Files
Bubberstation/code/modules/pai/camera.dm
grungussuss 58501dce77 Reorganizes the sound folder (#86726)
## About The Pull Request

<details>

- renamed ai folder to announcer

-- announcer --
- moved vox_fem to announcer
- moved approachingTG to announcer

- separated the ambience folder into ambience and instrumental
-- ambience --

- created holy folder moved all related sounds there
- created engineering folder and moved all related sounds there
- created security folder and moved ambidet there
- created general folder and moved ambigen there
- created icemoon folder and moved all icebox-related ambience there
- created medical folder and moved all medbay-related ambi there
- created ruin folder and moves all ruins ambi there
- created beach folder and moved seag and shore there
- created lavaland folder and moved related ambi there
- created aurora_caelus folder and placed its ambi there
- created misc folder and moved the rest of the files that don't have a
specific category into it

-- instrumental --

- moved traitor folder here
- created lobby_music folder and placed our songs there (title0 not used
anywhere? - server-side modification?)

-- items --

- moved secdeath to hailer
- moved surgery to handling

-- effects --

- moved chemistry into effects
- moved hallucinations into effects
- moved health into effects
- moved magic into effects

-- vehicles --

- moved mecha into vehicles


created mobs folder

-- mobs --

- moved creatures folder into mobs
- moved voice into mobs

renamed creatures to non-humanoids
renamed voice to humanoids

-- non-humanoids--

created cyborg folder
created hiss folder
moved harmalarm.ogg to cyborg

-- humanoids --




-- misc --

moved ghostwhisper to misc
moved insane_low_laugh to misc

I give up trying to document this.

</details>

- [X] ambience
- [x] announcer
- [x] effects
- [X] instrumental
- [x] items
- [x] machines
- [x] misc 
- [X] mobs
- [X] runtime
- [X] vehicles

- [ ] attributions

## Why It's Good For The Game

This folder is so disorganized that it's vomit inducing, will make it
easier to find and add new sounds, providng a minor structure to the
sound folder.

## Changelog
🆑 grungussuss
refactor: the sound folder in the source code has been reorganized,
please report any oddities with sounds playing or not playing
server: lobby music has been repathed to sound/music/lobby_music
/🆑
2024-09-23 22:24:50 -07:00

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/obj/item/camera/siliconcam/pai_camera
name = "pAI photo camera"
light_color = COLOR_PAI_GREEN
/obj/item/camera/siliconcam/pai_camera/after_picture(mob/user, datum/picture/picture)
var/number = length(stored)
picture.picture_name = "Image [number] (taken by [loc.name])"
stored[picture] = TRUE
playsound(src, pick('sound/items/polaroid/polaroid1.ogg', 'sound/items/polaroid/polaroid2.ogg'), 75, TRUE, -3)
balloon_alert(user, "image recorded")
/**
* Handles selecting and printing stored images.
*
* @param {mob} user - The pAI.
*
* @returns {boolean} - TRUE if the pAI prints an image,
* FALSE otherwise.
*/
/obj/item/camera/siliconcam/pai_camera/proc/pai_print(mob/user)
var/mob/living/silicon/pai/pai = loc
var/datum/picture/selection = selectpicture(user)
if(!istype(selection))
balloon_alert(user, "invalid image")
return FALSE
printpicture(user, selection)
user.visible_message(span_notice("A picture appears on top of the chassis of [pai.name]!"), span_notice("You print a photograph."))
return TRUE
/**
* All inclusive camera proc. Zooms, snaps, prints.
*
* @param {mob} user - The pAI requesting the camera.
*
* @param {string} mode - The camera option to toggle.
*
* @returns {boolean} - TRUE if the camera worked.
*/
/mob/living/silicon/pai/proc/use_camera(mob/user, mode)
if(!aicamera || isnull(mode))
return FALSE
switch(mode)
if(PAI_PHOTO_MODE_CAMERA)
aicamera.toggle_camera_mode(user)
if(PAI_PHOTO_MODE_PRINTER)
var/obj/item/camera/siliconcam/pai_camera/paicam = aicamera
paicam.pai_print(user)
if(PAI_PHOTO_MODE_ZOOM)
aicamera.adjust_zoom(user)
return TRUE