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f5c0103685
## About The Pull Request <img alt="0Jva48mReD" src="https://github.com/user-attachments/assets/8b5ef2a2-c1dd-4561-89ef-15c0ca199e5d"> Renamed all seed packs to say "Apple seed pack" instead of "Pack of apple seeds. ## Why It's Good For The Game Shorter and better for UIs. Easier to find the needed items in a list, the important part of the name won't be truncated by ellipsis. ## Changelog 🆑 qol: Renamed seed packs to have the plant name at the beginning /🆑
57 lines
1.9 KiB
Plaintext
57 lines
1.9 KiB
Plaintext
// Apple
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/obj/item/seeds/apple
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name = "apple seed pack"
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desc = "These seeds grow into apple trees."
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icon_state = "seed-apple"
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species = "apple"
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plantname = "Apple Tree"
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product = /obj/item/food/grown/apple
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lifespan = 55
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endurance = 35
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yield = 5
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growing_icon = 'icons/obj/service/hydroponics/growing_fruits.dmi'
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icon_grow = "apple-grow"
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icon_dead = "apple-dead"
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genes = list(/datum/plant_gene/trait/repeated_harvest, /datum/plant_gene/trait/one_bite)
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mutatelist = list(/obj/item/seeds/apple/gold)
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reagents_add = list(/datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.1)
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/obj/item/food/grown/apple
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seed = /obj/item/seeds/apple
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name = "apple"
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desc = "It's a little piece of Eden."
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icon_state = "apple"
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foodtypes = FRUIT
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juice_typepath = /datum/reagent/consumable/applejuice
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tastes = list("apple" = 1)
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distill_reagent = /datum/reagent/consumable/ethanol/hcider
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/obj/item/food/grown/apple/make_processable()
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AddElement(/datum/element/processable, TOOL_KNIFE, /obj/item/food/appleslice, 5, 20, screentip_verb = "Slice")
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// Gold Apple
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/obj/item/seeds/apple/gold
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name = "golden apple seed pack"
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desc = "These seeds grow into golden apple trees. Good thing there are no firebirds in space."
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icon_state = "seed-goldapple"
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species = "goldapple"
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plantname = "Golden Apple Tree"
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product = /obj/item/food/grown/apple/gold
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maturation = 10
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production = 10
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genes = list(/datum/plant_gene/trait/repeated_harvest)
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mutatelist = null
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reagents_add = list(/datum/reagent/gold = 0.2, /datum/reagent/consumable/nutriment/vitamin = 0.04, /datum/reagent/consumable/nutriment = 0.1)
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rarity = 40 // Alchemy!
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/obj/item/food/grown/apple/gold/make_processable()
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return // You're going to break your knife!
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/obj/item/food/grown/apple/gold
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seed = /obj/item/seeds/apple/gold
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name = "golden apple"
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desc = "Emblazoned upon the apple is the word 'Kallisti'."
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icon_state = "goldapple"
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distill_reagent = null
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wine_power = 50
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