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0a0e42b3ac5f3788ea5bb26e09f7ac6319f42bf2
Bubberstation/code/game/objects/effects
History
Bawhoppen 0a0e42b3ac prison
2020-02-07 02:24:50 -06:00
..
decals
Can pass refactor (#48659)
2020-01-08 21:31:49 +01:00
effect_system
Can pass refactor (#48659)
2020-01-08 21:31:49 +01:00
spawners
prison
2020-02-07 02:24:50 -06:00
temporary_visuals
update_icon() improvements (#48669)
2020-01-11 23:46:43 -05:00
alien_acid.dm
playsound vary boolean define conversion (#46254)
2019-08-30 18:45:20 +12:00
anomalies.dm
Switches out the three billion args of electrocute act for flags (#46564)
2019-10-02 23:14:19 +02:00
blessing.dm
…
bump_teleporter.dm
…
contraband.dm
Re-adds room beauty without the negative moodlets (#46848)
2019-10-05 22:47:49 -04:00
countdown.dm
Travis EOF newline detection v3 (#47539)
2019-11-04 19:16:50 -08:00
effects.dm
Changes hulk code. (#45866)
2019-08-17 00:55:27 -07:00
forcefields.dm
Chameleon projector exploit fixes (#46827)
2019-10-01 16:56:03 -04:00
glowshroom.dm
playsound vary boolean define conversion (#46254)
2019-08-30 18:45:20 +12:00
landmarks.dm
Adds a new job: the Paramedic (#48236)
2019-12-27 10:29:12 -05:00
mines.dm
Cleans up revive related procs (#47025)
2019-10-22 15:16:13 -07:00
misc.dm
…
overlays.dm
…
portals.dm
Portals no longer use hascall. (#47889)
2019-11-21 16:01:06 +00:00
proximity.dm
…
spiders.dm
Can pass refactor (#48659)
2020-01-08 21:31:49 +01:00
step_triggers.dm
…
wanted_poster.dm
…
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