mirror of
https://github.com/Bubberstation/Bubberstation.git
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* Refactors shuttles to be loaded in, rather than be on the station maps - Shuttles are now loaded in by the shuttle subsystem. You configure what shuttles are loaded in via `/obj/configuration/shuttle_load` objects. * Box arrivals shuttle is now imported from template * Moves things out of the #ifdef * Box emergency shuttle is now imported * Box emergency shuttle is now templated * Box ferry and whiteship now load from template * More shuttles on Box done * Apart from the pods, Box is now completely templated * Delta now has all non-awkward shuttles loaded in And Centcom.. * Removes no ops turfs, more error messages * Fixes slightly chopped off external wall * Massaging more shuttles into working correctly * Debug messages are king * Delta cargo shuttle now docks again * First pass of Metastation shuttles * Omegastation first pass * Metastation now has its own shuttle * Did most shuttles on Pubby * Turns out Pubby arrival shuttle is slightly smaller than Box arrival * Whoops, missed a stationary port * TGMified the pubby arrival shuttle * First pass, box is working * All stations now have roundstart_template and no configuration objects * Removes roundstart_move * Why do we even have these unused keys * Remove unused coded vars * removes some excessive safety checks * Missed some Centcom cargo dock stuff * Got it working again * That thing that Cyberboss wanted * Noop turfs the shuttle templates * And template noop for the area * Attempts to assuage travis * Warning! * Please love me, Travis * RIP Remie
140 lines
4.0 KiB
Plaintext
140 lines
4.0 KiB
Plaintext
GLOBAL_LIST_INIT(blacklisted_cargo_types, typecacheof(list(
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/mob/living,
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/obj/structure/blob,
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/obj/effect/rune,
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/obj/structure/spider/spiderling,
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/obj/item/disk/nuclear,
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/obj/machinery/nuclearbomb,
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/obj/item/device/radio/beacon,
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/obj/singularity,
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/obj/machinery/teleport/station,
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/obj/machinery/teleport/hub,
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/obj/machinery/quantumpad,
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/obj/machinery/clonepod,
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/obj/effect/mob_spawn,
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/obj/effect/hierophant,
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/obj/structure/recieving_pad,
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/obj/effect/clockwork/spatial_gateway,
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/obj/structure/destructible/clockwork/powered/clockwork_obelisk,
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/obj/item/device/warp_cube,
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/obj/machinery/rnd/protolathe, //print tracking beacons, send shuttle
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/obj/machinery/autolathe, //same
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/obj/item/projectile/beam/wormhole,
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/obj/effect/portal,
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/obj/item/device/shared_storage
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)))
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/obj/docking_port/mobile/supply
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name = "supply shuttle"
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id = "supply"
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callTime = 600
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dir = WEST
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port_direction = EAST
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width = 12
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dwidth = 5
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height = 7
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// When TRUE, these vars allow exporting emagged/contraband items, and add some special interactions to existing exports.
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var/contraband = FALSE
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var/emagged = FALSE
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/obj/docking_port/mobile/supply/register()
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. = ..()
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SSshuttle.supply = src
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/obj/docking_port/mobile/supply/canMove()
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if(is_station_level(z))
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return check_blacklist(shuttle_areas)
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return ..()
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/obj/docking_port/mobile/supply/proc/check_blacklist(areaInstances)
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for(var/place in areaInstances)
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var/area/shuttle/shuttle_area = place
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for(var/trf in shuttle_area)
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var/turf/T = trf
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for(var/a in T.GetAllContents())
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if(is_type_in_typecache(a, GLOB.blacklisted_cargo_types))
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return FALSE
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return TRUE
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/obj/docking_port/mobile/supply/request()
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if(mode != SHUTTLE_IDLE)
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return 2
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return ..()
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/obj/docking_port/mobile/supply/initiate_docking()
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if(getDockedId() == "supply_away") // Buy when we leave home.
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buy()
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. = ..() // Fly/enter transit.
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if(. != DOCKING_SUCCESS)
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return
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if(getDockedId() == "supply_away") // Sell when we get home
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sell()
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/obj/docking_port/mobile/supply/proc/buy()
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if(!SSshuttle.shoppinglist.len)
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return
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var/list/empty_turfs = list()
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for(var/place in shuttle_areas)
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var/area/shuttle/shuttle_area = place
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for(var/turf/open/floor/T in shuttle_area)
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if(is_blocked_turf(T))
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continue
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empty_turfs += T
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var/value = 0
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var/purchases = 0
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for(var/datum/supply_order/SO in SSshuttle.shoppinglist)
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if(!empty_turfs.len)
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break
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if(SO.pack.cost > SSshuttle.points)
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continue
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SSshuttle.points -= SO.pack.cost
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value += SO.pack.cost
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SSshuttle.shoppinglist -= SO
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SSshuttle.orderhistory += SO
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SO.generate(pick_n_take(empty_turfs))
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SSblackbox.record_feedback("nested tally", "cargo_imports", 1, list("[SO.pack.cost]", "[SO.pack.name]"))
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investigate_log("Order #[SO.id] ([SO.pack.name], placed by [key_name(SO.orderer_ckey)]) has shipped.", INVESTIGATE_CARGO)
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if(SO.pack.dangerous)
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message_admins("\A [SO.pack.name] ordered by [key_name_admin(SO.orderer_ckey)] has shipped.")
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purchases++
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investigate_log("[purchases] orders in this shipment, worth [value] credits. [SSshuttle.points] credits left.", INVESTIGATE_CARGO)
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/obj/docking_port/mobile/supply/proc/sell()
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var/presale_points = SSshuttle.points
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if(!GLOB.exports_list.len) // No exports list? Generate it!
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setupExports()
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var/msg = ""
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var/sold_atoms = ""
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for(var/place in shuttle_areas)
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var/area/shuttle/shuttle_area = place
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for(var/atom/movable/AM in shuttle_area)
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if(AM.anchored || iscameramob(AM))
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continue
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sold_atoms += export_item_and_contents(AM, contraband, emagged, dry_run = FALSE)
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if(sold_atoms)
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sold_atoms += "."
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for(var/a in GLOB.exports_list)
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var/datum/export/E = a
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var/export_text = E.total_printout()
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if(!export_text)
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continue
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msg += export_text + "\n"
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SSshuttle.points += E.total_cost
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E.export_end()
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SSshuttle.centcom_message = msg
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investigate_log("Shuttle contents sold for [SSshuttle.points - presale_points] credits. Contents: [sold_atoms || "none."] Message: [SSshuttle.centcom_message || "none."]", INVESTIGATE_CARGO)
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