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Bubberstation/code/modules/hydroponics/grown/apple.dm
T
Andrew f5c0103685 Renamed "Pack of *** seeds" to "*** seed pack" (#85370)
## About The Pull Request

<img alt="0Jva48mReD"
src="https://github.com/user-attachments/assets/8b5ef2a2-c1dd-4561-89ef-15c0ca199e5d">

Renamed all seed packs to say "Apple seed pack" instead of "Pack of
apple seeds.

## Why It's Good For The Game

Shorter and better for UIs.

Easier to find the needed items in a list, the important part of the
name won't be truncated by ellipsis.

## Changelog

🆑
qol: Renamed seed packs to have the plant name at the beginning
/🆑
2024-07-31 18:18:09 +02:00

57 lines
1.9 KiB
Plaintext

// Apple
/obj/item/seeds/apple
name = "apple seed pack"
desc = "These seeds grow into apple trees."
icon_state = "seed-apple"
species = "apple"
plantname = "Apple Tree"
product = /obj/item/food/grown/apple
lifespan = 55
endurance = 35
yield = 5
growing_icon = 'icons/obj/service/hydroponics/growing_fruits.dmi'
icon_grow = "apple-grow"
icon_dead = "apple-dead"
genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/one_bite)
mutatelist = list(/obj/item/seeds/apple/gold)
reagents_add = list(/datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.1)
/obj/item/food/grown/apple
seed = /obj/item/seeds/apple
name = "apple"
desc = "It's a little piece of Eden."
icon_state = "apple"
foodtypes = FRUIT
juice_typepath = /datum/reagent/consumable/applejuice
tastes = list("apple" = 1)
distill_reagent = /datum/reagent/consumable/ethanol/hcider
/obj/item/food/grown/apple/make_processable()
AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/appleslice, 5, 20, screentip_verb = "Slice")
// Gold Apple
/obj/item/seeds/apple/gold
name = "golden apple seed pack"
desc = "These seeds grow into golden apple trees. Good thing there are no firebirds in space."
icon_state = "seed-goldapple"
species = "goldapple"
plantname = "Golden Apple Tree"
product = /obj/item/food/grown/apple/gold
maturation = 10
production = 10
genes = list(/datum/plant_gene/trait/repeated_harvest)
mutatelist = null
reagents_add = list(/datum/reagent/gold = 0.2, /datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.1)
rarity = 40 // Alchemy!
/obj/item/food/grown/apple/gold/make_processable()
return // You're going to break your knife!
/obj/item/food/grown/apple/gold
seed = /obj/item/seeds/apple/gold
name = "golden apple"
desc = "Emblazoned upon the apple is the word 'Kallisti'."
icon_state = "goldapple"
distill_reagent = null
wine_power = 50