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*Reworks teleporation so change places doesn't leave people distantly locked to chairs *Adds a sanity check for improved spellcasting for some badmin abuse *Delays zombie outbreak from occuring until 20 minutes into the round because it was often occuring before there was ample dead *Removes the earmuffs from the cursed items loadout for being neither fun nor useful to anyone *Removes the fake explosion from summon events for losing its appeal once it was expected, it still exists as a badmin event though. *Reels in the 4th wall shattering nature of the greentext a bit *Adds a message to affected people for Change Races, since some people are so decked out in gear they wouldn't even notice anything had happened *Fixes change names to actually work *Rewrites change minds to avoid edge cases where some people could be swapped twice back into their original body