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Bubberstation/code/modules/modular_computers/file_system/programs/robocontrol.dm
Ghom f9957b0373 Integrated circuits for modular computers (#80530)
## About The Pull Request
This PR integrates circuits for modular computers and a good bits of
their programs.
The peculiarity here is that modular computers have no fixed amount of
unremovable components (except the base one with just a couple ports for
now), instead, they're added and removed along with programs. With a few
exceptions (such as the messenger and signaler), for these program
circuits to work, their associated program has to be either open or in
the background.

For a reason or another, not all programs have a circuit associated to
them, still, however the programs with a circuit are still a handful.
They are:
- Nanotrasen Pay System
- Notepad
- SiliConnect
- WireCarp
- MODsuit Control
- Spectre Meter
- Direct Messenger*
- LifeConnect
- Custodial Locator
- Fission360
- Camera
- Status Display
- SignalCommander

*By the by, sending messages has a cooldown, so it shouldn't be as
spammy. If it turns out to not be enough, I can make it so messages from
circuit will be ignored by other messenger circuits.

The PR is no longer WIP.

## Why It's Good For The Game
I believe modular computers could make for some interesting setups with
circuits, since they're fairly flexible and stocked with features unlike
many other appliances, therefore also a speck more abusable, though
limits, cooldowns, logging and sanitization have been implemented to
keep it in check.

## Changelog

🆑
add: Modular Computers now support integrated circuits. What can be done
with them depends on the programs installed and whether they're running
(open or background).
add: Modular Consoles (the machinery) now have a small backup cell they
draw power from if the power goes out.
/🆑
2024-01-20 21:21:42 +01:00

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/datum/computer_file/program/robocontrol
filename = "botkeeper"
filedesc = "BotKeeper"
downloader_category = PROGRAM_CATEGORY_SCIENCE
program_open_overlay = "robot"
extended_desc = "A remote controller used for giving basic commands to non-sentient robots."
program_flags = PROGRAM_ON_NTNET_STORE | PROGRAM_REQUIRES_NTNET
size = 6
tgui_id = "NtosRoboControl"
program_icon = "robot"
///Number of simple robots on-station.
var/botcount = 0
///Access granted by the used to summon robots.
var/list/current_access = list()
///List of all ping types you can annoy drones with.
var/static/list/drone_ping_types = list(
"Low",
"Medium",
"High",
"Critical",
)
/datum/computer_file/program/robocontrol/ui_data(mob/user)
var/list/data = list()
var/turf/current_turf = get_turf(computer.ui_host())
var/list/botlist = list()
var/list/mulelist = list()
if(computer)
data["id_owner"] = computer.computer_id_slot || ""
botcount = 0
for(var/mob/living/simple_animal/bot/simple_bot as anything in GLOB.bots_list)
if(!is_valid_z_level(current_turf, get_turf(simple_bot)) || !(simple_bot.bot_mode_flags & BOT_MODE_REMOTE_ENABLED)) //Only non-emagged bots on the same Z-level are detected!
continue
if(computer && !simple_bot.check_access(user)) // Only check Bots we can access)
continue
var/list/newbot = list(
"name" = simple_bot.name,
"mode" = simple_bot.get_mode_ui(),
"model" = simple_bot.bot_type,
"locat" = get_area(simple_bot),
"bot_ref" = REF(simple_bot),
"mule_check" = FALSE,
)
if(simple_bot.bot_type == MULE_BOT)
var/mob/living/simple_animal/bot/mulebot/simple_mulebot = simple_bot
mulelist += list(list(
"name" = simple_mulebot.name,
"dest" = simple_mulebot.destination,
"power" = simple_mulebot.cell ? simple_mulebot.cell.percent() : 0,
"home" = simple_mulebot.home_destination,
"autoReturn" = simple_mulebot.auto_return,
"autoPickup" = simple_mulebot.auto_pickup,
"reportDelivery" = simple_mulebot.report_delivery,
"mule_ref" = REF(simple_mulebot),
))
if(simple_mulebot.load)
data["load"] = simple_mulebot.load.name
newbot["mule_check"] = TRUE
botlist += list(newbot)
for(var/mob/living/basic/drone/all_drones as anything in GLOB.drones_list)
if(all_drones.hacked)
continue
if(!is_valid_z_level(current_turf, get_turf(all_drones)))
continue
var/list/drone_data = list(
"name" = all_drones.name,
"status" = all_drones.stat,
"drone_ref" = REF(all_drones),
)
data["drones"] += list(drone_data)
data["bots"] = botlist
data["mules"] = mulelist
data["botcount"] = botlist.len
data["droneaccess"] = GLOB.drone_machine_blacklist_enabled
data["dronepingtypes"] = drone_ping_types
return data
/datum/computer_file/program/robocontrol/ui_act(action, list/params, datum/tgui/ui, datum/tgui/ui, datum/ui_state/state)
. = ..()
var/mob/current_user = ui.user
var/obj/item/card/id/id_card = computer?.computer_id_slot
var/static/list/standard_actions = list(
"patroloff",
"patrolon",
"ejectpai",
)
var/static/list/MULE_actions = list(
"stop",
"go",
"home",
"destination",
"setid",
"sethome",
"unload",
"autoret",
"autopick",
"report",
"ejectpai",
)
var/mob/living/simple_animal/bot/simple_bot = locate(params["robot"]) in GLOB.bots_list
if (action in standard_actions)
simple_bot.bot_control(action, current_user, id_card?.GetAccess())
if (action in MULE_actions)
simple_bot.bot_control(action, current_user, id_card?.GetAccess(), TRUE)
switch(action)
if("summon")
simple_bot.bot_control(action, current_user, id_card ? id_card.access : id_card?.GetAccess())
if("ejectcard")
if(!computer || !computer.computer_id_slot)
return
if(id_card)
GLOB.manifest.modify(id_card.registered_name, id_card.assignment, id_card.get_trim_assignment())
computer.RemoveID(usr)
else
playsound(get_turf(computer.ui_host()) , 'sound/machines/buzz-sigh.ogg', 25, FALSE)
if("changedroneaccess")
if(!computer || !computer.computer_id_slot || !id_card)
to_chat(current_user, span_notice("No ID found, authorization failed."))
return
if(isdrone(current_user))
to_chat(current_user, span_notice("You can't free yourself."))
return
if(!(ACCESS_CE in id_card.access))
to_chat(current_user, span_notice("Required access not found on ID."))
return
GLOB.drone_machine_blacklist_enabled = !GLOB.drone_machine_blacklist_enabled
if("ping_drones")
if(!(params["ping_type"]) || !(params["ping_type"] in drone_ping_types))
return
var/area/current_area = get_area(current_user)
if(!current_area || QDELETED(current_user))
return
var/msg = span_boldnotice("NON-DRONE PING: [current_user.name]: [params["ping_type"]] priority alert in [current_area.name]!")
_alert_drones(msg, TRUE, current_user)
to_chat(current_user, msg)
playsound(src, 'sound/machines/terminal_success.ogg', 15, TRUE)