mirror of
https://github.com/Bubberstation/Bubberstation.git
synced 2025-12-11 10:11:09 +00:00
Converts most spans into span procs. Mostly used regex for this and sorted out any compile time errors afterwards so there could be some bugs. Was initially going to do defines, but ninja said to make it into a proc, and if there's any overhead, they can easily be changed to defines. Makes it easier to control the formatting and prevents typos when creating spans as it'll runtime if you misspell instead of silently failing. Reduces the code you need to write when writing spans, as you don't need to close the span as that's automatically handled by the proc. (Note from Lemon: This should be converted to defines once we update the minimum version to 514. Didn't do it now because byond pain and such)
103 lines
3.7 KiB
Plaintext
103 lines
3.7 KiB
Plaintext
#define PING_BUFFER_TIME 25
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SUBSYSTEM_DEF(server_maint)
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name = "Server Tasks"
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wait = 6
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flags = SS_POST_FIRE_TIMING
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priority = FIRE_PRIORITY_SERVER_MAINT
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init_order = INIT_ORDER_SERVER_MAINT
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runlevels = RUNLEVEL_LOBBY | RUNLEVELS_DEFAULT
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var/list/currentrun
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var/cleanup_ticker = 0
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/datum/controller/subsystem/server_maint/PreInit()
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world.hub_password = "" //quickly! before the hubbies see us.
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/datum/controller/subsystem/server_maint/Initialize(timeofday)
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if (CONFIG_GET(flag/hub))
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world.update_hub_visibility(TRUE)
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return ..()
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/datum/controller/subsystem/server_maint/fire(resumed = FALSE)
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if(!resumed)
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if(listclearnulls(GLOB.clients))
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log_world("Found a null in clients list!")
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src.currentrun = GLOB.clients.Copy()
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switch (cleanup_ticker) // do only one of these at a time, once per 5 fires
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if (0)
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if(listclearnulls(GLOB.player_list))
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log_world("Found a null in player_list!")
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cleanup_ticker++
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if (5)
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if(listclearnulls(GLOB.mob_list))
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log_world("Found a null in mob_list!")
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cleanup_ticker++
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if (10)
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if(listclearnulls(GLOB.alive_mob_list))
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log_world("Found a null in alive_mob_list!")
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cleanup_ticker++
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if (15)
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if(listclearnulls(GLOB.suicided_mob_list))
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log_world("Found a null in suicided_mob_list!")
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cleanup_ticker++
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if (20)
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if(listclearnulls(GLOB.dead_mob_list))
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log_world("Found a null in dead_mob_list!")
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cleanup_ticker++
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if (25)
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cleanup_ticker = 0
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else
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cleanup_ticker++
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var/list/currentrun = src.currentrun
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var/round_started = SSticker.HasRoundStarted()
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var/kick_inactive = CONFIG_GET(flag/kick_inactive)
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var/afk_period
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if(kick_inactive)
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afk_period = CONFIG_GET(number/afk_period)
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for(var/I in currentrun)
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var/client/C = I
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//handle kicking inactive players
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if(round_started && kick_inactive && !C.holder && C.is_afk(afk_period))
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var/cmob = C.mob
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if (!isnewplayer(cmob) || !SSticker.queued_players.Find(cmob))
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log_access("AFK: [key_name(C)]")
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to_chat(C, span_userdanger("You have been inactive for more than [DisplayTimeText(afk_period)] and have been disconnected.</span><br><span class='danger'>You may reconnect via the button in the file menu or by <b><u><a href='byond://winset?command=.reconnect'>clicking here to reconnect</a></u></b>."))
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QDEL_IN(C, 1) //to ensure they get our message before getting disconnected
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continue
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if (!(!C || world.time - C.connection_time < PING_BUFFER_TIME || C.inactivity >= (wait-1)))
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winset(C, null, "command=.update_ping+[world.time+world.tick_lag*TICK_USAGE_REAL/100]")
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if (MC_TICK_CHECK) //one day, when ss13 has 1000 people per server, you guys are gonna be glad I added this tick check
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return
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/datum/controller/subsystem/server_maint/Shutdown()
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kick_clients_in_lobby(span_boldannounce("The round came to an end with you in the lobby."), TRUE) //second parameter ensures only afk clients are kicked
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var/server = CONFIG_GET(string/server)
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for(var/thing in GLOB.clients)
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if(!thing)
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continue
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var/client/C = thing
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C?.tgui_panel?.send_roundrestart()
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if(server) //if you set a server location in config.txt, it sends you there instead of trying to reconnect to the same world address. -- NeoFite
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C << link("byond://[server]")
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var/datum/tgs_version/tgsversion = world.TgsVersion()
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if(tgsversion)
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SSblackbox.record_feedback("text", "server_tools", 1, tgsversion.raw_parameter)
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/datum/controller/subsystem/server_maint/proc/UpdateHubStatus()
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if(!CONFIG_GET(flag/hub) || !CONFIG_GET(number/max_hub_pop))
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return FALSE //no point, hub / auto hub controls are disabled
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var/max_pop = CONFIG_GET(number/max_hub_pop)
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if(GLOB.clients.len > max_pop)
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world.update_hub_visibility(FALSE)
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else
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world.update_hub_visibility(TRUE)
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#undef PING_BUFFER_TIME
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