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Bubberstation/code/game/objects/structures
SkyratBot 0d2ec833b0 [MIRROR] Makes placing plating on lava-proof rods delete the rods and not break lighting on that tile for the rest of the round [MDB IGNORE] (#26094)
* Makes placing plating on lava-proof rods delete the rods and not break lighting on that tile for the rest of the round (#80876)

## About The Pull Request

See title
## Why It's Good For The Game

1. Its a bit odd that the rods are still there and on top of the new
tile you placed, considering you were build on top of them.
2. Because building didn't use place on top, the lighting on the tile
would be broken and made entirely black for the rest of the round.
Slightly annoying when you're constructing something on top of it!
## Changelog
🆑
qol: The heat-proof catwalk made by heat-proof rods will go away when a
tile is placed on it, rather than sticking around and needing to be
removed manually
fix: The lighting will not irreparably break on tiles where plating was
placed on lava-proof catwalks
code: Some single letter variables and the structure of the code around
placing tiles on lava-proof catwalks has been improved
/🆑

* Makes placing plating on lava-proof rods delete the rods and not break lighting on that tile for the rest of the round

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Co-authored-by: Paxilmaniac <82386923+Paxilmaniac@users.noreply.github.com>
2024-01-12 03:55:01 +01:00
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