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## About The Pull Request In #77887 I have introduced a food buff system with placeholder buffs to not bloat that PR with balance-related things to allow people to add their own effects and discuss the particular effects in separate PRs. The goal is to have: - Some default buffs for all food. Currently there's only Haste that scales with food complexity. - Some interesting buffs tied to food categories or specific dishes This PR is a first part of this change. - Adding an indicator to Cooking UI that food does something special - Added **Spaghetti Carbonara** dish that gives Italian speech.  - Added **Jupiter Cup Cake** that gives shock immunity instead of it being randomly given by high-complexity dishes.  - Made **Omelette Du Fromage** give French speech. - Made **Mime Tart** give Mute trait - Made **Clown Cake** give Waddle Walk trait - Made **Stuffed Legion** give Ashstorm Immune trait ## Why It's Good For The Game Foodening PR was incomplete, this PR is a step towards the completion. ## TODO - [X] Pick a certain dish to give the French speech - [X] Pick a certain pasta to give the Italian speech - [X] Pick a certain dish for the shock immunity buff - [x] Add an indicator to the cooking UI that a dish has a special effect - [x] Add more food effects per suggestions ## Changelog 🆑 qol: Dishes with a special food effect are marked in the Cooking UI add: New Spaghetti Carbonara dish that makes people Italian temporarily add: Omelette Du Fromage makes people French temporarily add: Shock Immunity is no longer a random level 4-5 food buff, but a buff given by a new Jupiter-Cup-Cake add: Mime Tart gives Mute trait add: Clown Cake gives Waddle Walk trait add: Stuffed Legion gives Ashstorm Immune trait /🆑
266 lines
9.7 KiB
Plaintext
266 lines
9.7 KiB
Plaintext
///spaghetti prototype used by all subtypes
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/obj/item/food/spaghetti
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icon = 'icons/obj/food/spaghetti.dmi'
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 1,
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/datum/reagent/consumable/nutriment/vitamin = 1,
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)
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foodtypes = GRAIN
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venue_value = FOOD_PRICE_CHEAP
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crafting_complexity = FOOD_COMPLEXITY_2
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// Why are you putting cooked spaghetti in your pockets?
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/obj/item/food/spaghetti/make_microwaveable()
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var/list/display_message = list(
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span_notice("Something wet falls out of their pocket and hits the ground. Is that... [name]?"),
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span_warning("Oh shit! All your pocket [name] fell out!"))
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AddComponent(/datum/component/spill, display_message, 'sound/effects/splat.ogg', /datum/memory/lost_spaghetti)
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return ..()
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/obj/item/food/spaghetti/raw
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name = "spaghetti"
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desc = "Now that's a nic'e pasta!"
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icon_state = "spaghetti"
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tastes = list("pasta" = 1)
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crafting_complexity = FOOD_COMPLEXITY_1
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/obj/item/food/spaghetti/make_bakeable()
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AddComponent(/datum/component/bakeable, /obj/item/food/spaghetti/boiledspaghetti, rand(15 SECONDS, 20 SECONDS), TRUE, TRUE)
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/obj/item/food/spaghetti/raw/make_microwaveable()
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AddElement(/datum/element/microwavable, /obj/item/food/spaghetti/boiledspaghetti)
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/obj/item/food/spaghetti/boiledspaghetti
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name = "boiled spaghetti"
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desc = "A plain dish of noodles, this needs more ingredients."
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icon_state = "spaghettiboiled"
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 2,
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/datum/reagent/consumable/nutriment/vitamin = 1,
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)
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crafting_complexity = FOOD_COMPLEXITY_1
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/obj/item/food/spaghetti/boiledspaghetti/Initialize(mapload)
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. = ..()
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AddComponent(/datum/component/customizable_reagent_holder, null, CUSTOM_INGREDIENT_ICON_SCATTER, max_ingredients = 6)
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/obj/item/food/spaghetti/pastatomato
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name = "spaghetti"
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desc = "Spaghetti and crushed tomatoes. Just like your abusive father used to make!"
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icon_state = "pastatomato"
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bite_consumption = 4
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 6,
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/datum/reagent/consumable/tomatojuice = 10,
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/datum/reagent/consumable/nutriment/vitamin = 4,
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)
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tastes = list("pasta" = 1, "tomato" = 1)
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foodtypes = GRAIN | VEGETABLES
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crafting_complexity = FOOD_COMPLEXITY_2
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/obj/item/food/spaghetti/pastatomato/soulful
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name = "soul food"
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desc = "Just how mom used to make it."
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food_reagents = list(
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// same as normal pasghetti
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/datum/reagent/consumable/nutriment = 6,
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/datum/reagent/consumable/tomatojuice = 10,
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/datum/reagent/consumable/nutriment/vitamin = 4,
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// where the soul comes from
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/datum/reagent/pax = 5,
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/datum/reagent/medicine/psicodine = 10,
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/datum/reagent/medicine/morphine = 5,
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)
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tastes = list("nostalgia" = 1, "happiness" = 1)
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/obj/item/food/spaghetti/copypasta
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name = "copypasta"
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desc = "You probably shouldn't try this, you always hear people talking about how bad it is..."
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icon_state = "copypasta"
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bite_consumption = 4
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 12,
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/datum/reagent/consumable/tomatojuice = 20,
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/datum/reagent/consumable/nutriment/vitamin = 8,
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)
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tastes = list("pasta" = 1, "tomato" = 1)
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foodtypes = GRAIN | VEGETABLES
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crafting_complexity = FOOD_COMPLEXITY_2
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/obj/item/food/spaghetti/meatballspaghetti
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name = "spaghetti and meatballs"
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desc = "Now that's a nic'e meatball!"
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icon_state = "meatballspaghetti"
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 4,
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/datum/reagent/consumable/nutriment/protein = 10,
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/datum/reagent/consumable/nutriment/vitamin = 2,
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)
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tastes = list("pasta" = 1, "meat" = 1)
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foodtypes = GRAIN | MEAT
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crafting_complexity = FOOD_COMPLEXITY_2
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/obj/item/food/spaghetti/spesslaw
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name = "spesslaw"
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desc = "A lawyers favourite."
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icon_state = "spesslaw"
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 4,
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/datum/reagent/consumable/nutriment/protein = 20,
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/datum/reagent/consumable/nutriment/vitamin = 3,
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)
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tastes = list("pasta" = 1, "meat" = 1)
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foodtypes = GRAIN | MEAT
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crafting_complexity = FOOD_COMPLEXITY_2
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/obj/item/food/spaghetti/chowmein
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name = "chow mein"
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desc = "A nice mix of noodles and fried vegetables."
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icon_state = "chowmein"
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 6,
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/datum/reagent/consumable/nutriment/protein = 2,
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/datum/reagent/consumable/nutriment/vitamin = 6,
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)
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tastes = list("noodle" = 1, "meat" = 1, "fried vegetables" = 1)
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foodtypes = GRAIN | MEAT | VEGETABLES
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crafting_complexity = FOOD_COMPLEXITY_3
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/obj/item/food/spaghetti/beefnoodle
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name = "beef noodle"
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desc = "Nutritious, beefy and noodly."
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icon_state = "beefnoodle"
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trash_type = /obj/item/reagent_containers/cup/bowl
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 4,
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/datum/reagent/consumable/nutriment/protein = 2,
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/datum/reagent/consumable/nutriment/vitamin = 6,
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/datum/reagent/consumable/liquidgibs = 3,
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)
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tastes = list("noodles" = 1, "meat" = 1)
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foodtypes = GRAIN | MEAT | VEGETABLES
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crafting_complexity = FOOD_COMPLEXITY_3
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/obj/item/food/spaghetti/butternoodles
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name = "butter noodles"
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desc = "Noodles covered in savory butter. Simple and slippery, but delicious."
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icon_state = "butternoodles"
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 9,
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/datum/reagent/consumable/nutriment/vitamin = 2,
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)
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tastes = list("noodles" = 1, "butter" = 1)
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foodtypes = GRAIN | DAIRY
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crafting_complexity = FOOD_COMPLEXITY_2
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/obj/item/food/spaghetti/mac_n_cheese
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name = "mac n' cheese"
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desc = "Made the proper way with only the finest cheese and breadcrumbs. And yet, it can't scratch the same itch as Ready-Donk."
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icon_state = "mac_n_cheese"
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 9,
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/datum/reagent/consumable/nutriment/vitamin = 2,
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)
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tastes = list("cheese" = 1, "breadcrumbs" = 1, "pasta" = 1)
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foodtypes = GRAIN | DAIRY
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crafting_complexity = FOOD_COMPLEXITY_4
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/obj/item/food/spaghetti/shoyu_tonkotsu_ramen
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name = "shoyu tonkotsu ramen"
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desc = "A simple ramen made of meat, egg, onion, and a sheet of seaweed."
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icon_state = "shoyu_tonkotsu_ramen"
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trash_type = /obj/item/reagent_containers/cup/bowl
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 12,
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/datum/reagent/consumable/nutriment/vitamin = 6,
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/datum/reagent/consumable/nutriment/protein = 6,
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)
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tastes = list("noodles" = 5, "meat" = 3, "egg" = 4, "dried seaweed" = 2)
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foodtypes = GRAIN | MEAT | VEGETABLES
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crafting_complexity = FOOD_COMPLEXITY_4
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/obj/item/food/spaghetti/kitakata_ramen
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name = "kitakata ramen"
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desc = "A hearty ramen composed of meat, mushrooms, onion, and garlic. Often given to the sick to comfort them"
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icon_state = "kitakata_ramen"
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trash_type = /obj/item/reagent_containers/cup/bowl
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 15,
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/datum/reagent/consumable/nutriment/vitamin = 6,
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/datum/reagent/consumable/nutriment/protein = 8,
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)
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tastes = list("noodles" = 5, "meat" = 4, "mushrooms" = 3, "onion" = 2)
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foodtypes = GRAIN | MEAT | VEGETABLES
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crafting_complexity = FOOD_COMPLEXITY_4
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/obj/item/food/spaghetti/kitsune_udon
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name = "kitsune udon"
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desc = "A vegetarian udon made of fried tofu and onions, made sweet and savory with sugar and soy sauce. The name comes from an old folktale about a fox enjoying fried tofu."
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icon_state = "kitsune_udon"
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trash_type = /obj/item/reagent_containers/cup/bowl
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 12,
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/datum/reagent/consumable/nutriment/vitamin = 10,
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/datum/reagent/consumable/nutriment/protein = 4,
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)
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tastes = list("noodles" = 5, "tofu" = 4, "sugar" = 3, "soy sauce" = 2)
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foodtypes = GRAIN | VEGETABLES
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crafting_complexity = FOOD_COMPLEXITY_4
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/obj/item/food/spaghetti/nikujaga
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name = "nikujaga"
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desc = "A delightful Japanese stew of noodles, onions, potatoes, and meat with mixed vegetables."
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icon_state = "nikujaga"
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trash_type = /obj/item/reagent_containers/cup/bowl
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 16,
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/datum/reagent/consumable/nutriment/vitamin = 12,
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/datum/reagent/consumable/nutriment/protein = 8,
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)
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tastes = list("noodles" = 5, "meat" = 4, "potato" = 3, "onion" = 2, "mixed veggies" = 2)
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foodtypes = GRAIN | VEGETABLES | MEAT
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crafting_complexity = FOOD_COMPLEXITY_4
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/obj/item/food/spaghetti/pho
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name = "pho"
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desc = "A Vietnamese dish made of noodles, vegetables, herbs, and meat. Makes for a very popular street food."
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icon_state = "pho"
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trash_type = /obj/item/reagent_containers/cup/bowl
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 12,
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/datum/reagent/consumable/nutriment/vitamin = 8,
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/datum/reagent/consumable/nutriment/protein = 8,
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)
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tastes = list("noodles" = 5, "meat" = 4, "cabbage" = 3, "onion" = 2, "herbs" = 2)
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foodtypes = GRAIN | VEGETABLES | MEAT
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crafting_complexity = FOOD_COMPLEXITY_4
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/obj/item/food/spaghetti/pad_thai
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name = "pad thai"
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desc = "A stir-fried noodle dish popular in Thailand made of peanuts, tofu, lime, and onions."
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icon_state = "pad_thai"
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trash_type = /obj/item/reagent_containers/cup/bowl
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 15,
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/datum/reagent/consumable/nutriment/vitamin = 10,
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/datum/reagent/consumable/nutriment/protein = 4,
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)
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tastes = list("noodles" = 5, "fried tofu" = 4, "lime" = 2, "peanut" = 3, "onion" = 2)
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foodtypes = GRAIN | VEGETABLES | NUTS | FRUIT
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crafting_complexity = FOOD_COMPLEXITY_4
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/obj/item/food/spaghetti/carbonara
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name = "spaghetti carbonara"
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desc = "Silky eggs, crispy pork, cheesy bliss. Mamma mia!"
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icon_state = "carbonara"
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food_reagents = list(
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/datum/reagent/consumable/nutriment = 10,
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/datum/reagent/consumable/nutriment/protein = 6,
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/datum/reagent/consumable/nutriment/vitamin = 4,
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)
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tastes = list("spaghetti" = 1, "parmigiano reggiano" = 1, "guanciale" = 1)
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foodtypes = GRAIN | MEAT | DAIRY
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crafting_complexity = FOOD_COMPLEXITY_4
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crafted_food_buff = /datum/status_effect/food/speech/italian
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