
|
|
// Convert networks to lowercase
|
|
for(var/i in network)
|
|
network -= i
|
|
network += lowertext(i)
|
|
// Initialize map objects
|
|
cam_screen = new
|
|
cam_screen.generate_view(map_name)
|
|
cam_background = new
|
|
cam_background.assigned_map = map_name
|
|
cam_background.del_on_map_removal = FALSE
|
|
|
|
/datum/computer_file/program/secureye/Destroy()
|
|
QDEL_NULL(cam_screen)
|
|
QDEL_NULL(cam_background)
|
|
return ..()
|
|
|
|
/datum/computer_file/program/secureye/ui_interact(mob/user, datum/tgui/ui)
|
|
// Update UI
|
|
ui = SStgui.try_update_ui(user, src, ui)
|
|
|
|
// Update the camera, showing static if necessary and updating data if the location has moved.
|
|
update_active_camera_screen()
|
|
|
|
if(!ui)
|
|
var/user_ref = REF(user)
|
|
var/is_living = isliving(user)
|
|
// Ghosts shouldn't count towards concurrent users, which produces
|
|
// an audible terminal_on click.
|
|
if(is_living)
|
|
concurrent_users += user_ref
|
|
// Register map objects
|
|
cam_screen.display_to(user)
|
|
user.client.register_map_obj(cam_background)
|
|
return ..()
|
|
|
|
/datum/computer_file/program/secureye/ui_status(mob/user)
|
|
. = ..()
|
|
if(. == UI_DISABLED)
|
|
return UI_CLOSE
|
|
return .
|
|
|
|
/datum/computer_file/program/secureye/ui_data()
|
|
var/list/data = list()
|
|
data["network"] = network
|
|
data["activeCamera"] = null
|
|
var/obj/machinery/camera/active_camera = camera_ref?.resolve()
|
|
if(active_camera)
|
|
data["activeCamera"] = list(
|
|
name = active_camera.c_tag,
|
|
status = active_camera.status,
|
|
)
|
|
return data
|
|
|
|
/datum/computer_file/program/secureye/ui_static_data()
|
|
var/list/data = list()
|
|
data["mapRef"] = cam_screen.assigned_map
|
|
var/list/cameras = get_available_cameras()
|
|
data["cameras"] = list()
|
|
for(var/i in cameras)
|
|
var/obj/machinery/camera/C = cameras[i]
|
|
data["cameras"] += list(list(
|
|
name = C.c_tag,
|
|
))
|
|
|
|
return data
|
|
|
|
/datum/computer_file/program/secureye/ui_act(action, params)
|
|
. = ..()
|
|
if(.)
|
|
return
|
|
if(action == "switch_camera")
|
|
var/c_tag = format_text(params["name"])
|
|
var/list/cameras = get_available_cameras()
|
|
var/obj/machinery/camera/selected_camera = cameras[c_tag]
|
|
camera_ref = WEAKREF(selected_camera)
|
|
playsound(src, get_sfx(SFX_TERMINAL_TYPE), 25, FALSE)
|
|
|
|
if(!selected_camera)
|
|
return TRUE
|
|
|
|
update_active_camera_screen()
|
|
|
|
return TRUE
|
|
|
|
/datum/computer_file/program/secureye/ui_close(mob/user)
|
|
. = ..()
|
|
var/user_ref = REF(user)
|
|
var/is_living = isliving(user)
|
|
// Living creature or not, we remove you anyway.
|
|
concurrent_users -= user_ref
|
|
// Unregister map objects
|
|
cam_screen.hide_from(user)
|
|
// Turn off the console
|
|
if(length(concurrent_users) == 0 && is_living)
|
|
camera_ref = null
|
|
playsound(src, 'sound/machines/terminal_off.ogg', 25, FALSE)
|
|
|
|
/datum/computer_file/program/secureye/proc/update_active_camera_screen()
|
|
var/obj/machinery/camera/active_camera = camera_ref?.resolve()
|
|
// Show static if can't use the camera
|
|
if(!active_camera?.can_use())
|
|
show_camera_static()
|
|
return
|
|
|
|
var/list/visible_turfs = list()
|
|
|
|
// Get the camera's turf to correctly gather what's visible from it's turf, in case it's located in a moving object (borgs / mechs)
|
|
var/new_cam_turf = get_turf(active_camera)
|
|
|
|
// If we're not forcing an update for some reason and the cameras are in the same location,
|
|
// we don't need to update anything.
|
|
// Most security cameras will end here as they're not moving.
|
|
if(last_camera_turf == new_cam_turf)
|
|
return
|
|
|
|
// Cameras that get here are moving, and are likely attached to some moving atom such as cyborgs.
|
|
last_camera_turf = new_cam_turf
|
|
|
|
//Here we gather what's visible from the camera's POV based on its view_range and xray modifier if present
|
|
var/list/visible_things = active_camera.isXRay(ignore_malf_upgrades = TRUE) ? range(active_camera.view_range, new_cam_turf) : view(active_camera.view_range, new_cam_turf)
|
|
|
|
for(var/turf/visible_turf in visible_things)
|
|
visible_turfs += visible_turf
|
|
|
|
//Get coordinates for a rectangle area that contains the turfs we see so we can then clear away the static in the resulting rectangle area
|
|
var/list/bbox = get_bbox_of_atoms(visible_turfs)
|
|
var/size_x = bbox[3] - bbox[1] + 1
|
|
var/size_y = bbox[4] - bbox[2] + 1
|
|
|
|
cam_screen.vis_contents = visible_turfs
|
|
cam_background.icon_state = "clear"
|
|
cam_background.fill_rect(1, 1, size_x, size_y)
|
|
|
|
/datum/computer_file/program/secureye/proc/show_camera_static()
|
|
cam_screen.vis_contents.Cut()
|
|
cam_background.icon_state = "scanline2"
|
|
cam_background.fill_rect(1, 1, DEFAULT_MAP_SIZE, DEFAULT_MAP_SIZE)
|
|
|
|
// Returns the list of cameras accessible from this computer
|
|
/datum/computer_file/program/secureye/proc/get_available_cameras()
|
|
var/list/L = list()
|
|
for (var/obj/machinery/camera/cam as anything in GLOB.cameranet.cameras)
|
|
//Get the camera's turf in case it's inside something like a borg
|
|
var/turf/camera_turf = get_turf(cam)
|
|
if(!is_station_level(camera_turf.z))//Only show station cameras.
|
|
continue
|
|
L.Add(cam)
|
|
var/list/camlist = list()
|
|
for(var/obj/machinery/camera/cam in L)
|
|
if(!cam.network)
|
|
stack_trace("Camera in a cameranet has no camera network")
|
|
continue
|
|
if(!(islist(cam.network)))
|
|
stack_trace("Camera in a cameranet has a non-list camera network")
|
|
continue
|
|
var/list/tempnetwork = cam.network & network
|
|
if(tempnetwork.len)
|
|
camlist["[cam.c_tag]"] = cam
|
|
return camlist
|
|
|
|
#undef DEFAULT_MAP_SIZE
|