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08e8656dcc9fa033d7635585fde3751bfef9b697
Bubberstation/code/game/objects/effects/decals
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Ghom 243cd2bfa5 Replacing more C-style for loops with the faster, traditional ones. (#62908)
2021-11-18 17:39:05 -08:00
..
cleanable
Replacing more C-style for loops with the faster, traditional ones. (#62908)
2021-11-18 17:39:05 -08:00
turfdecal
every case of initialize that should have mapload, does (#61623)
2021-09-24 17:56:50 -04:00
cleanable.dm
Makes turfs persist their signals, uses this to optimize connect_loc (#59608)
2021-06-22 23:12:34 -04:00
crayon.dm
Del The World: Unit testing for hard deletes (#59612)
2021-08-15 21:09:26 -07:00
decal.dm
every case of initialize that should have mapload, does (#61623)
2021-09-24 17:56:50 -04:00
misc.dm
big connect_loc fix. teleporters dont cause runtimes and movables registered to things entering their turf no longer have themselves entering their turf sent to them (#59065)
2021-05-13 23:42:33 -07:00
remains.dm
Refactors most spans into span procs (#59645)
2021-06-14 13:03:53 -07:00
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