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Bubberstation/code/modules/mapfluff/ruins/objects_and_mobs
san7890 fb4587b336 Cursed Slot Machine Fixes (#77989)
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## About The Pull Request

A lot of these were stuff I did in response to reviews but apparently
didn't test extremely thoroughly. My bad.

* The proc for checking if the machine is in use is split out into its
own thing for clarity, and for potential reuse.
* The signal is no longer fucked up so you can actually get more than
one curse out of the slot machine as intended.
* Admin heals (and admin heals only) can remove the status effect. This
is just in case someone fucks up a variable when running an event and
wants to quickly heal some people while they varedit it to actually be a
proper event.
* Some nice code stuff while I was there, we don't need to be
typecasting to human anymore so it's nice to fix that.

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## Why It's Good For The Game

Fixes are good.

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## Changelog

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🆑
fix: The Cursed Slot Machine should now actually give you more than one
pull.
/🆑

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2023-08-31 00:53:12 +02:00
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