Files
Bubberstation/code/modules/security_levels/keycard_authentication.dm
John Willard 70ed01ed72 Adds the Janitor access keyring (#73768)
## About The Pull Request

HackMD for this can be found here:
https://hackmd.io/VEbjO1kaQJarao4KqGfzgw?view

Basically, this gives the first Janitor an access key that they can use
to enter departments. This requires a Head of Staff to approve it
through the keycard authenticator, and only holds one department at a
time, and will clear itself out after 10 minutes.
This gives departmental AA, including the head of staff's office, adding
a tradeoff.

The Janitor is alerted when access is given to their key (as their
keyring will say such) and everyone can see janitors trying to open a
door when they use it (with a cool sound, too).
You can't bump open airlocks with it, I limited it to directly using it
on the door, because I thought it made it feel more realistic to a
keyring.

I had an earlier version of this that gave the key it's own access,
which allowed bumping open, but it also allowed things like locking RD
consoles, and I dunno how strong I want this key to be.

I also wanted to limit how easy this is to greytide/steal, currently
only the first Janitor spawns with the key. I thought it would be too
easy to exploit otherwise, or essentially stolen roundstart if there
were no Janitors. Maybe this can also fit as a Traitor objective after
melon's new objective PR is done?

### Minor detail

While adding icons, I realized inhands don't actually set its icon state
to the default if it's null, so I removed that LYING comment.

## Why It's Good For The Game


![geromekey](https://user-images.githubusercontent.com/53777086/222824948-4d42d801-fea5-423b-9050-2a23d02f8ea4.gif)

![gerome](https://user-images.githubusercontent.com/53777086/222824598-1225aeb0-4aa8-4826-bf29-5674e9cda7ad.gif)

Alternatively, https://youtu.be/dlkSbQ-IkRM?t=182 (timestamp)

## Changelog

🆑 JohnFulpWillard, sprites by BalkyGoat
add: The Janitor Access key: Janitors can now be given departmental AA
(one at a time) using the Keycard authentication device in Command
offices. Use it if you need cleaning!
fix: HoP's trim is no longer set to edit Supply access.
/🆑

---------

Co-authored-by: Fikou <23585223+Fikou@users.noreply.github.com>
Co-authored-by: tattle <66640614+dragomagol@users.noreply.github.com>
Co-authored-by: Zephyr <12817816+ZephyrTFA@users.noreply.github.com>
2023-03-20 15:05:48 +00:00

192 lines
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GLOBAL_DATUM_INIT(keycard_events, /datum/events, new)
#define KEYCARD_RED_ALERT "Red Alert"
#define KEYCARD_EMERGENCY_MAINTENANCE_ACCESS "Emergency Maintenance Access"
#define KEYCARD_BSA_UNLOCK "Bluespace Artillery Unlock"
#define ACCESS_GRANTING_COOLDOWN (30 SECONDS)
/obj/machinery/keycard_auth
name = "Keycard Authentication Device"
desc = "This device is used to trigger station functions, which require more than one ID card to authenticate, or to give the Janitor access to a department."
icon = 'icons/obj/monitors.dmi'
icon_state = "auth_off"
power_channel = AREA_USAGE_ENVIRON
req_access = list(ACCESS_KEYCARD_AUTH)
resistance_flags = INDESTRUCTIBLE | LAVA_PROOF | FIRE_PROOF | UNACIDABLE | ACID_PROOF
var/datum/callback/ev
var/event = ""
var/obj/machinery/keycard_auth/event_source
var/mob/triggerer = null
var/waiting = FALSE
COOLDOWN_DECLARE(access_grant_cooldown)
MAPPING_DIRECTIONAL_HELPERS(/obj/machinery/keycard_auth, 26)
/obj/machinery/keycard_auth/Initialize(mapload)
. = ..()
ev = GLOB.keycard_events.addEvent("triggerEvent", CALLBACK(src, PROC_REF(triggerEvent)))
/obj/machinery/keycard_auth/Destroy()
GLOB.keycard_events.clearEvent("triggerEvent", ev)
QDEL_NULL(ev)
return ..()
/obj/machinery/keycard_auth/ui_state(mob/user)
return GLOB.physical_state
/obj/machinery/keycard_auth/ui_interact(mob/user, datum/tgui/ui)
ui = SStgui.try_update_ui(user, src, ui)
if(!ui)
ui = new(user, src, "KeycardAuth", name)
ui.open()
/obj/machinery/keycard_auth/ui_data()
var/list/data = list()
data["waiting"] = waiting
data["auth_required"] = event_source ? event_source.event : 0
data["red_alert"] = (SSsecurity_level.get_current_level_as_number() >= SEC_LEVEL_RED) ? 1 : 0
data["emergency_maint"] = GLOB.emergency_access
data["bsa_unlock"] = GLOB.bsa_unlock
return data
/obj/machinery/keycard_auth/ui_status(mob/user)
if(isdrone(user))
return UI_CLOSE
if(!isanimal(user))
return ..()
var/mob/living/simple_animal/A = user
if(!A.dextrous)
to_chat(user, span_warning("You are too primitive to use this device!"))
return UI_CLOSE
return ..()
/obj/machinery/keycard_auth/ui_act(action, params)
. = ..()
if(. || waiting || !allowed(usr))
return
switch(action)
if("red_alert")
if(!event_source)
sendEvent(KEYCARD_RED_ALERT)
. = TRUE
if("emergency_maint")
if(!event_source)
sendEvent(KEYCARD_EMERGENCY_MAINTENANCE_ACCESS)
. = TRUE
if("auth_swipe")
if(event_source)
event_source.trigger_event(usr)
event_source = null
update_appearance()
. = TRUE
if("bsa_unlock")
if(!event_source)
sendEvent(KEYCARD_BSA_UNLOCK)
. = TRUE
if("give_janitor_access")
var/mob/living/living_user = usr
if(!living_user || !istype(living_user))
return TRUE
if(!COOLDOWN_FINISHED(src, access_grant_cooldown))
balloon_alert(usr, "on cooldown!")
return TRUE
var/obj/item/card/id/advanced/card = living_user.get_idcard(hand_first = TRUE)
if(!card)
return TRUE
for(var/access_as_text in SSid_access.sub_department_managers_tgui)
var/list/info = SSid_access.sub_department_managers_tgui[access_as_text]
if(card.trim.assignment != info["head"])
continue
COOLDOWN_START(src, access_grant_cooldown, ACCESS_GRANTING_COOLDOWN)
SEND_GLOBAL_SIGNAL(COMSIG_ON_DEPARTMENT_ACCESS, info["regions"])
balloon_alert(usr, "key access sent")
return
/obj/machinery/keycard_auth/update_appearance(updates)
. = ..()
if(event_source && !(machine_stat & (NOPOWER|BROKEN)))
set_light(2, 1, "#5668E1")
else
set_light(0)
/obj/machinery/keycard_auth/update_overlays()
. = ..()
if(event_source && !(machine_stat & (NOPOWER|BROKEN)))
. += mutable_appearance(icon, "auth_on")
. += emissive_appearance(icon, "auth_on", src, alpha = src.alpha)
/obj/machinery/keycard_auth/proc/sendEvent(event_type)
triggerer = usr
event = event_type
waiting = TRUE
GLOB.keycard_events.fireEvent("triggerEvent", src)
addtimer(CALLBACK(src, PROC_REF(eventSent)), 20)
/obj/machinery/keycard_auth/proc/eventSent()
triggerer = null
event = ""
waiting = FALSE
/obj/machinery/keycard_auth/proc/triggerEvent(source)
event_source = source
update_appearance()
addtimer(CALLBACK(src, PROC_REF(eventTriggered)), 20)
/obj/machinery/keycard_auth/proc/eventTriggered()
event_source = null
update_appearance()
/obj/machinery/keycard_auth/proc/trigger_event(confirmer)
triggerer.log_message("triggered and [key_name(confirmer)] confirmed event [event].", LOG_GAME)
message_admins("[ADMIN_LOOKUPFLW(triggerer)] triggered and [ADMIN_LOOKUPFLW(confirmer)] confirmed event [event]")
var/area/A1 = get_area(triggerer)
deadchat_broadcast(" triggered [event] at [span_name("[A1.name]")].", span_name("[triggerer]"), triggerer, message_type=DEADCHAT_ANNOUNCEMENT)
var/area/A2 = get_area(confirmer)
deadchat_broadcast(" confirmed [event] at [span_name("[A2.name]")].", span_name("[confirmer]"), confirmer, message_type=DEADCHAT_ANNOUNCEMENT)
switch(event)
if(KEYCARD_RED_ALERT)
SSsecurity_level.set_level(SEC_LEVEL_RED)
if(KEYCARD_EMERGENCY_MAINTENANCE_ACCESS)
make_maint_all_access()
if(KEYCARD_BSA_UNLOCK)
toggle_bluespace_artillery()
GLOBAL_VAR_INIT(emergency_access, FALSE)
/proc/make_maint_all_access()
for(var/area/station/maintenance/A in GLOB.areas)
for(var/turf/in_area as anything in A.get_contained_turfs())
for(var/obj/machinery/door/airlock/D in in_area)
D.emergency = TRUE
D.update_icon(ALL, 0)
minor_announce("Access restrictions on maintenance and external airlocks have been lifted.", "Attention! Station-wide emergency declared!",1)
GLOB.emergency_access = TRUE
SSblackbox.record_feedback("nested tally", "keycard_auths", 1, list("emergency maintenance access", "enabled"))
/proc/revoke_maint_all_access()
for(var/area/station/maintenance/A in GLOB.areas)
for(var/turf/in_area as anything in A.get_contained_turfs())
for(var/obj/machinery/door/airlock/D in in_area)
D.emergency = FALSE
D.update_icon(ALL, 0)
minor_announce("Access restrictions in maintenance areas have been restored.", "Attention! Station-wide emergency rescinded:")
GLOB.emergency_access = FALSE
SSblackbox.record_feedback("nested tally", "keycard_auths", 1, list("emergency maintenance access", "disabled"))
/proc/toggle_bluespace_artillery()
GLOB.bsa_unlock = !GLOB.bsa_unlock
minor_announce("Bluespace Artillery firing protocols have been [GLOB.bsa_unlock? "unlocked" : "locked"]", "Weapons Systems Update:")
SSblackbox.record_feedback("nested tally", "keycard_auths", 1, list("bluespace artillery", GLOB.bsa_unlock? "unlocked" : "locked"))
#undef ACCESS_GRANTING_COOLDOWN
#undef KEYCARD_RED_ALERT
#undef KEYCARD_EMERGENCY_MAINTENANCE_ACCESS
#undef KEYCARD_BSA_UNLOCK