Files
Bubberstation/code/modules/unit_tests/_unit_tests.dm
Couls 0a1c90d186 keybind signal support, ported from TGMC (#52219)
* keybind signal support, ported from TGMC

* Thank you linter

* remove unused and extra defines

* move signal defines up and fix emote keybind runtimes

* Apply suggestions

* Update keybinding.dm

* Missed this one in the upstream merge

* Ignore keybindings without names

* back to the OG

* Update living.dm

* Update living.dm

* got it

* trailing newline

* Update code/datums/keybinding/living.dm

Co-authored-by: Rohesie <rohesie@gmail.com>

Co-authored-by: Rohesie <rohesie@gmail.com>
2020-07-22 17:51:52 -03:00

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//include unit test files in this module in this ifdef
//Keep this sorted alphabetically
#ifdef UNIT_TESTS
/// Asserts that a condition is true
/// If the condition is not true, fails the test
#define TEST_ASSERT(assertion, reason) if (!(assertion)) { return Fail("Assertion failed: [reason || "No reason"]") }
/// Asserts that the two parameters passed are equal, fails otherwise
/// Optionally allows an additional message in the case of a failure
#define TEST_ASSERT_EQUAL(a, b, message) if ((a) != (b)) { return Fail("Expected [a] to be equal to [b].[message ? " [message]" : ""]") }
#include "anchored_mobs.dm"
#include "bespoke_id.dm"
#include "card_mismatch.dm"
#include "chain_pull_through_space.dm"
#include "component_tests.dm"
#include "keybinding_init.dm"
#include "outfit_sanity.dm"
#include "plantgrowth_tests.dm"
#include "reagent_id_typos.dm"
#include "reagent_recipe_collisions.dm"
#include "siunit.dm"
#include "spawn_humans.dm"
#include "species_whitelists.dm"
#include "subsystem_init.dm"
#include "surgeries.dm"
#include "timer_sanity.dm"
#include "unit_test.dm"
#undef TEST_ASSERT
#undef TEST_ASSERT_EQUAL
#endif