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cyberpresidentvanellope/Bubberstation
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0c79eb522aca9a46a121cbd3a9e4749cc96eb09c
Bubberstation/code/game/objects
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ericgfwong@hotmail.com 0c79eb522a -Implants can now be surgically removed.
-Revheads can once again re-convert de-converted revs (that are not loyalty implanted)
-Updated changelog

git-svn-id: http://tgstation13.googlecode.com/svn/trunk@5683 316c924e-a436-60f5-8080-3fe189b3f50e
2013-02-10 19:01:16 +00:00
..
effects
Fixes issue 1160. Pill names in the attack log are the same as the person who administers the pill
2013-01-25 20:44:42 +00:00
items
-Implants can now be surgically removed.
2013-02-10 19:01:16 +00:00
structures
Added 3 more slime types so the evolution tree would be symmetrical again.
2013-02-01 10:16:54 +00:00
empulse.dm
…
explosion_recursive.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
explosion.dm
- Replaced MAX_EXPLOSION_RANGE with MAX_EX_DEVASTATION_RANGE _HEAVY_ _LIGHT_ and _FLASH_.
2013-01-24 17:38:20 +00:00
items.dm
Removed nanoaugs, they were unbalanced and never used outside of badmins shitting things up.
2013-01-20 10:45:20 +00:00
objs.dm
Moved the defines of damtype from /obj/items and /obj/mecha to only /obj.
2013-01-03 10:24:36 +00:00
structures.dm
More file structure stuff.
2012-08-26 01:20:02 +00:00
weapons.dm
Another whack at the defines folder:
2013-01-01 01:25:02 +00:00
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