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## About The Pull Request - adds silicon access to body controlled by an AI. This is done just by adding a trait - adds internal headset with same channels as AI has in its core (including syndicate and special channels for special AIs) - binary channel required some additional code to work properly for carbons without binary key so I decided to also fix big bold text for borg shells and for big brother. They all have big texts in binary. This is done by adding new `TRAIT_LOUD_BINARY` - turns out borg shells also lack loud mode for regular radio, so it is added too - ai also locks bodies for themselves the same way as they do with shells, for consistency ## Why It's Good For The Game While AIs losing their ability to listen radio when inside uplink brain can provide so much needed human VS ai conflict (because AI ignored open door request from that one assistant), it feels a bit unjustified. Same reason for AI lacking its innate all-access while in carbon body. You can still open doors for yourself by juggling between uplink brain and your core so why bother people with additional clicks. It brings carbon shell on par with silicon shells (and makes them superior cough cough) ## Changelog 🆑 balance: AI uplink brain now comes with built-in radio and free silicon access for the AI to use balance: AI entering uplink brain now locks it for themselves. You can reinsert that brain to reset its controlling AI fix: fixed AI borg shells and big brother not having loud binary. Now they do. /🆑