Files
Bubberstation/code/datums/components/crafting/tailoring.dm
DrTuxedo 531486b995 Curator LIVE Journalism (#86046)
## About The Pull Request
The first Curator now spawns with a **Broadcast Camera**, a normal-sized
item that can be wielded to start a live broadcast to all entertainment
screens across the Station! It also broadcasts sound through a new
Entertainment radio channel that can be spoken into by the Curator. The
broadcast name can be changed by right-clicking the camera.
<details>


https://github.com/user-attachments/assets/cfe2a147-15b3-4a96-85e2-3082376a0e9a

</details>

Also adds a new clothing set to the Heroic Beacon of the Curator themed
around Journalists containing some unique clothing, a microphone, a
Press badge used for shoving into people's faces and crafting more
clothes (like Press armor and helmet), and also a set of 1 TV and 1
entertainment radio in-case station does not have places to watch
Curator's brilliant broadcasts.


![press_drip](https://github.com/user-attachments/assets/ea264e13-01b8-46c4-87cd-6b174bc5b470)
## Why It's Good For The Game
The job of Curator has 3 things it can do:

- Curate Library (lol)
- Explore Space
- **Create News!**

Although the Curator does have extended access to the Newscaster -
that's not enough of content. Inspired by the Combat Correspondent from
the Colonial Marines server - Curator now has a **Broadcast Camera**!
Using it they can show the station what the most important matters that
are going on without lifting the butts of their comfortable chairs.
No matter what Curator will report: Security raiding Medbay? Interviews
of Cargo Techs complaining about Command? Maybe even shows produced in a
studio? Anything really!

Also, entertainment screens will get more use, as right now they only
_sometimes_ broadcast Bitrunning avatars and nothing else unless admins
mess with them.
## Changelog
🆑 DrDiasyl aka DrTuxedo
add: Curator has received a new BROADCAST CAMERA which can broadcast the
surroundings LIVE on Entertainment Screens/ Alongside with some other
Journalism related gear in his Heroic Beacon
sound: Entertainment screens now play muffled speech when hearing a
message on Entertainment frequency
/🆑
2024-08-25 00:21:12 +02:00

646 lines
19 KiB
Plaintext

/datum/crafting_recipe/durathread_vest
name = "Durathread Vest"
result = /obj/item/clothing/suit/armor/vest/durathread
reqs = list(/obj/item/stack/sheet/durathread = 5,
/obj/item/stack/sheet/leather = 4)
time = 5 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_robe
name = "Durathread Robe"
result = /obj/item/clothing/suit/wizrobe/durathread
reqs = list(
/obj/item/stack/sheet/durathread = 3,
/obj/item/stack/sheet/leather = 6,
)
time = 5 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_robe_fire
name = "Durathread Pyromancer Robe"
result = /obj/item/clothing/suit/wizrobe/durathread/fire
reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
/obj/item/grown/novaflower = 1,
/obj/item/seeds/chili = 3)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_robe_ice
name = "Durathread Ice-o-mancer Robe"
result = /obj/item/clothing/suit/wizrobe/durathread/ice
reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
/obj/item/seeds/chili/ice = 1,
/obj/item/food/grown/herbs = 3)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_robe_electric
name = "Durathread Electromancer Robe"
result = /obj/item/clothing/suit/wizrobe/durathread/electric
reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
/obj/item/food/grown/mushroom/jupitercup = 1,
/obj/item/food/grown/sunflower = 3)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_robe_earth
name = "Durathread Geomancer Robe"
result = /obj/item/clothing/suit/wizrobe/durathread/earth
reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
/obj/item/food/grown/cahnroot = 1,
/obj/item/food/grown/potato = 3)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_robe_necro
name = "Durathread Necromancer Robe"
result = /obj/item/clothing/suit/wizrobe/durathread/necro
reqs = list(/obj/item/clothing/suit/wizrobe/durathread = 1,
/obj/item/food/grown/cannabis/death = 2,
/obj/item/food/grown/mushroom/angel = 2)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/durathread_helmet
name = "Durathread Helmet"
result = /obj/item/clothing/head/helmet/durathread
reqs = list(/obj/item/stack/sheet/durathread = 4,
/obj/item/stack/sheet/leather = 5)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/watermelon_armour
name = "Watermelon Armour"
result = /obj/item/clothing/suit/armor/durability/watermelon
reqs = list(/obj/item/clothing/head/helmet/durability/watermelon = 3,
/obj/item/stack/sheet/durathread = 1)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/watermelon_armour_fr
name = "Watermelon Armour"
result = /obj/item/clothing/suit/armor/durability/watermelon/fire_resist
reqs = list(/obj/item/clothing/head/helmet/durability/watermelon/fire_resist = 3,
/obj/item/stack/sheet/durathread = 1)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/holymelon_armour
name = "Holymelon Armour"
result = /obj/item/clothing/suit/armor/durability/holymelon
reqs = list(/obj/item/clothing/head/helmet/durability/holymelon = 3,
/obj/item/stack/sheet/durathread = 1)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/holymelonmelon_armour_fr
name = "Holymelon Armour"
result = /obj/item/clothing/suit/armor/durability/holymelon/fire_resist
reqs = list(/obj/item/clothing/head/helmet/durability/holymelon/fire_resist = 3,
/obj/item/stack/sheet/durathread = 1)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/barrelmelon_armour
name = "Barrelmelon Armour"
result = /obj/item/clothing/suit/armor/durability/barrelmelon
reqs = list(/obj/item/clothing/head/helmet/durability/barrelmelon = 3,
/obj/item/stack/sheet/durathread = 1)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/barrelmelon_armour_fr
name = "Barrelmelon Armour"
result = /obj/item/clothing/suit/armor/durability/barrelmelon/fire_resist
reqs = list(/obj/item/clothing/head/helmet/durability/barrelmelon/fire_resist = 3,
/obj/item/stack/sheet/durathread = 1)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/grass_sheath
name = "Grass Sabre Sheath"
result = /obj/item/storage/belt/grass_sabre
reqs = list(/obj/item/food/grown/grass = 4,
/obj/item/food/grown/grass/fairy = 2)
time = 4 SECONDS
category = CAT_CONTAINERS
/datum/crafting_recipe/fannypack
name = "Fannypack"
result = /obj/item/storage/belt/fannypack
reqs = list(/obj/item/stack/sheet/cloth = 2,
/obj/item/stack/sheet/leather = 1)
time = 2 SECONDS
category = CAT_CONTAINERS
/datum/crafting_recipe/hudsunsec
name = "Security HUDsunglasses"
result = /obj/item/clothing/glasses/hud/security/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/security = 1,
/obj/item/clothing/glasses/sunglasses = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsunsecremoval
name = "Security HUD removal"
result = /obj/item/clothing/glasses/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/security/sunglasses = 1)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsunmed
name = "Medical HUDsunglasses"
result = /obj/item/clothing/glasses/hud/health/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/health = 1,
/obj/item/clothing/glasses/sunglasses = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsunmedremoval
name = "Medical HUD removal"
result = /obj/item/clothing/glasses/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/health/sunglasses = 1)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsundiag
name = "Diagnostic HUDsunglasses"
result = /obj/item/clothing/glasses/hud/diagnostic/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/diagnostic = 1,
/obj/item/clothing/glasses/sunglasses = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_EQUIPMENT
/datum/crafting_recipe/hudsundiagremoval
name = "Diagnostic HUD removal"
result = /obj/item/clothing/glasses/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/hud/diagnostic/sunglasses = 1)
category = CAT_EQUIPMENT
/datum/crafting_recipe/scienceglasses
name = "Science Glasses"
result = /obj/item/clothing/glasses/sunglasses/chemical
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/science = 1,
/obj/item/clothing/glasses/sunglasses = 1,
/obj/item/stack/cable_coil = 5)
category = CAT_EQUIPMENT
/datum/crafting_recipe/scienceglassesremoval
name = "Chemical Scanner removal"
result = /obj/item/clothing/glasses/sunglasses
time = 2 SECONDS
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_WIRECUTTER)
reqs = list(/obj/item/clothing/glasses/sunglasses/chemical = 1)
category = CAT_EQUIPMENT
/datum/crafting_recipe/ghostsheet
name = "Ghost Sheet"
result = /obj/item/clothing/suit/costume/ghost_sheet
time = 0.5 SECONDS
tool_behaviors = list(TOOL_WIRECUTTER)
reqs = list(/obj/item/bedsheet = 1)
category = CAT_CLOTHING
/datum/crafting_recipe/lizardboots
name = "Lizard Skin Boots"
result = /obj/effect/spawner/random/clothing/lizardboots
reqs = list(/obj/item/stack/sheet/animalhide/lizard = 1, /obj/item/stack/sheet/leather = 1)
time = 6 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/prisonsuit
name = "Prisoner Uniform (Suit)"
result = /obj/item/clothing/under/rank/prisoner
reqs = list(/obj/item/stack/sheet/cloth = 3, /obj/item/stack/license_plates = 1)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/prisonskirt
name = "Prisoner Uniform (Skirt)"
result = /obj/item/clothing/under/rank/prisoner/skirt
reqs = list(/obj/item/stack/sheet/cloth = 3, /obj/item/stack/license_plates = 1)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/prisonshoes
name = "Orange Prison Shoes"
result = /obj/item/clothing/shoes/sneakers/orange
reqs = list(/obj/item/stack/sheet/cloth = 2, /obj/item/stack/license_plates = 1)
time = 1 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/tv_helmet
name = "Television Helmet"
result = /obj/item/clothing/head/costume/tv_head
tool_behaviors = list(TOOL_SCREWDRIVER, TOOL_CROWBAR)
reqs = list(/obj/item/wallframe/status_display = 1)
time = 2 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/lizardhat
name = "Lizard Cloche Hat"
result = /obj/item/clothing/head/costume/lizard
time = 1 SECONDS
reqs = list(/obj/item/organ/external/tail/lizard = 1)
category = CAT_CLOTHING
/datum/crafting_recipe/lizardhat_alternate
name = "Lizard Cloche Hat"
result = /obj/item/clothing/head/costume/lizard
time = 1 SECONDS
reqs = list(/obj/item/stack/sheet/animalhide/lizard = 1)
category = CAT_CLOTHING
/datum/crafting_recipe/kittyears
name = "Kitty Ears"
result = /obj/item/clothing/head/costume/kitty/genuine
time = 1 SECONDS
reqs = list(
/obj/item/organ/external/tail/cat = 1,
/obj/item/organ/internal/ears/cat = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/bonearmor
name = "Bone Armor"
result = /obj/item/clothing/suit/armor/bone
time = 3 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 6,
/obj/item/stack/sheet/animalhide/goliath_hide = 3,
)
category = CAT_CLOTHING
/datum/crafting_recipe/bonetalisman
name = "Bone Talisman"
result = /obj/item/clothing/accessory/talisman
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/bonecodpiece
name = "Skull Codpiece"
result = /obj/item/clothing/accessory/skullcodpiece
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/animalhide/goliath_hide = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/skilt
name = "Sinew Kilt"
result = /obj/item/clothing/accessory/skilt
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 1,
/obj/item/stack/sheet/sinew = 2,
)
category = CAT_CLOTHING
/datum/crafting_recipe/wreath
name = "Watcher Wreath"
result = /obj/item/clothing/neck/wreath
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 2,
/obj/item/stack/ore/diamond = 2,
)
category = CAT_CLOTHING
/datum/crafting_recipe/icewreath
name = "Icewing Wreath"
result = /obj/item/clothing/neck/wreath/icewing
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 1,
/obj/item/stack/sheet/sinew = 1,
/obj/item/stack/ore/diamond = 2,
/obj/item/crusher_trophy/watcher_wing/ice_wing = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/bracers
name = "Bone Bracers"
result = /obj/item/clothing/gloves/bracer
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 2,
/obj/item/stack/sheet/sinew = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/skullhelm
name = "Skull Helmet"
result = /obj/item/clothing/head/helmet/skull
time = 3 SECONDS
reqs = list(/obj/item/stack/sheet/bone = 4)
category = CAT_CLOTHING
/datum/crafting_recipe/goliathcloak
name = "Goliath Cloak"
result = /obj/item/clothing/suit/hooded/cloak/goliath
time = 5 SECONDS
reqs = list(
/obj/item/stack/sheet/sinew = 3,
/obj/item/stack/sheet/animalhide/goliath_hide = 9,
)
category = CAT_CLOTHING
/datum/crafting_recipe/drakecloak
name = "Ash Drake Armour"
result = /obj/item/clothing/suit/hooded/cloak/drake
time = 4 SECONDS
reqs = list(
/obj/item/stack/sheet/sinew = 2,
/obj/item/drake_remains = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/drakeremains
name = "Drake Remains"
result = /obj/item/drake_remains
time = 1 SECONDS
reqs = list(
/obj/item/stack/sheet/bone = 10,
/obj/item/stack/sheet/animalhide/ashdrake = 5,
)
category = CAT_CLOTHING
/datum/crafting_recipe/godslayer
name = "Godslayer Armour"
result = /obj/item/clothing/suit/hooded/cloak/godslayer
time = 6 SECONDS
reqs = list(
/obj/item/ice_energy_crystal = 1,
/obj/item/wendigo_skull = 1,
/obj/item/clockwork_alloy = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/mummy
name = "Mummification Bandages (Mask)"
result = /obj/item/clothing/mask/mummy
time = 1 SECONDS
tool_paths = list(/obj/item/nullrod/egyptian)
reqs = list(/obj/item/stack/sheet/cloth = 2)
category = CAT_CLOTHING
/datum/crafting_recipe/mummy/body
name = "Mummification Bandages (Body)"
result = /obj/item/clothing/under/costume/mummy
reqs = list(/obj/item/stack/sheet/cloth = 5)
/datum/crafting_recipe/chaplain_hood
name = "Follower Hoodie"
result = /obj/item/clothing/suit/hooded/chaplain_hoodie
time = 1 SECONDS
tool_paths = list(
/obj/item/clothing/suit/hooded/chaplain_hoodie,
/obj/item/book/bible,
)
reqs = list(/obj/item/stack/sheet/cloth = 4)
category = CAT_CLOTHING
/datum/crafting_recipe/flower_garland
name = "Flower Garland"
result = /obj/item/clothing/head/costume/garland
time = 1 SECONDS
reqs = list(
/obj/item/food/grown/poppy = 4,
/obj/item/food/grown/harebell = 4,
/obj/item/food/grown/rose = 4,
)
category = CAT_CLOTHING
/datum/crafting_recipe/poppy_crown
name = "Poppy Crown"
result = /obj/item/clothing/head/costume/garland/poppy
time = 1 SECONDS
reqs = list(
/obj/item/food/grown/poppy = 5,
/obj/item/stack/cable_coil = 3,
)
category = CAT_CLOTHING
/datum/crafting_recipe/lily_crown
name = "Lily Crown"
result = /obj/item/clothing/head/costume/garland/lily
time = 1 SECONDS
reqs = list(
/obj/item/food/grown/poppy/lily = 5,
/obj/item/stack/cable_coil = 3,
)
category = CAT_CLOTHING
/datum/crafting_recipe/sunflower_crown
name = "Sunflower Crown"
result = /obj/item/clothing/head/costume/garland/sunflower
time = 1 SECONDS
reqs = list(
/obj/item/food/grown/sunflower = 5,
/obj/item/stack/cable_coil = 3,
)
category = CAT_CLOTHING
/datum/crafting_recipe/rainbow_bunch_crown
name = "Rainbow Flower Crown"
result = /obj/item/clothing/head/costume/garland/rainbowbunch
time = 1 SECONDS
reqs = list(
/obj/item/food/grown/rainbow_flower = 5,
/obj/item/stack/cable_coil = 3,
)
category = CAT_CLOTHING
/datum/crafting_recipe/pillow_suit
name = "pillow suit"
result = /obj/item/clothing/suit/pillow_suit
time = 2 SECONDS
reqs = list(
/obj/item/stack/sticky_tape = 10,
/obj/item/pillow = 5,
)
category = CAT_CLOTHING
/datum/crafting_recipe/pillow_hood
name = "pillow hood"
result = /obj/item/clothing/head/pillow_hood
tool_behaviors = list(TOOL_WIRECUTTER, TOOL_KNIFE)
time = 2 SECONDS
reqs = list(
/obj/item/stack/sticky_tape = 5,
/obj/item/pillow = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/shark_costume
name = "shark costume"
result = /obj/item/clothing/suit/hooded/shark_costume
time = 2 SECONDS
reqs = list(
/obj/item/stack/sheet/leather = 5,
/obj/item/stack/sheet/animalhide/carp = 5,
)
category = CAT_CLOTHING
/datum/crafting_recipe/shork_costume
name = "shork costume"
result = /obj/item/clothing/suit/hooded/shork_costume
time = 2 SECONDS
tool_behaviors = list(TOOL_WIRECUTTER)
reqs = list(
/obj/item/clothing/suit/hooded/shark_costume = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/sturdy_shako
name = "Sturdy Shako"
result = /obj/item/clothing/head/hats/hos/shako
tool_behaviors = list(TOOL_WELDER, TOOL_KNIFE)
time = 5 SECONDS
reqs = list(
/obj/item/clothing/head/hats/hos/cap = 1,
/obj/item/stack/sheet/plasteel = 2, //Stout shako for two refined
/obj/item/stack/sheet/mineral/gold = 2,
)
category = CAT_CLOTHING
/datum/crafting_recipe/atmospherics_gas_mask
name = "atmospherics gas mask"
result = /obj/item/clothing/mask/gas/atmos
tool_behaviors = list(TOOL_WELDER)
time = 8 SECONDS
reqs = list(
/obj/item/stack/sheet/mineral/metal_hydrogen = 1,
/obj/item/stack/sheet/mineral/zaukerite = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/paper_hat
name = "Paper Hat"
result = /obj/item/clothing/head/costume/paper_hat
time = 5 SECONDS
reqs = list(
/obj/item/paper = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/biohood_sec
name = "security biohood"
result = /obj/item/clothing/head/bio_hood/security
time = 2 SECONDS
reqs = list(
/obj/item/clothing/head/bio_hood/general = 1,
/obj/item/clothing/head/helmet/sec = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/biosuit_sec
name = "security biosuit"
result = /obj/item/clothing/suit/bio_suit/security
time = 2 SECONDS
reqs = list(
/obj/item/clothing/suit/bio_suit/general = 1,
/obj/item/clothing/suit/armor/vest = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/balloon_helmet
result = /obj/item/clothing/head/helmet/balloon
reqs = list(
/obj/item/toy/balloon/long = 6,
)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/balloon_helmet/check_requirements(mob/user, list/collected_requirements)
. = ..()
if(HAS_TRAIT(user, TRAIT_BALLOON_SUTRA))
return TRUE
/datum/crafting_recipe/balloon_tophat
result = /obj/item/clothing/head/hats/tophat/balloon
reqs = list(
/obj/item/toy/balloon/long = 6,
)
time = 4 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/balloon_tophat/check_requirements(mob/user, list/collected_requirements)
. = ..()
if(HAS_TRAIT(user, TRAIT_BALLOON_SUTRA))
return TRUE
/datum/crafting_recipe/balloon_vest
result = /obj/item/clothing/suit/armor/balloon_vest
reqs = list(
/obj/item/toy/balloon/long = 18,
)
time = 8 SECONDS
category = CAT_CLOTHING
/datum/crafting_recipe/balloon_vest/check_requirements(mob/user, list/collected_requirements)
. = ..()
if(HAS_TRAIT(user, TRAIT_BALLOON_SUTRA))
return TRUE
/datum/crafting_recipe/press_armor
name = "press armor vest"
result = /obj/item/clothing/suit/armor/vest/press
time = 2 SECONDS
tool_paths = list(/obj/item/clothing/accessory/press_badge)
reqs = list(
/obj/item/clothing/suit/armor/vest = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/press_helmet
name = "press helmet vest"
result = /obj/item/clothing/head/helmet/press
time = 2 SECONDS
tool_paths = list(/obj/item/clothing/accessory/press_badge)
reqs = list(
/obj/item/clothing/head/helmet/sec = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/press_vest
name = "press vest"
result = /obj/item/clothing/suit/hazardvest/press
time = 2 SECONDS
tool_paths = list(/obj/item/clothing/accessory/press_badge)
reqs = list(
/obj/item/clothing/suit/hazardvest = 1,
)
category = CAT_CLOTHING
/datum/crafting_recipe/press_fedora
name = "press fedora"
result = /obj/item/clothing/head/fedora/beige/press
time = 2 SECONDS
tool_paths = list(/obj/item/clothing/accessory/press_badge)
reqs = list(
/obj/item/clothing/head/fedora/beige = 1,
)
category = CAT_CLOTHING