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cyberpresidentvanellope
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Bubberstation
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0ce01d1583d2000322a8a61a90d64a787dbc3409
Bubberstation
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code
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modules
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mining
History
Aranclanos
0ce01d1583
Adding Linda.
2013-08-10 06:15:14 -03:00
..
machine_input_output_plates.dm
Updates HUD stuff!
2013-03-08 21:32:00 +00:00
machine_processing.dm
-Changed all minerals path from /obj/item/stack/sheet to /obj/item/stack/sheet/mineral. (This change excludes glass, Rglass, metal and plasteel)
2012-11-16 15:00:09 +00:00
machine_stacking.dm
-Changed all minerals path from /obj/item/stack/sheet to /obj/item/stack/sheet/mineral. (This change excludes glass, Rglass, metal and plasteel)
2012-11-16 15:00:09 +00:00
machine_unloading.dm
-Make holodeck eswords a child of obj/item/weapon/holo instead of regular eswords, clumsy check removed as a result, and you can no longer do things like cutting through walls or doors or what have you. (Fixes Issue 665)
2012-07-23 00:48:51 +00:00
mine_areas.dm
-Moved the comms relays on mining into its own room
2012-07-30 08:51:56 +00:00
mine_items.dm
* Made the mining shuttle one way during blob.
2013-07-13 09:55:41 +01:00
mine_turfs.dm
Adding Linda.
2013-08-10 06:15:14 -03:00
mint.dm
*Small tidy-up of various helper procs*
2013-05-27 12:21:43 +01:00
money_bag.dm
-Killed the updateDialog lag. I added a check to see if there were any mobs to update, if not it will stop checking until a user uses the machine again. I had to replace all the machine = src and machine = null with procs to help make it manageable. I believe this is one of the culprits causing the server to lag as the round goes on, as more players will interact with machines.
2012-10-25 19:15:51 +00:00
ores_coins.dm
Hahaha remember that time when I commited code that didn't compile??
2013-04-24 15:25:26 -05:00
satchel_ore_boxdm.dm
Committing suomynonAyletamitlU's storage item standardisation commit:
http://forums.nanotrasen.com/viewtopic.php?f=16&t=11746
2013-01-08 19:11:56 +00:00