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## About The Pull Request - Adds "Primal Instincts" brain trama. - Special trauma - Randomly, your body will be taken over by monkey AI. - You will still be in control of the body, but you will have to fight against the monkey ai for actions. - There is a probability the monkey AI that takes control is aggressive, meaning it will attack anyone nearby. - While primal, you can understand monkey language. - Adds "Kleptomania" brain trauma - Severe trauma - When you have empty hands, you will passively try to pick up things near you. - There is no feedback message associated, so you may not even notice you did this. - This effect is temporarily disabled if you have taken damage recently. - Adds "Possessive" brain trauma - Mild trauma - Randomly, your held items will become undroppable for a short to medium length of time. ## Why It's Good For The Game I was looking through AI stuff recently and remembered we support allowing AI controllers to work in cliented mobs, but we don't use it anywhere (outside of adminbus) So I wanted to add a brain trauma themed around that. Simple enough. But I didn't want to PR just a single trauma, that's boring so I thought of some additional ones. Just to spice up the other two trauma pools. I especially wanted to add some traumas that interact with inventory and items, because while a lot of our traumas involving how a person interacts with the world, not many involve how a person interacts with themself. ## Changelog 🆑 Melbert add: Adds 3 Traumas: Primal Instincts (special), Kleptomania (severe), and Possessive (mild) /🆑